1<?xml version="1.0" ?> 2<genxml name="CTG" gen="4.5"> 3 4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR"> 5 <value name="ONE" value="1"/> 6 <value name="SRC_COLOR" value="2"/> 7 <value name="SRC_ALPHA" value="3"/> 8 <value name="DST_ALPHA" value="4"/> 9 <value name="DST_COLOR" value="5"/> 10 <value name="SRC_ALPHA_SATURATE" value="6"/> 11 <value name="CONST_COLOR" value="7"/> 12 <value name="CONST_ALPHA" value="8"/> 13 <value name="SRC1_COLOR" value="9"/> 14 <value name="SRC1_ALPHA" value="10"/> 15 <value name="ZERO" value="17"/> 16 <value name="INV_SRC_COLOR" value="18"/> 17 <value name="INV_SRC_ALPHA" value="19"/> 18 <value name="INV_DST_ALPHA" value="20"/> 19 <value name="INV_DST_COLOR" value="21"/> 20 <value name="INV_CONST_COLOR" value="23"/> 21 <value name="INV_CONST_ALPHA" value="24"/> 22 <value name="INV_SRC1_COLOR" value="25"/> 23 <value name="INV_SRC1_ALPHA" value="26"/> 24 </enum> 25 26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION"> 27 <value name="ADD" value="0"/> 28 <value name="SUBTRACT" value="1"/> 29 <value name="REVERSE_SUBTRACT" value="2"/> 30 <value name="MIN" value="3"/> 31 <value name="MAX" value="4"/> 32 </enum> 33 34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION"> 35 <value name="ALWAYS" value="0"/> 36 <value name="NEVER" value="1"/> 37 <value name="LESS" value="2"/> 38 <value name="EQUAL" value="3"/> 39 <value name="LEQUAL" value="4"/> 40 <value name="GREATER" value="5"/> 41 <value name="NOTEQUAL" value="6"/> 42 <value name="GEQUAL" value="7"/> 43 </enum> 44 45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP"> 46 <value name="CLEAR" value="0"/> 47 <value name="NOR" value="1"/> 48 <value name="AND_INVERTED" value="2"/> 49 <value name="COPY_INVERTED" value="3"/> 50 <value name="AND_REVERSE" value="4"/> 51 <value name="INVERT" value="5"/> 52 <value name="XOR" value="6"/> 53 <value name="NAND" value="7"/> 54 <value name="AND" value="8"/> 55 <value name="EQUIV" value="9"/> 56 <value name="NOOP" value="10"/> 57 <value name="OR_INVERTED" value="11"/> 58 <value name="COPY" value="12"/> 59 <value name="OR_REVERSE" value="13"/> 60 <value name="OR" value="14"/> 61 <value name="SET" value="15"/> 62 </enum> 63 64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM"> 65 <value name="POINTLIST" value="1"/> 66 <value name="LINELIST" value="2"/> 67 <value name="LINESTRIP" value="3"/> 68 <value name="TRILIST" value="4"/> 69 <value name="TRISTRIP" value="5"/> 70 <value name="TRIFAN" value="6"/> 71 <value name="QUADLIST" value="7"/> 72 <value name="QUADSTRIP" value="8"/> 73 <value name="LINELIST_ADJ" value="9"/> 74 <value name="LINESTRIP_ADJ" value="10"/> 75 <value name="TRILIST_ADJ" value="11"/> 76 <value name="TRISTRIP_ADJ" value="12"/> 77 <value name="TRISTRIP_REVERSE" value="13"/> 78 <value name="POLYGON" value="14"/> 79 <value name="RECTLIST" value="15"/> 80 <value name="LINELOOP" value="16"/> 81 <value name="POINTLIST _BF" value="17"/> 82 <value name="LINESTRIP_CONT" value="18"/> 83 <value name="LINESTRIP_BF" value="19"/> 84 <value name="LINESTRIP_CONT_BF" value="20"/> 85 <value name="TRIFAN_NOSTIPPLE" value="22"/> 86 </enum> 87 88 <enum name="3D_Stencil_Operation" prefix="STENCILOP"> 89 <value name="KEEP" value="0"/> 90 <value name="ZERO" value="1"/> 91 <value name="REPLACE" value="2"/> 92 <value name="INCRSAT" value="3"/> 93 <value name="DECRSAT" value="4"/> 94 <value name="INCR" value="5"/> 95 <value name="DECR" value="6"/> 96 <value name="INVERT" value="7"/> 97 </enum> 98 99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP"> 100 <value name="NOSTORE" value="0"/> 101 <value name="STORE_SRC" value="1"/> 102 <value name="STORE_0" value="2"/> 103 <value name="STORE_1_FP" value="3"/> 104 <value name="STORE_1_INT" value="4"/> 105 <value name="STORE_VID" value="5"/> 106 <value name="STORE_IID" value="6"/> 107 <value name="STORE_PID" value="7"/> 108 </enum> 109 110 <enum name="Texture_Coordinate_Mode" prefix="TCM"> 111 <value name="WRAP" value="0"/> 112 <value name="MIRROR" value="1"/> 113 <value name="CLAMP" value="2"/> 114 <value name="CUBE" value="3"/> 115 <value name="CLAMP_BORDER" value="4"/> 116 <value name="MIRROR_ONCE" value="5"/> 117 </enum> 118 119 <struct name="CC_VIEWPORT" length="2"> 120 <field name="Minimum Depth" start="0" end="31" type="float"/> 121 <field name="Maximum Depth" start="32" end="63" type="float"/> 122 </struct> 123 124 <struct name="CLIP_STATE" length="11"> 125 <field name="GRF Register Count" start="1" end="3" type="uint"/> 126 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 127 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 131 <value name="IEEE-754" value="0"/> 132 <value name="Alternate" value="1"/> 133 </field> 134 <field name="Thread Priority" start="49" end="49" type="uint"> 135 <value name="Normal Priority" value="0"/> 136 <value name="High Priority" value="1"/> 137 </field> 138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 139 <field name="Single Program Flow" start="63" end="63" type="bool"/> 140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 147 <field name="Clipper Statistics Enable" start="138" end="138" type="bool"/> 148 <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool"/> 149 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 150 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 151 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 152 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE"> 153 <value name="NORMAL" value="0"/> 154 <value name="ALL" value="1"/> 155 <value name="CLIP_NON_REJECTED" value="2"/> 156 <value name="REJECT_ALL" value="3"/> 157 <value name="ACCEPT_ALL" value="4"/> 158 </field> 159 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/> 160 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/> 161 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/> 162 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/> 163 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/> 164 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/> 165 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS"> 166 <value name="NDCSPACE" value="0"/> 