1 // 2 // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // WindowSurfaceVkWin32.h: 7 // Defines the class interface for WindowSurfaceVkWin32, implementing WindowSurfaceVk. 8 // 9 10 #ifndef LIBANGLE_RENDERER_VULKAN_WIN32_WINDOWSURFACEVKWIN32_H_ 11 #define LIBANGLE_RENDERER_VULKAN_WIN32_WINDOWSURFACEVKWIN32_H_ 12 13 #include "libANGLE/renderer/vulkan/SurfaceVk.h" 14 15 namespace rx 16 { 17 18 class WindowSurfaceVkWin32 : public WindowSurfaceVk 19 { 20 public: 21 WindowSurfaceVkWin32(const egl::SurfaceState &surfaceState, EGLNativeWindowType window); 22 23 private: 24 angle::Result createSurfaceVk(vk::Context *context, gl::Extents *extentsOut) override; 25 angle::Result getCurrentWindowSize(vk::Context *context, gl::Extents *extentsOut) override; 26 }; 27 28 } // namespace rx 29 30 #endif // LIBANGLE_RENDERER_VULKAN_WIN32_WINDOWSURFACEVKWIN32_H_ 31