1<?xml version="1.0" ?> 2<genxml name="BRW" gen="4"> 3 4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR"> 5 <value name="ONE" value="1"/> 6 <value name="SRC_COLOR" value="2"/> 7 <value name="SRC_ALPHA" value="3"/> 8 <value name="DST_ALPHA" value="4"/> 9 <value name="DST_COLOR" value="5"/> 10 <value name="SRC_ALPHA_SATURATE" value="6"/> 11 <value name="CONST_COLOR" value="7"/> 12 <value name="CONST_ALPHA" value="8"/> 13 <value name="SRC1_COLOR" value="9"/> 14 <value name="SRC1_ALPHA" value="10"/> 15 <value name="ZERO" value="17"/> 16 <value name="INV_SRC_COLOR" value="18"/> 17 <value name="INV_SRC_ALPHA" value="19"/> 18 <value name="INV_DST_ALPHA" value="20"/> 19 <value name="INV_DST_COLOR" value="21"/> 20 <value name="INV_CONST_COLOR" value="23"/> 21 <value name="INV_CONST_ALPHA" value="24"/> 22 <value name="INV_SRC1_COLOR" value="25"/> 23 <value name="INV_SRC1_ALPHA" value="26"/> 24 </enum> 25 26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION"> 27 <value name="ADD" value="0"/> 28 <value name="SUBTRACT" value="1"/> 29 <value name="REVERSE_SUBTRACT" value="2"/> 30 <value name="MIN" value="3"/> 31 <value name="MAX" value="4"/> 32 </enum> 33 34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION"> 35 <value name="ALWAYS" value="0"/> 36 <value name="NEVER" value="1"/> 37 <value name="LESS" value="2"/> 38 <value name="EQUAL" value="3"/> 39 <value name="LEQUAL" value="4"/> 40 <value name="GREATER" value="5"/> 41 <value name="NOTEQUAL" value="6"/> 42 <value name="GEQUAL" value="7"/> 43 </enum> 44 45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP"> 46 <value name="CLEAR" value="0"/> 47 <value name="NOR" value="1"/> 48 <value name="AND_INVERTED" value="2"/> 49 <value name="COPY_INVERTED" value="3"/> 50 <value name="AND_REVERSE" value="4"/> 51 <value name="INVERT" value="5"/> 52 <value name="XOR" value="6"/> 53 <value name="NAND" value="7"/> 54 <value name="AND" value="8"/> 55 <value name="EQUIV" value="9"/> 56 <value name="NOOP" value="10"/> 57 <value name="OR_INVERTED" value="11"/> 58 <value name="COPY" value="12"/> 59 <value name="OR_REVERSE" value="13"/> 60 <value name="OR" value="14"/> 61 <value name="SET" value="15"/> 62 </enum> 63 64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM"> 65 <value name="POINTLIST" value="1"/> 66 <value name="LINELIST" value="2"/> 67 <value name="LINESTRIP" value="3"/> 68 <value name="TRILIST" value="4"/> 69 <value name="TRISTRIP" value="5"/> 70 <value name="TRIFAN" value="6"/> 71 <value name="QUADLIST" value="7"/> 72 <value name="QUADSTRIP" value="8"/> 73 <value name="LINELIST_ADJ" value="9"/> 74 <value name="LINESTRIP_ADJ" value="10"/> 75 <value name="TRILIST_ADJ" value="11"/> 76 <value name="TRISTRIP_ADJ" value="12"/> 77 <value name="TRISTRIP_REVERSE" value="13"/> 78 <value name="POLYGON" value="14"/> 79 <value name="RECTLIST" value="15"/> 80 <value name="LINELOOP" value="16"/> 81 <value name="POINTLIST _BF" value="17"/> 82 <value name="LINESTRIP_CONT" value="18"/> 83 <value name="LINESTRIP_BF" value="19"/> 84 <value name="LINESTRIP_CONT_BF" value="20"/> 85 <value name="TRIFAN_NOSTIPPLE" value="22"/> 86 </enum> 87 88 <enum name="3D_Stencil_Operation" prefix="STENCILOP"> 89 <value name="KEEP" value="0"/> 90 <value name="ZERO" value="1"/> 91 <value name="REPLACE" value="2"/> 92 <value name="INCRSAT" value="3"/> 93 <value name="DECRSAT" value="4"/> 94 <value name="INCR" value="5"/> 95 <value name="DECR" value="6"/> 96 <value name="INVERT" value="7"/> 97 </enum> 98 99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP"> 100 <value name="NOSTORE" value="0"/> 101 <value name="STORE_SRC" value="1"/> 102 <value name="STORE_0" value="2"/> 103 <value name="STORE_1_FP" value="3"/> 104 <value name="STORE_1_INT" value="4"/> 105 <value name="STORE_VID" value="5"/> 106 <value name="STORE_IID" value="6"/> 107 <value name="STORE_PID" value="7"/> 108 </enum> 109 110 <enum name="Texture_Coordinate_Mode" prefix="TCM"> 111 <value name="WRAP" value="0"/> 112 <value name="MIRROR" value="1"/> 113 <value name="CLAMP" value="2"/> 114 <value name="CUBE" value="3"/> 115 <value name="CLAMP_BORDER" value="4"/> 116 <value name="MIRROR_ONCE" value="5"/> 117 </enum> 118 119 <struct name="CC_VIEWPORT" length="2"> 120 <field name="Minimum Depth" start="0" end="31" type="float"/> 121 <field name="Maximum Depth" start="32" end="63" type="float"/> 122 </struct> 123 124 <struct name="CLIP_STATE" length="11"> 125 <field name="GRF Register Count" start="1" end="3" type="uint"/> 126 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 127 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 131 <value name="IEEE-754" value="0"/> 132 <value name="Alternate" value="1"/> 133 </field> 134 <field name="Thread Priority" start="49" end="49" type="uint"> 135 <value name="Normal Priority" value="0"/> 136 <value name="High Priority" value="1"/> 137 </field> 138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 139 <field name="Single Program Flow" start="63" end="63" type="bool"/> 140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 147 <field name="Clipper Statistics Enable" start="138" end="138" type="bool"/> 148 <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool"/> 149 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 150 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 151 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 152 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE"> 153 <value name="NORMAL" value="0"/> 154 <value name="ALL" value="1"/> 155 <value name="CLIP_NON_REJECTED" value="2"/> 156 <value name="REJECT_ALL" value="3"/> 157 <value name="ACCEPT_ALL" value="4"/> 158 </field> 159 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/> 160 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/> 161 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/> 162 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/> 163 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/> 164 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS"> 165 <value name="NDCSPACE" value="0"/> 166 <value name="SCREENSPACE" value="1"/> 167 </field> 168 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE"> 169 <value name="OGL" value="0"/> 170 <value name="D3D" value="1"/> 171 </field> 172 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/> 173 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/> 174 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/> 175 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/> 