167 <value name="SCREENSPACE" value="1"/> 168 </field> 169 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE"> 170 <value name="OGL" value="0"/> 171 <value name="D3D" value="1"/> 172 </field> 173 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/> 174 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/> 175 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/> 176 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/> 177 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/> 178 </struct> 179 180 <struct name="CLIP_VIEWPORT" length="4"> 181 <field name="XMin Clip Guardband" start="0" end="31" type="float"/> 182 <field name="XMax Clip Guardband" start="32" end="63" type="float"/> 183 <field name="YMin Clip Guardband" start="64" end="95" type="float"/> 184 <field name="YMax Clip Guardband" start="96" end="127" type="float"/> 185 </struct> 186 187 <struct name="COLOR_CALC_STATE" length="8"> 188 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/> 189 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/> 190 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/> 191 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/> 192 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/> 193 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/> 194 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/> 195 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/> 196 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/> 197 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/> 198 <field name="Stencil Test Enable" start="31" end="31" type="bool"/> 199 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/> 200 <field name="Stencil Write Mask" start="40" end="47" type="uint"/> 201 <field name="Stencil Test Mask" start="48" end="55" type="uint"/> 202 <field name="Stencil Reference Value" start="56" end="63" type="uint"/> 203 <field name="Logic Op Enable" start="64" end="64" type="bool"/> 204 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/> 205 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/> 206 <field name="Depth Test Enable" start="79" end="79" type="bool"/> 207 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/> 208 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/> 209 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/> 210 <field name="Alpha Test Enable" start="107" end="107" type="bool"/> 211 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/> 212 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/> 213 <field name="Alpha Test Format" start="111" end="111" type="uint"> 214 <value name="ALPHATEST_UNORM8" value="0"/> 215 <value name="ALPHATEST_FLOAT32" value="1"/> 216 </field> 217 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/> 218 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/> 219 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/> 220 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/> 221 <field name="Statistics Enable" start="175" end="175" type="bool"/> 222 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/> 223 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/> 224 <field name="Color Dither Enable" start="191" end="191" type="bool"/> 225 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/> 226 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/> 227 <field name="Color Clamp Range" start="194" end="195" type="uint"> 228 <value name="COLORCLAMP_UNORM" value="0"/> 229 <value name="COLORCLAMP_SNORM" value="1"/> 230 <value name="COLORCLAMP_RTFORMAT" value="2"/> 231 </field> 232 <field name="Y Dither Offset" start="207" end="208" type="uint"/> 233 <field name="X Dither Offset" start="209" end="210" type="uint"/> 234 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/> 235 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/> 236 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/> 237 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/> 238 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/> 239 </struct> 240 241 <struct name="GS_STATE" length="7"> 242 <field name="GRF Register Count" start="1" end="3" type="uint"/> 243 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 244 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 245 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 246 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 247 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 248 <value name="IEEE-754" value="0"/> 249 <value name="Alternate" value="1"/> 250 </field> 251 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 252 <field name="Single Program Flow" start="63" end="63" type="bool"/> 253 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 254 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 255 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 256 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 257 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 258 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 259 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 260 <field name="Rendering Enable" start="136" end="136" type="bool"/> 261 <field name="GS Statistics Enable" start="138" end="138" type="bool"/> 262 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 263 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 264 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 265 <field name="Sampler Count" start="160" end="162" type="uint"/> 266 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 267 <field name="Maximum VPIndex" start="192" end="195" type="uint"/> 268 <field name="Discard Adjacency" start="221" end="221" type="bool"/> 269 <field name="Reorder Enable" start="222" end="222" type="bool"/> 270 </struct> 271 272 <struct name="RENDER_SURFACE_STATE" length="6"> 273 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/> 274 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/> 275 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/> 276 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/> 277 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/> 278 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/> 