1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 #ifndef COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_ 8 #define COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_ 9 10 #include "compiler/translator/tree_util/IntermTraverse.h" 11 12 namespace sh 13 { 14 bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType); 15 } // namespace sh 16 17 #endif // COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_ 18