176 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/> 177 </struct> 178 179 <struct name="CLIP_VIEWPORT" length="4"> 180 <field name="XMin Clip Guardband" start="0" end="31" type="float"/> 181 <field name="XMax Clip Guardband" start="32" end="63" type="float"/> 182 <field name="YMin Clip Guardband" start="64" end="95" type="float"/> 183 <field name="YMax Clip Guardband" start="96" end="127" type="float"/> 184 </struct> 185 186 <struct name="COLOR_CALC_STATE" length="8"> 187 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/> 188 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/> 189 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/> 190 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/> 191 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/> 192 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/> 193 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/> 194 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/> 195 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/> 196 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/> 197 <field name="Stencil Test Enable" start="31" end="31" type="bool"/> 198 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/> 199 <field name="Stencil Write Mask" start="40" end="47" type="uint"/> 200 <field name="Stencil Test Mask" start="48" end="55" type="uint"/> 201 <field name="Stencil Reference Value" start="56" end="63" type="uint"/> 202 <field name="Logic Op Enable" start="64" end="64" type="bool"/> 203 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/> 204 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/> 205 <field name="Depth Test Enable" start="79" end="79" type="bool"/> 206 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/> 207 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/> 208 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/> 209 <field name="Alpha Test Enable" start="107" end="107" type="bool"/> 210 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/> 211 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/> 212 <field name="Alpha Test Format" start="111" end="111" type="uint"> 213 <value name="ALPHATEST_UNORM8" value="0"/> 214 <value name="ALPHATEST_FLOAT32" value="1"/> 215 </field> 216 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/> 217 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/> 218 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/> 219 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/> 220 <field name="Statistics Enable" start="175" end="175" type="bool"/> 221 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/> 222 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/> 223 <field name="Color Dither Enable" start="191" end="191" type="bool"/> 224 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/> 225 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/> 226 <field name="Color Clamp Range" start="194" end="195" type="uint"> 227 <value name="COLORCLAMP_UNORM" value="0"/> 228 <value name="COLORCLAMP_SNORM" value="1"/> 229 <value name="COLORCLAMP_RTFORMAT" value="2"/> 230 </field> 231 <field name="Y Dither Offset" start="207" end="208" type="uint"/> 232 <field name="X Dither Offset" start="209" end="210" type="uint"/> 233 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/> 234 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/> 235 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/> 236 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/> 237 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/> 238 </struct> 239 240 <struct name="GS_STATE" length="7"> 241 <field name="GRF Register Count" start="1" end="3" type="uint"/> 242 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 243 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 244 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 245 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 246 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 247 <value name="IEEE-754" value="0"/> 248 <value name="Alternate" value="1"/> 249 </field> 250 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 251 <field name="Single Program Flow" start="63" end="63" type="bool"/> 252 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 253 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 254 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 255 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 256 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 257 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 258 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 259 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 260 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 261 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 262 <field name="Sampler Count" start="160" end="162" type="uint"/> 263 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 264 <field name="Maximum VPIndex" start="192" end="195" type="uint"/> 265 <field name="Discard Adjacency" start="221" end="221" type="bool"/> 266 <field name="Reorder Enable" start="222" end="222" type="bool"/> 267 </struct> 268 269 <struct name="RENDER_SURFACE_STATE" length="5"> 270 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/> 271 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/> 272 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/> 273 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/> 274 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/> 275 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/> 276 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 277 <value name="NORMAL_MODE" value="0"/> 278 </field> 279 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 280 <value name="WRITE_ONLY" value="0"/> 281 <value name="READ_WRITE" value="1"/> 282 </field> 283 <field name="MIP Map Layout Mode" start="10" end="10" type="uint"> 284 <value name="MIPLAYOUT_BELOW" value="0"/> 285 <value name="MIPLAYOUT_RIGHT" value="1"/> 286 </field> 287 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/> 288 <field name="Vertical Line Stride" start="12" end="12" type="uint"/> 289 <field name="Color Blend Enable" start="13" end="13" type="bool"/> 290 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint"> 291 <value name="WRITEDISABLE_ALPHA" value="8"/> 292 <value name="WRITEDISABLE_RED" value="4"/> 293 <value name="WRITEDISABLE_GREEN" value="2"/> 294 <value name="WRITEDISABLE_BLUE" value="1"/> 295 </field> 296 <field name="Surface