279 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 280 <value name="NORMAL_MODE" value="0"/> 281 <value name="PROGRESSIVE_FRAME" value="2"/> 282 <value name="INTERLACED_FRAME" value="3"/> 283 </field> 284 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 285 <value name="WRITE_ONLY" value="0"/> 286 <value name="READ_WRITE" value="1"/> 287 </field> 288 <field name="MIP Map Layout Mode" start="10" end="10" type="uint"> 289 <value name="MIPLAYOUT_BELOW" value="0"/> 290 <value name="MIPLAYOUT_RIGHT" value="1"/> 291 </field> 292 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/> 293 <field name="Vertical Line Stride" start="12" end="12" type="uint"/> 294 <field name="Color Blend Enable" start="13" end="13" type="bool"/> 295 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint"> 296 <value name="WRITEDISABLE_ALPHA" value="8"/> 297 <value name="WRITEDISABLE_RED" value="4"/> 298 <value name="WRITEDISABLE_GREEN" value="2"/> 299 <value name="WRITEDISABLE_BLUE" value="1"/> 300 </field> 301 <field name="Surface Format" start="18" end="26" type="uint"/> 302 <field name="Data Return Format" start="27" end="27" type="uint"> 303 <value name="DATA_RETURN_FLOAT32" value="0"/> 304 <value name="DATA_RETURN_S1.14" value="1"/> 305 </field> 306 <field name="Surface Type" start="29" end="31" type="uint"> 307 <value name="SURFTYPE_1D" value="0"/> 308 <value name="SURFTYPE_2D" value="1"/> 309 <value name="SURFTYPE_3D" value="2"/> 310 <value name="SURFTYPE_CUBE" value="3"/> 311 <value name="SURFTYPE_BUFFER" value="4"/> 312 <value name="SURFTYPE_NULL" value="7"/> 313 </field> 314 <field name="Surface Base Address" start="32" end="63" type="address"/> 315 <field name="MIP Count / LOD" start="66" end="69" type="uint"/> 316 <field name="Width" start="70" end="82" type="uint"/> 317 <field name="Height" start="83" end="95" type="uint"/> 318 <field name="Tile Walk" start="96" end="96" type="uint"> 319 <value name="TILEWALK_XMAJOR" value="0"/> 320 <value name="TILEWALK_YMAJOR" value="1"/> 321 </field> 322 <field name="Tiled Surface" start="97" end="97" type="uint"/> 323 <field name="Surface Pitch" start="99" end="115" type="uint"/> 324 <field name="Depth" start="117" end="127" type="uint"/> 325 <field name="Render Target View Extent" start="136" end="144" type="uint"/> 326 <field name="Minimum Array Element" start="145" end="155" type="uint"/> 327 <field name="Surface Min LOD" start="156" end="159" type="uint"/> 328 <field name="Y Offset" start="180" end="183" type="uint"/> 329 <field name="X Offset" start="185" end="191" type="uint"/> 330 </struct> 331 332 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12"> 333 <field name="Border Color Red" start="0" end="31" type="float"/> 334 <field name="Border Color Green" start="32" end="63" type="float"/> 335 <field name="Border Color Blue" start="64" end="95" type="float"/> 336 <field name="Border Color Alpha" start="96" end="127" type="float"/> 337 </struct> 338 339 <struct name="SAMPLER_STATE" length="4"> 340 <field name="Shadow Function" start="0" end="2" type="uint"> 341 <value name="PREFILTEROP_ALWAYS" value="0"/> 342 <value name="PREFILTEROP_NEVER" value="1"/> 343 <value name="PREFILTEROP_LESS" value="2"/> 344 <value name="PREFILTEROP_EQUAL" value="3"/> 345 <value name="PREFILTEROP_LEQUAL" value="4"/> 346 <value name="PREFILTEROP_GREATER" value="5"/> 347 <value name="PREFILTEROP_NOTEQUAL" value="6"/> 348 <value name="PREFILTEROP_GEQUAL" value="7"/> 349 </field> 350 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/> 351 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/> 352 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER"> 353 <value name="NEAREST" value="0"/> 354 <value name="LINEAR" value="1"/> 355 <value name="ANISOTROPIC" value="2"/> 356 <value name="MONO" value="6"/> 357 </field> 358 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER"> 359 <value name="NONE" value="0"/> 360 <value name="NEAREST" value="1"/> 361 <value name="LINEAR" value="3"/> 362 </field> 363 <field name="Base Mip Level" start="22" end="26" type="u4.1"/> 364 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/> 365 <field name="Sampler Disable" start="31" end="31" type="bool"/> 366 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/> 367 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/> 368 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/> 369 <field name="Cube Surface Control Mode" start="41" end="41" type="uint"> 370 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/> 371 <value name="CUBECTRLMODE_OVERRIDE" value="1"/> 372 </field> 373 <field name="Max LOD" start="44" end="53" type="u4.6"/> 374 <field name="Min LOD" start="54" end="63" type="u4.6"/> 375 <field name="Border Color Pointer" start="69" end="95" type="address"/> 376 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/> 377 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/> 378 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/> 379 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/> 380 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/> 381 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/> 382 <field name="Maximum Anisotropy" start="115" end="117" type="uint"> 383 <value name="RATIO 2:1" value="0"/> 384 <value name="RATIO 4:1" value="1"/> 385 <value name="RATIO 6:1" value="2"/> 386 <value name="RATIO 8:1" value="3"/> 387 <value name="RATIO 10:1" value="4"/> 388 <value name="RATIO 12:1" value="5"/> 389 <value name="RATIO 14:1" value="6"/> 390 <value name="RATIO 16:1" value="7"/> 391 </field> 392 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER"> 393 <value name="KILL_ON_ANY_MATCH" value="0"/> 394 <value name="REPLACE_BLACK" value="1"/> 395 </field> 396 <field name="ChromaKey Index" start="119" end="120" type="uint"/> 397 <field name="ChromaKey Enable" start="121" end="121" type="bool"/> 398 <field name="Monochrome Filter Width" start="122" end="124" type="uint"/> 399 <field name="Monochrome Filter Height" start="125" end="127" type="uint"/> 400 </struct> 401 402 <struct name="SCISSOR_RECT" length="2"> 403 