1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2003
4 //
5 // Demonstration of unary function-object based operations
6 //
7 // Reads the multi-frame file "smile_anim.miff" and writes a
8 // flipped and morphed version to "flip_out.miff".
9 //
10
11 #include <Magick++.h>
12 #include <string>
13 #include <iostream>
14 #include <list>
15 #include <algorithm>
16
17 using namespace std;
18
19 using namespace Magick;
20
main(int,char ** argv)21 int main( int /*argc*/, char ** argv)
22 {
23
24 // Initialize ImageMagick install location for Windows
25 InitializeMagick(*argv);
26
27
28 try {
29
30 string srcdir("");
31 if(getenv("SRCDIR") != 0)
32 srcdir = getenv("SRCDIR");
33
34 // Read images into STL list
35 list<Image> imageList;
36 readImages( &imageList, srcdir + "smile_anim.miff" );
37
38 // cout << "Total scenes: " << imageList.size() << endl;
39
40 // Flip images
41 for_each( imageList.begin(), imageList.end(), flipImage() );
42
43 // Create a morphed version, adding three frames between each
44 // existing frame.
45 list<Image> morphed;
46 morphImages( &morphed, imageList.begin(), imageList.end(), 3 );
47
48 // Write out images
49 cout << "Writing image \"flip_out.miff\" ..." << endl;
50 writeImages( morphed.begin(), morphed.end(), "flip_out.miff" );
51
52 }
53 catch( exception &error_ )
54 {
55 cout << "Caught exception: " << error_.what() << endl;
56 return 1;
57 }
58
59 return 0;
60 }
61