Format" start="18" end="26" type="uint"/> 297 <field name="Data Return Format" start="27" end="27" type="uint"> 298 <value name="DATA_RETURN_FLOAT32" value="0"/> 299 <value name="DATA_RETURN_S1.14" value="1"/> 300 </field> 301 <field name="Surface Type" start="29" end="31" type="uint"> 302 <value name="SURFTYPE_1D" value="0"/> 303 <value name="SURFTYPE_2D" value="1"/> 304 <value name="SURFTYPE_3D" value="2"/> 305 <value name="SURFTYPE_CUBE" value="3"/> 306 <value name="SURFTYPE_BUFFER" value="4"/> 307 <value name="SURFTYPE_NULL" value="7"/> 308 </field> 309 <field name="Surface Base Address" start="32" end="63" type="address"/> 310 <field name="MIP Count / LOD" start="66" end="69" type="uint"/> 311 <field name="Width" start="70" end="82" type="uint"/> 312 <field name="Height" start="83" end="95" type="uint"/> 313 <field name="Tile Walk" start="96" end="96" type="uint"> 314 <value name="TILEWALK_XMAJOR" value="0"/> 315 <value name="TILEWALK_YMAJOR" value="1"/> 316 </field> 317 <field name="Tiled Surface" start="97" end="97" type="uint"/> 318 <field name="Surface Pitch" start="99" end="115" type="uint"/> 319 <field name="Depth" start="117" end="127" type="uint"/> 320 <field name="Render Target View Extent" start="136" end="144" type="uint"/> 321 <field name="Minimum Array Element" start="145" end="155" type="uint"/> 322 <field name="Surface Min LOD" start="156" end="159" type="uint"/> 323 </struct> 324 325 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12"> 326 <field name="Border Color Red" start="0" end="31" type="float"/> 327 <field name="Border Color Green" start="32" end="63" type="float"/> 328 <field name="Border Color Blue" start="64" end="95" type="float"/> 329 <field name="Border Color Alpha" start="96" end="127" type="float"/> 330 </struct> 331 332 <struct name="SAMPLER_STATE" length="4"> 333 <field name="Shadow Function" start="0" end="2" type="uint"> 334 <value name="PREFILTEROP_ALWAYS" value="0"/> 335 <value name="PREFILTEROP_NEVER" value="1"/> 336 <value name="PREFILTEROP_LESS" value="2"/> 337 <value name="PREFILTEROP_EQUAL" value="3"/> 338 <value name="PREFILTEROP_LEQUAL" value="4"/> 339 <value name="PREFILTEROP_GREATER" value="5"/> 340 <value name="PREFILTEROP_NOTEQUAL" value="6"/> 341 <value name="PREFILTEROP_GEQUAL" value="7"/> 342 </field> 343 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/> 344 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/> 345 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER"> 346 <value name="NEAREST" value="0"/> 347 <value name="LINEAR" value="1"/> 348 <value name="ANISOTROPIC" value="2"/> 349 <value name="MONO" value="6"/> 350 </field> 351 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER"> 352 <value name="NONE" value="0"/> 353 <value name="NEAREST" value="1"/> 354 <value name="LINEAR" value="3"/> 355 </field> 356 <field name="Base Mip Level" start="22" end="26" type="u4.1"/> 357 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/> 358 <field name="Sampler Disable" start="31" end="31" type="bool"/> 359 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/> 360 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/> 361 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/> 362 <field name="Cube Surface Control Mode" start="41" end="41" type="uint"> 363 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/> 364 <value name="CUBECTRLMODE_OVERRIDE" value="1"/> 365 </field> 366 <field name="Max LOD" start="44" end="53" type="u4.6"/> 367 <field name="Min LOD" start="54" end="63" type="u4.6"/> 368 <field name="Border Color Pointer" start="69" end="95" type="address"/> 369 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/> 370 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/> 371 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/> 372 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/> 373 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/> 374 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/> 375 <field name="Maximum Anisotropy" start="115" end="117" type="uint"> 376 <value name="RATIO 2:1" value="0"/> 377 <value name="RATIO 4:1" value="1"/> 378 <value name="RATIO 6:1" value="2"/> 379 <value name="RATIO 8:1" value="3"/> 380 <value name="RATIO 10:1" value="4"/> 381 <value name="RATIO 12:1" value="5"/> 382 <value name="RATIO 14:1" value="6"/> 383 <value name="RATIO 16:1" value="7"/> 384 </field> 385 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER"> 386 <value name="KILL_ON_ANY_MATCH" value="0"/> 387 <value name="REPLACE_BLACK" value="1"/> 388 </field> 389 <field name="ChromaKey Index" start="119" end="120" type="uint"/> 390 <field name="ChromaKey Enable" start="121" end="121" type="bool"/> 391 </struct> 392 393 <struct name="SCISSOR_RECT" length="2"> 394 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> 395 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> 396 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/> 397 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/> 398 </struct> 399 400 <struct name="SF_STATE" length="8"> 401 <field name="GRF Register Count" start="1" end="3" type="uint"/> 402 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 403 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 404 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 405 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 406 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 407 <value name="IEEE-754" value="0"/> 408 <value name="Alternate" value="1"/> 409 </field> 410 <field name="Thread Priority" start="49" end="49" type="uint"> 411 <value name="Normal Priority" value="0"/> 412 <value name="High Priority" value="1"/> 413 </field> 414 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 415 <field name="Single Program Flow" start="63" end="63" type="bool"/> 416 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 417 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 418 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 419 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 420 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 421 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 422 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 423 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 424 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 425 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 426 <field name="Front Winding" start="160" end="160" type="uint"> 427 <value name="FRONTWINDING_CW" value="0"/> 