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> 404 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> 405 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/> 406 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/> 407 </struct> 408 409 <struct name="SF_STATE" length="8"> 410 <field name="GRF Register Count" start="1" end="3" type="uint"/> 411 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 412 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 413 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 414 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 415 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 416 <value name="IEEE-754" value="0"/> 417 <value name="Alternate" value="1"/> 418 </field> 419 <field name="Thread Priority" start="49" end="49" type="uint"> 420 <value name="Normal Priority" value="0"/> 421 <value name="High Priority" value="1"/> 422 </field> 423 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 424 <field name="Single Program Flow" start="63" end="63" type="bool"/> 425 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 426 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 427 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 428 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 429 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 430 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 431 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 432 <field name="Statistics Enable" start="138" end="138" type="bool"/> 433 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 434 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 435 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 436 <field name="Front Winding" start="160" end="160" type="uint"> 437 <value name="FRONTWINDING_CW" value="0"/> 438 <value name="FRONTWINDING_CCW" value="1"/> 439 </field> 440 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/> 441 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/> 442 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/> 443 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/> 444 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/> 445 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/> 446 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/> 447 <field name="Point Rasterization Rule" start="212" end="213" type="uint"> 448 <value name="RASTRULE_UPPER_LEFT" value="0"/> 449 <value name="RASTRULE_UPPER_RIGHT" value="1"/> 450 </field> 451 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint"> 452 <value name="0.5 pixels" value="0"/> 453 <value name="1.0 pixels" value="1"/> 454 <value name="2.0 pixels" value="2"/> 455 <value name="4.0 pixels" value="3"/> 456 </field> 457 <field name="Line Width" start="216" end="219" type="u3.1"/> 458 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/> 459 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE"> 460 <value name="BOTH" value="0"/> 461 <value name="NONE" value="1"/> 462 <value name="FRONT" value="2"/> 463 <value name="BACK" value="3"/> 464 </field> 465 <field name="Antialiasing Enable" start="223" end="223" type="bool"/> 466 <field name="Point Width" start="224" end="234" type="u8.3"/> 467 <field name="Point Width Source" start="235" end="235" type="uint"> 468 <value name="Vertex" value="0"/> 469 <value name="State" value="1"/> 470 </field> 471 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint"> 472 <value name="8 Sub-Pixel Precision Bits" value="0"/> 473 <value name="4 Sub-Pixel Precision Bits" value="1"/> 474 </field> 475 <field name="Sprite Point Enable" start="237" end="237" type="bool"/> 476 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE"> 477 <value name="MANHATTAN" value="0"/> 478 <value name="TRUE" value="1"/> 479 </field> 480 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint"> 481 <value name="Vertex 0" value="0"/> 482 <value name="Vertex 1" value="1"/> 483 <value name="Vertex 2" value="2"/> 484 </field> 485 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint"> 486 <value name="Vertex 0" value="0"/> 487 <value name="Vertex 1" value="1"/> 488 </field> 489 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint"> 490 <value name="Vertex 0" value="0"/> 491 <value name="Vertex 1" value="1"/> 492 <value name="Vertex 2" value="2"/> 493 </field> 494 <field name="Last Pixel Enable" start="255" end="255" type="bool"/> 495 </struct> 496 497 <struct name="SF_VIEWPORT" length="8"> 498 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/> 499 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/> 500 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/> 501 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/> 502 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/> 503 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/> 504 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/> 505 </struct> 506 507 <struct name="VERTEX_BUFFER_STATE" length="4"> 508 <field name="Buffer Pitch" start="0" end="10" type="uint"/> 509 <field name="Buffer Access Type" start="26" end="26" type="uint"> 510 <value name="VERTEXDATA" value="0"/> 511 <value name="INSTANCEDATA" value="1"/> 512 </field> 513 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 514 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 515 <field name="Max Index" start="64" end="95" type="uint"/> 516 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/> 517 </struct> 518 519 <struct name="VERTEX_ELEMENT_STATE" length="2"> 520 <field name="Source Element Offset" start="0" end="10" type="uint"/> 521 <field name="Source Element Format" start="16" end="24" type="uint"/> 522 <field name="Valid" start="26" end="26" type="bool"/> 523 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 524 <field name="Destination Element Offset" start="32" end="39" type="uint"/> 525 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/> 526 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/> 527 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/> 528 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/> 529 </struct> 530 531 <struct name="VS_STATE" length="7"> 