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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // WindowSurfaceEGL.h: EGL implementation of egl::Surface for windows
8 
9 #ifndef LIBANGLE_RENDERER_GL_EGL_WINDOWSURFACEEGL_H_
10 #define LIBANGLE_RENDERER_GL_EGL_WINDOWSURFACEEGL_H_
11 
12 #include "libANGLE/renderer/gl/egl/SurfaceEGL.h"
13 
14 namespace rx
15 {
16 
17 class WindowSurfaceEGL : public SurfaceEGL
18 {
19   public:
20     WindowSurfaceEGL(const egl::SurfaceState &state,
21                      const FunctionsEGL *egl,
22                      EGLConfig config,
23                      EGLNativeWindowType window);
24     ~WindowSurfaceEGL() override;
25 
26     egl::Error initialize(const egl::Display *display) override;
27 
28     egl::Error getBufferAge(const gl::Context *context, EGLint *age) override;
29 
30   private:
31     EGLNativeWindowType mWindow;
32 };
33 
34 }  // namespace rx
35 
36 #endif  // LIBANGLE_RENDERER_GL_EGL_WINDOWSURFACEEGL_H_
37