428 <value name="FRONTWINDING_CCW" value="1"/> 429 </field> 430 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/> 431 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/> 432 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/> 433 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/> 434 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/> 435 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/> 436 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/> 437 <field name="Point Rasterization Rule" start="212" end="213" type="uint"> 438 <value name="RASTRULE_UPPER_LEFT" value="0"/> 439 <value name="RASTRULE_UPPER_RIGHT" value="1"/> 440 </field> 441 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint"> 442 <value name="0.5 pixels" value="0"/> 443 <value name="1.0 pixels" value="1"/> 444 <value name="2.0 pixels" value="2"/> 445 <value name="4.0 pixels" value="3"/> 446 </field> 447 <field name="Line Width" start="216" end="219" type="u3.1"/> 448 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/> 449 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE"> 450 <value name="BOTH" value="0"/> 451 <value name="NONE" value="1"/> 452 <value name="FRONT" value="2"/> 453 <value name="BACK" value="3"/> 454 </field> 455 <field name="Antialiasing Enable" start="223" end="223" type="bool"/> 456 <field name="Point Width" start="224" end="234" type="u8.3"/> 457 <field name="Point Width Source" start="235" end="235" type="uint"> 458 <value name="Vertex" value="0"/> 459 <value name="State" value="1"/> 460 </field> 461 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint"> 462 <value name="8 Sub-Pixel Precision Bits" value="0"/> 463 <value name="4 Sub-Pixel Precision Bits" value="1"/> 464 </field> 465 <field name="Sprite Point Enable" start="237" end="237" type="bool"/> 466 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint"> 467 <value name="Vertex 0" value="0"/> 468 <value name="Vertex 1" value="1"/> 469 <value name="Vertex 2" value="2"/> 470 </field> 471 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint"> 472 <value name="Vertex 0" value="0"/> 473 <value name="Vertex 1" value="1"/> 474 </field> 475 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint"> 476 <value name="Vertex 0" value="0"/> 477 <value name="Vertex 1" value="1"/> 478 <value name="Vertex 2" value="2"/> 479 </field> 480 <field name="Last Pixel Enable" start="255" end="255" type="bool"/> 481 </struct> 482 483 <struct name="SF_VIEWPORT" length="8"> 484 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/> 485 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/> 486 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/> 487 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/> 488 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/> 489 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/> 490 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/> 491 </struct> 492 493 <struct name="VERTEX_BUFFER_STATE" length="4"> 494 <field name="Buffer Pitch" start="0" end="10" type="uint"/> 495 <field name="Buffer Access Type" start="26" end="26" type="uint"> 496 <value name="VERTEXDATA" value="0"/> 497 <value name="INSTANCEDATA" value="1"/> 498 </field> 499 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 500 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 501 <field name="Max Index" start="64" end="95" type="uint"/> 502 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/> 503 </struct> 504 505 <struct name="VERTEX_ELEMENT_STATE" length="2"> 506 <field name="Source Element Offset" start="0" end="10" type="uint"/> 507 <field name="Source Element Format" start="16" end="24" type="uint"/> 508 <field name="Valid" start="26" end="26" type="bool"/> 509 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 510 <field name="Destination Element Offset" start="32" end="39" type="uint"/> 511 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/> 512 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/> 513 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/> 514 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/> 515 </struct> 516 517 <struct name="VS_STATE" length="7"> 518 <field name="GRF Register Count" start="1" end="3" type="uint"/> 519 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 520 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 521 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 522 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 523 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 524 <value name="IEEE-754" value="0"/> 525 <value name="Alternate" value="1"/> 526 </field> 527 <field name="Thread Priority" start="49" end="49" type="uint"> 528 <value name="Normal Priority" value="0"/> 529 <value name="High Priority" value="1"/> 530 </field> 531 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 532 <field name="Single Program Flow" start="63" end="63" type="bool"/> 533 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 534 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 535 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 536 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 537 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 538 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 539 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 540 <field name="Statistics Enable" start="138" end="138" type="bool"/> 541 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 542 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 543 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 544 <field name="Sampler Count" start="160" end="162" type="uint"/> 545 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 546 <field name="Enable" start="192" end="192" type="bool"/> 547 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/> 548 </struct> 549 550 <struct name="WM_STATE" length="8"> 551 <field name="GRF Register Count 0" start="1" end="3" type="uint"/> 552 <field name="Kernel Start Pointer 0" start="6" end="31" type="address"/> 553 <field name="Software Exception Enable" start="33" end="33" type="bool"/> 554 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/> 555 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/> 556 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/> 557 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 558 <value name="IEEE-754" value="0"/> 559 <value name="Alternate" value="1"/> 560 </field> 561 <field name="Thread Priority" start="49" end="49" type="uint"> 