532 <field name="GRF Register Count" start="1" end="3" type="uint"/> 533 <field name="Kernel Start Pointer" start="6" end="31" type="address"/> 534 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 535 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 536 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 537 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 538 <value name="IEEE-754" value="0"/> 539 <value name="Alternate" value="1"/> 540 </field> 541 <field name="Thread Priority" start="49" end="49" type="uint"> 542 <value name="Normal Priority" value="0"/> 543 <value name="High Priority" value="1"/> 544 </field> 545 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 546 <field name="Single Program Flow" start="63" end="63" type="bool"/> 547 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 548 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 549 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 550 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 551 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 552 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 553 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 554 <field name="Statistics Enable" start="138" end="138" type="bool"/> 555 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 556 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 557 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 558 <field name="Sampler Count" start="160" end="162" type="uint"/> 559 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 560 <field name="Enable" start="192" end="192" type="bool"/> 561 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/> 562 </struct> 563 564 <struct name="WM_STATE" length="8"> 565 <field name="GRF Register Count 0" start="1" end="3" type="uint"/> 566 <field name="Kernel Start Pointer 0" start="6" end="31" type="address"/> 567 <field name="Software Exception Enable" start="33" end="33" type="bool"/> 568 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/> 569 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/> 570 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/> 571 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 572 <value name="IEEE-754" value="0"/> 573 <value name="Alternate" value="1"/> 574 </field> 575 <field name="Thread Priority" start="49" end="49" type="uint"> 576 <value name="Normal" value="0"/> 577 <value name="High" value="1"/> 578 </field> 579 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 580 <field name="Single Program Flow" start="63" end="63" type="bool"/> 581 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 582 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 583 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/> 584 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/> 585 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/> 586 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 587 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 588 <field name="Statistics Enable" start="128" end="128" type="bool"/> 589 <field name="Sampler Count" start="130" end="132" type="uint"/> 590 <field name="Sampler State Pointer" start="133" end="159" type="address"/> 591 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/> 592 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/> 593 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/> 594 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/> 595 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/> 596 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/> 597 <field name="Line Stipple Enable" start="171" end="171" type="bool"/> 598 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/> 599 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/> 600 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint"> 601 <value name="0.5 pixels" value="0"/> 602 <value name="1.0 pixels" value="1"/> 603 <value name="2.0 pixels" value="2"/> 604 <value name="4.0 pixels" value="3"/> 605 </field> 606 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint"> 607 <value name="0.5 pixels" value="0"/> 608 <value name="1.0 pixels" value="1"/> 609 <value name="2.0 pixels" value="2"/> 610 <value name="4.0 pixels" value="3"/> 611 </field> 612 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/> 613 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/> 614 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/> 615 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/> 616 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/> 617 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/> 618 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/> 619 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/> 620 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/> 621 </struct> 622 623 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render"> 624 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 625 <field name="Indirect Vertex Count" start="9" end="9" type="uint"/> 626 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/> 627 <field name="Vertex Access Type" start="15" end="15" type="uint"> 628 <value name="SEQUENTIAL" value="0"/> 629 <value name="RANDOM" value="1"/> 630 </field> 631 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 632 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> 633 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 634 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 635 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/> 636 <field name="Start Vertex Location" start="64" end="95" type="uint"/> 637 <field name="Instance Count" start="96" end="127" type="uint"/> 638 <field name="Start Instance Location" start="128" end="159" type="uint"/> 639 <field name="Base Vertex Location" start="160" end="191" type="int"/> 640 </instruction> 641 642 <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> 643 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 644 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> 645 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 646 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 