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1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // RunAtTheBeginningOfShader.h: Add code to be run at the beginning of the shader.
7 //
8 
9 #ifndef COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_
10 #define COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_
11 
12 #include "common/angleutils.h"
13 
14 namespace sh
15 {
16 
17 class TCompiler;
18 class TIntermBlock;
19 class TIntermNode;
20 
21 ANGLE_NO_DISCARD bool RunAtTheBeginningOfShader(TCompiler *compiler,
22                                                 TIntermBlock *root,
23                                                 TIntermNode *codeToRun);
24 
25 }  // namespace sh
26 
27 #endif  // COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_
28