562 <value name="High" value="1"/> 563 </field> 564 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 565 <field name="Single Program Flow" start="63" end="63" type="bool"/> 566 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 567 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 568 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/> 569 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/> 570 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/> 571 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 572 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 573 <field name="Statistics Enable" start="128" end="128" type="bool"/> 574 <field name="Sampler Count" start="130" end="132" type="uint"/> 575 <field name="Sampler State Pointer" start="133" end="159" type="address"/> 576 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/> 577 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/> 578 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/> 579 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/> 580 <field name="Line Stipple Enable" start="171" end="171" type="bool"/> 581 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/> 582 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/> 583 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint"> 584 <value name="0.5 pixels" value="0"/> 585 <value name="1.0 pixels" value="1"/> 586 <value name="2.0 pixels" value="2"/> 587 <value name="4.0 pixels" value="3"/> 588 </field> 589 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint"> 590 <value name="0.5 pixels" value="0"/> 591 <value name="1.0 pixels" value="1"/> 592 <value name="2.0 pixels" value="2"/> 593 <value name="4.0 pixels" value="3"/> 594 </field> 595 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/> 596 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/> 597 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/> 598 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/> 599 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/> 600 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/> 601 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/> 602 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/> 603 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/> 604 </struct> 605 606 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render"> 607 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 608 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/> 609 <field name="Vertex Access Type" start="15" end="15" type="uint"> 610 <value name="SEQUENTIAL" value="0"/> 611 <value name="RANDOM" value="1"/> 612 </field> 613 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 614 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> 615 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 616 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 617 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/> 618 <field name="Start Vertex Location" start="64" end="95" type="uint"/> 619 <field name="Instance Count" start="96" end="127" type="uint" default="1"> 620 <value name="UNDEFINED" value="0"/> 621 <value name="'non-instanced' operation" value="1"/> 622 </field> 623 <field name="Base Vertex Location" start="160" end="191" type="int"/> 624 </instruction> 625 626 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render"> 627 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 628 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 629 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 630 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 631 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 632 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/> 633 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/> 634 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/> 635 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/> 636 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/> 637 </instruction> 638 639 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render"> 640 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 641 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 642 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 643 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 644 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 645 <field name="Blend Constant Color Red" start="32" end="63" type="float"/> 646 <field name="Blend Constant Color Green" start="64" end="95" type="float"/> 647 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/> 648 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/> 649 </instruction> 650 651 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render"> 652 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 653 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/> 654 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 655 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 656 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 657 <field name="Surface Pitch" start="32" end="48" type="uint"/> 658 <field name="Surface Format" start="50" end="52" type="uint"> 659 <value name="D32_FLOAT_S8X24_UINT" value="0"/> 660 <value name="D32_FLOAT" value="1"/> 661 <value name="D24_UNORM_S8_UINT" value="2"/> 662 <value name="D24_UNORM_X8_UINT" value="3"/> 663 <value name="D16_UNORM" value="5"/> 664 </field> 665 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint"> 666 <value name="NORMAL" value="0"/> 667 <value name="STR1" value="1"/> 668 <value name="STR2" value="3"/> 669 </field> 670 <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool"/> 671 <field name="Tile Walk" start="58" end="58" type="uint"> 672 <value name="TILEWALK_YMAJOR" value="1"/> 673 </field> 674 <field name="Tiled Surface" start="59" end="59" type="bool"/> 675 <field name="Surface Type" start="61" end="63" type="uint"> 676 <value name="SURFTYPE_1D" value="0"/> 677 <value name="SURFTYPE_2D" value="1"/> 678 <value name="SURFTYPE_3D" value="2"/> 679 <value name="SURFTYPE_CUBE" value="3"/> 680 <value name="SURFTYPE_NULL" value="7"/> 681 </field> 682 <field name="Surface Base Address" start="64" end="95" type="address"/> 683 <field name="MIP Map Layout Mode" start="97" end="97" type="uint"> 684 <value name="MIPLAYOUT_BELOW" value="0"/> 685 <value name="MIPLAYOUT_RIGHT" value="1"/> 686 </field> 687 <field name="LOD" start="98" end="101" type="uint"/> 688 <field name="Width" start="102" end="114" type="uint"/> 689 <field