647 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 648 <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/> 649 <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/> 650 <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> 651 <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/> 652 </instruction> 653 654 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render"> 655 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 656 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 657 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 658 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 659 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 660 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/> 661 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/> 662 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/> 663 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/> 664 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/> 665 </instruction> 666 667 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render"> 668 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 669 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 670 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 671 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 672 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 673 <field name="Blend Constant Color Red" start="32" end="63" type="float"/> 674 <field name="Blend Constant Color Green" start="64" end="95" type="float"/> 675 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/> 676 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/> 677 </instruction> 678 679 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render"> 680 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 681 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/> 682 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 683 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 684 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 685 <field name="Surface Pitch" start="32" end="48" type="uint"/> 686 <field name="Surface Format" start="50" end="52" type="uint"> 687 <value name="D32_FLOAT_S8X24_UINT" value="0"/> 688 <value name="D32_FLOAT" value="1"/> 689 <value name="D24_UNORM_S8_UINT" value="2"/> 690 <value name="D24_UNORM_X8_UINT" value="3"/> 691 <value name="D16_UNORM" value="5"/> 692 </field> 693 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint"> 694 <value name="NORMAL" value="0"/> 695 <value name="STR1" value="1"/> 696 <value name="STR2" value="3"/> 697 </field> 698 <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool"/> 699 <field name="Tile Walk" start="58" end="58" type="uint"> 700 <value name="TILEWALK_YMAJOR" value="1"/> 701 </field> 702 <field name="Tiled Surface" start="59" end="59" type="bool"/> 703 <field name="Surface Type" start="61" end="63" type="uint"> 704 <value name="SURFTYPE_1D" value="0"/> 705 <value name="SURFTYPE_2D" value="1"/> 706 <value name="SURFTYPE_3D" value="2"/> 707 <value name="SURFTYPE_CUBE" value="3"/> 708 <value name="SURFTYPE_NULL" value="7"/> 709 </field> 710 <field name="Surface Base Address" start="64" end="95" type="address"/> 711 <field name="MIP Map Layout Mode" start="97" end="97" type="uint"> 712 <value name="MIPLAYOUT_BELOW" value="0"/> 713 <value name="MIPLAYOUT_RIGHT" value="1"/> 714 </field> 715 <field name="LOD" start="98" end="101" type="uint"/> 716 <field name="Width" start="102" end="114" type="uint"/> 717 <field name="Height" start="115" end="127" type="uint"> 718 <value name="SURFTYPE_1D: must be zero" value="0"/> 719 </field> 720 <field name="Render Target View Extent" start="129" end="137" type="uint"/> 721 <field name="Minimum Array Element" start="138" end="148" type="uint"/> 722 <field name="Depth" start="149" end="159" type="uint"> 723 <value name="SURFTYPE_CUBE: must be zero" value="0"/> 724 </field> 725 <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/> 726 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/> 727 </instruction> 728 729 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> 730 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 731 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 732 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 733 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 734 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 735 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/> 736 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/> 737 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/> 738 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/> 739 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> 740 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/> 741 </instruction> 742 743 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render"> 744 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 745 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 746 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 747 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 748 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 749 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/> 750 </instruction> 751 752 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> 753 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 754 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX"> 755 <value name="BYTE" value="0"/> 756 <value name="WORD" value="1"/> 757 <value name="DWORD" value="2"/> 758 </field> 759 <field name="Cut Index Enable" start="10" end="10" type="bool"/> 760 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> 761 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 762 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 763 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 764 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 765 <field name="Buffer Ending Address" start="64" end="95" type="address"/> 766 </instruction> 767 768 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> 769 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 