1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // RunAtTheBeginningOfShader.h: Add code to be run at the beginning of the shader. 7 // 8 9 #ifndef COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_ 10 #define COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_ 11 12 #include "common/angleutils.h" 13 14 namespace sh 15 { 16 17 class TCompiler; 18 class TIntermBlock; 19 class TIntermNode; 20 21 ANGLE_NO_DISCARD bool RunAtTheBeginningOfShader(TCompiler *compiler, 22 TIntermBlock *root, 23 TIntermNode *codeToRun); 24 25 } // namespace sh 26 27 #endif // COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_ 28