name="Height" start="115" end="127" type="uint"> 690 <value name="SURFTYPE_1D: must be zero" value="0"/> 691 </field> 692 <field name="Render Target View Extent" start="129" end="137" type="uint"/> 693 <field name="Minimum Array Element" start="138" end="148" type="uint"/> 694 <field name="Depth" start="149" end="159" type="uint"> 695 <value name="SURFTYPE_CUBE: must be zero" value="0"/> 696 </field> 697 </instruction> 698 699 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> 700 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 701 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 702 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 703 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 704 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 705 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/> 706 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/> 707 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/> 708 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/> 709 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> 710 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/> 711 </instruction> 712 713 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render"> 714 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 715 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 716 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 717 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 718 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 719 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/> 720 </instruction> 721 722 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> 723 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 724 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX"> 725 <value name="BYTE" value="0"/> 726 <value name="WORD" value="1"/> 727 <value name="DWORD" value="2"/> 728 </field> 729 <field name="Cut Index Enable" start="10" end="10" type="bool"/> 730 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> 731 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 732 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 733 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 734 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 735 <field name="Buffer Ending Address" start="64" end="95" type="address"/> 736 </instruction> 737 738 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> 739 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 740 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 741 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 742 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 743 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 744 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/> 745 <field name="Current Stipple Index" start="48" end="51" type="uint"/> 746 <field name="Current Repeat Counter" start="53" end="61" type="uint"/> 747 <field name="Modify Enable" start="63" end="63" type="bool"/> 748 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> 749 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/> 750 </instruction> 751 752 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render"> 753 <field name="DWord Length" start="0" end="7" type="uint" default="5"/> 754 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 755 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 756 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 757 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 758 <field name="Pointer to VS State" start="37" end="63" type="address"/> 759 <field name="GS Enable" start="64" end="64" type="bool"/> 760 <field name="Pointer to GS State" start="69" end="95" type="address"/> 761 <field name="Clip Enable" start="96" end="96" type="bool"/> 762 <field name="Pointer to CLIP State" start="101" end="127" type="address"/> 763 <field name="Pointer to SF State" start="133" end="159" type="address"/> 764 <field name="Pointer to WM State" start="165" end="191" type="address"/> 765 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/> 766 </instruction> 767 768 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> 769 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 770 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/> 771 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 772 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 773 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 774 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> 775 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/> 776 </instruction> 777 778 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> 779 <field name="DWord Length" start="0" end="7" type="uint" default="31"/> 780 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/> 781 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 782 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 783 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 784 <group count="32" start="32" size="32"> 785 <field name="Pattern Row" start="0" end="31" type="uint"/> 786 </group> 787 </instruction> 788 789 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> 790 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 791 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 792 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 793 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 794 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 795 <group count="0" start="32" size="128"> 796 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/> 797 </group> 798 </instruction> 799 800 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> 801 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 802 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 803 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 804 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 805 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 806 <group count="0" start="32" size="64"> 807 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/> 808 </group> 809 </instruction> 810 811 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> 812 <field name="Statistics Enable" start="0" end="0" type="bool"/> 813 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/> 814 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 815 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 816 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 817 </instruction> 818 819 