770 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 771 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 772 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 773 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 774 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/> 775 <field name="Current Stipple Index" start="48" end="51" type="uint"/> 776 <field name="Current Repeat Counter" start="53" end="61" type="uint"/> 777 <field name="Modify Enable (Current Repeat Counter, Current Stipple Index)" start="63" end="63" type="bool"/> 778 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> 779 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/> 780 </instruction> 781 782 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render"> 783 <field name="DWord Length" start="0" end="7" type="uint" default="5"/> 784 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 785 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 786 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 787 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 788 <field name="Pointer to VS State" start="37" end="63" type="address"/> 789 <field name="GS Enable" start="64" end="64" type="bool"/> 790 <field name="Pointer to GS State" start="69" end="95" type="address"/> 791 <field name="Clip Enable" start="96" end="96" type="bool"/> 792 <field name="Pointer to CLIP State" start="101" end="127" type="address"/> 793 <field name="Pointer to SF State" start="133" end="159" type="address"/> 794 <field name="Pointer to WM State" start="165" end="191" type="address"/> 795 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/> 796 </instruction> 797 798 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> 799 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 800 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/> 801 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 802 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 803 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 804 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> 805 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/> 806 </instruction> 807 808 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> 809 <field name="DWord Length" start="0" end="7" type="uint" default="31"/> 810 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/> 811 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 812 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 813 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 814 <group count="32" start="32" size="32"> 815 <field name="Pattern Row" start="0" end="31" type="uint"/> 816 </group> 817 </instruction> 818 819 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> 820 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 821 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 822 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 823 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 824 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 825 <group count="0" start="32" size="128"> 826 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/> 827 </group> 828 </instruction> 829 830 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> 831 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 832 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 833 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 834 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 835 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 836 <group count="0" start="32" size="64"> 837 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/> 838 </group> 839 </instruction> 840 841 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> 842 <field name="Statistics Enable" start="0" end="0" type="bool"/> 843 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/> 844 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 845 <field name="Command SubType" start="27" end="28" type="uint" default="1"/> 846 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 847 </instruction> 848 849 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> 850 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 851 <field name="Valid" start="8" end="8" type="bool" default="0"/> 852 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 853 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 854 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 855 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 856 <field name="Buffer Length" start="32" end="37" type="uint"/> 857 <field name="Buffer Starting Address" start="38" end="63" type="address"/> 858 </instruction> 859 860 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render"> 861 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 862 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 863 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 864 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 865 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 866 <field name="Number of URB Entries" start="32" end="34" type="uint"/> 867 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/> 868 </instruction> 869 870 <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> 871 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint"> 872 <value name="Don't Invalidate" value="0"/> 873 <value name="Invalidate" value="1"/> 874 </field> 875 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint"> 876 <value name="Flush" value="0"/> 877 <value name="Don't Flush" value="1"/> 878 </field> 879 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> 880 <value name="Don't Reset" value="0"/> 881 <value name="Reset" value="1"/> 882 </field> 883 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> 884 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 885 </instruction> 886 887 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3"> 888 <field name="DWord Length" start="0" end="5" type="uint" default="1"/> 889 <field name="Byte Write Disables" start="8" end="11" type="uint"/> 890 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/> 