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> 820 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 821 <field name="Valid" start="8" end="8" type="bool" default="0"/> 822 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 823 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 824 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 825 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 826 <field name="Buffer Length" start="32" end="37" type="uint"/> 827 <field name="Buffer Starting Address" start="38" end="63" type="address"/> 828 </instruction> 829 830 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render"> 831 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 832 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 833 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 834 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 835 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 836 <field name="Number of URB Entries" start="32" end="34" type="uint"/> 837 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/> 838 </instruction> 839 840 <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> 841 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint"> 842 <value name="Don't Invalidate" value="0"/> 843 <value name="Invalidate" value="1"/> 844 </field> 845 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint"> 846 <value name="Flush" value="0"/> 847 <value name="Don't Flush" value="1"/> 848 </field> 849 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> 850 <value name="Don't Reset" value="0"/> 851 <value name="Reset" value="1"/> 852 </field> 853 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> 854 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 855 </instruction> 856 857 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3"> 858 <field name="DWord Length" start="0" end="5" type="uint" default="1"/> 859 <field name="Byte Write Disables" start="8" end="11" type="uint"/> 860 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/> 861 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 862 <field name="Register Offset" start="34" end="63" type="offset"/> 863 <field name="Data DWord" start="64" end="95" type="uint"/> 864 <group count="0" start="96" size="64"> 865 <field name="Register Offset" start="2" end="31" type="offset"/> 866 <field name="Data DWord" start="32" end="63" type="uint"/> 867 </group> 868 </instruction> 869 870 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5"> 871 <field name="DWord Length" start="0" end="5" type="uint" default="2"/> 872 <field name="BitFieldName" start="21" end="21" type="uint"/> 873 <field name="Memory Address Type" start="22" end="22" type="bool"/> 874 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/> 875 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 876 <field name="Physical Start Address Extension" start="32" end="35" type="address"/> 877 <field name="Address" start="66" end="95" type="address"/> 878 <field name="Data DWord 0" start="96" end="127" type="uint"/> 879 <field name="Data DWord 1" start="128" end="159" type="uint"/> 880 </instruction> 881 882 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3"> 883 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 884 <field name="Use Global GTT" start="22" end="22" type="bool"/> 885 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/> 886 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 887 <field name="Register Address" start="34" end="54" type="offset"/> 888 <field name="Physical Start Address Extension" start="60" end="63" type="address"/> 889 <field name="Memory Address" start="66" end="95" type="address"/> 890 </instruction> 891 892 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 893 <field name="Pipeline Selection" start="0" end="0" type="uint"> 894 <value name="3D" value="0"/> 895 <value name="Media" value="1"/> 896 </field> 897 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> 898 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 899 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 900 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 901 </instruction> 902 903 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> 904 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 905 <field name="Notify Enable" start="8" end="8" type="bool"/> 906 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/> 907 <field name="Write Cache Flush" start="12" end="12" type="bool"/> 908 <field name="Depth Stall Enable" start="13" end="13" type="bool"/> 909 <field name="Post Sync Operation" start="14" end="15" type="uint"> 910 <value name="No Write" value="0"/> 911 <value name="Write Immediate Data" value="1"/> 912 <value name="Write PS Depth Count" value="2"/> 913 <value name="Write Timestamp" value="3"/> 914 </field> 915 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 916 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> 917 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 918 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 919 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 920 <value name="GGTT" value="1"/> 921 </field> 922 <field name="Address" start="35" end="63" type="address"/> 923 <field name="Immediate Data" start="64" end="127" type="uint"/> 924 </instruction> 925 926 <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render"> 927 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 928 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 929 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 930 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 931 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 932 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/> 933 <field name="General State Base Address" start="44" end="63" type="address"/> 934 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/> 935 <field name="Surface State Base Address" start="76" end="95" type="address"/> 936 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/> 937 <field name="Indirect Object Base Address" start="108" end="127" type="address"/> 938 <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool"/> 939 <field name="General State Access Upper Bound" start="140" end="159" type="address"/> 940 <field name="Instruction Access Upper Bound Modify Enable" start="160" end="160" type="bool"/> 941 <field name="Instruction Access Upper Bound" start="172" end="191" type="address"/> 942 </instruction> 943 944 <instruction name="STATE_SIP" bias="2" length="2" engine="render"> 945 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 946 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 947 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 948 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 949 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 950 <field name="System Instruction Pointer" start="36" end="63" type="offset"/> 951 </instruction> 952 953 <instruction name="URB_FENCE" bias="2" length="3"> 954 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 955 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/> 956 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/> 957 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/> 958 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/> 959 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/> 960 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/> 961 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 962 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 963 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 964 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 965 <field name="VS Fence" start="32" end="41" type="uint"/> 966 <field name="GS Fence" start="42" end="51" type="uint"/> 967 <field name="CLIP Fence" start="52" end="61" type="uint"/> 968 <field name="SF Fence" start="64" end="73" type="uint"/> 969 <field name="VFE Fence" start="74" end="83" type="uint"/> 970 <field name="CS Fence" start="84" end="94" type="uint"/> 971 </instruction> 972 973 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter"> 974 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 975 <field name="Tiling Enable" start="11" end="11" type="bool"/> 976 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 977 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/> 978 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 979 <field name="Destination Pitch" start="32" end="47" type="int"/> 980 <field name="Raster Operation" start="48" end="55" type="int"/> 981 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 982 <value name="8 bit" value="0"/> 983 <value name="565" value="1"/> 984 <value name="1555" value="2"/> 985 <value name="32 bit" value="3"/> 986 </field> 987 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 988 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 989 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 990 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 991 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 992 <field name="Destination Base Address" start="128" end="159" type="address"/> 993 <field name="Solid Pattern Color" start="160" end="191" type="int"/> 994 </instruction> 995 996 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter"> 997 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 998 <field name="Tiling Enable" start="11" end="11" type="bool"/> 999 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1000 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/> 1001 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1002 <field name="Destination Pitch" start="32" end="47" type="int"/> 1003 <field name="Raster Operation" start="48" end="55" type="int"/> 1004 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1005 <value name="8 bit" value="0"/> 1006 <value name="565" value="1"/> 1007 <value name="1555" value="2"/> 1008 <value name="32 bit" value="3"/> 1009 </field> 1010 <field name="Mono Source Transparency Mode" start="61" end="61" type="bool"/> 1011 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1012 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/> 1013 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/> 1014 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/> 1015 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/> 1016 <field name="Destination Base Address" start="128" end="159" type="address"/> 1017 <field name="Background Color" start="160" end="191" type="uint"/> 1018 <field name="Foreground Color" start="192" end="223" type="uint"/> 1019 <field name="Pattern Base Address" start="224" end="255" type="uint"/> 1020 </instruction> 1021 1022 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter"> 1023 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1024 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/> 1025 <field name="Source Tiling Enable" start="15" end="15" type="bool"/> 1026 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1027 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/> 1028 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1029 <field name="Destination Pitch" start="32" end="47" type="int"/> 1030 <field name="Raster Operation" start="48" end="55" type="int"/> 1031 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1032 <value name="8 bit" value="0"/> 1033 <value name="565" value="1"/> 1034 <value name="1555" value="2"/> 1035 <value name="32 bit" value="3"/> 1036 </field> 1037 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1038 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 1039 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 1040 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 1041 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 1042 <field name="Destination Base Address" start="128" end="159" type="address"/> 1043 <field name="Source X1 Coordinate" start="160" end="175" type="int"/> 1044 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/> 1045 <field name="Source Pitch" start="192" end="207" type="int"/> 1046 <field name="Source Base Address" start="224" end="255" type="address"/> 1047 </instruction> 1048 1049 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter"> 1050 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 1051 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1052 <field name="Packing" start="16" end="16" type="uint"> 1053 <value name="Bit Packed" value="0"/> 1054 <value name="Byte Packed" value="1"/> 1055 </field> 1056 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1057 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/> 1058 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1059 <field name="Destination Pitch" start="32" end="47" type="int"/> 1060 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/> 1061 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/> 1062 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/> 1063 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/> 1064 </instruction> 1065</genxml> 1066