891 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 892 <field name="Register Offset" start="34" end="63" type="offset"/> 893 <field name="Data DWord" start="64" end="95" type="uint"/> 894 <group count="0" start="96" size="64"> 895 <field name="Register Offset" start="2" end="31" type="offset"/> 896 <field name="Data DWord" start="32" end="63" type="uint"/> 897 </group> 898 </instruction> 899 900 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5"> 901 <field name="DWord Length" start="0" end="5" type="uint" default="2"/> 902 <field name="BitFieldName" start="21" end="21" type="uint"/> 903 <field name="Memory Address Type" start="22" end="22" type="bool"/> 904 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/> 905 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 906 <field name="Physical Start Address Extension" start="32" end="35" type="address"/> 907 <field name="Address" start="66" end="95" type="address"/> 908 <field name="Data DWord 0" start="96" end="127" type="uint"/> 909 <field name="Data DWord 1" start="128" end="159" type="uint"/> 910 </instruction> 911 912 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3"> 913 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 914 <field name="Use Global GTT" start="22" end="22" type="bool"/> 915 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/> 916 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 917 <field name="Register Address" start="34" end="54" type="offset"/> 918 <field name="Physical Start Address Extension" start="60" end="63" type="address"/> 919 <field name="Memory Address" start="66" end="95" type="address"/> 920 </instruction> 921 922 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 923 <field name="Pipeline Selection" start="0" end="1" type="uint"> 924 <value name="3D" value="0"/> 925 <value name="Media" value="1"/> 926 </field> 927 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> 928 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 929 <field name="Command SubType" start="27" end="28" type="uint" default="1"/> 930 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 931 </instruction> 932 933 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> 934 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 935 <field name="Notify Enable" start="8" end="8" type="bool"/> 936 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/> 937 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/> 938 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/> 939 <field name="Write Cache Flush" start="12" end="12" type="bool"/> 940 <field name="Depth Stall Enable" start="13" end="13" type="bool"/> 941 <field name="Post Sync Operation" start="14" end="15" type="uint"> 942 <value name="No Write" value="0"/> 943 <value name="Write Immediate Data" value="1"/> 944 <value name="Write PS Depth Count" value="2"/> 945 <value name="Write Timestamp" value="3"/> 946 </field> 947 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 948 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> 949 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 950 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 951 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 952 <value name="PGTT" value="0"/> 953 <value name="GGTT" value="1"/> 954 </field> 955 <field name="Address" start="35" end="63" type="address"/> 956 <field name="Immediate Data" start="64" end="127" type="uint"/> 957 </instruction> 958 959 <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render"> 960 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 961 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 962 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 963 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 964 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 965 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/> 966 <field name="General State Base Address" start="44" end="63" type="address"/> 967 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/> 968 <field name="Surface State Base Address" start="76" end="95" type="address"/> 969 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/> 970 <field name="Indirect Object Base Address" start="108" end="127" type="address"/> 971 <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool"/> 972 <field name="General State Access Upper Bound" start="140" end="159" type="address"/> 973 <field name="Indirect Object Access Upper Bound Modify Enable" start="160" end="160" type="bool"/> 974 <field name="Indirect Object Access Upper Bound" start="172" end="191" type="address"/> 975 </instruction> 976 977 <instruction name="STATE_SIP" bias="2" length="2" engine="render"> 978 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 979 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 980 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 981 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 982 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 983 <field name="System Instruction Pointer" start="36" end="63" type="offset"/> 984 </instruction> 985 986 <instruction name="URB_FENCE" bias="2" length="3" engine="render"> 987 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 988 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/> 989 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/> 990 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/> 991 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/> 992 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/> 993 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/> 994 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 995 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 996 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 997 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 998 <field name="VS Fence" start="32" end="41" type="uint"/> 999 <field name="GS Fence" start="42" end="51" type="uint"/> 1000 <field name="CLIP Fence" start="52" end="61" type="uint"/> 1001 <field name="SF Fence" start="64" end="73" type="uint"/> 1002 <field name="VFE Fence" start="74" end="83" type="uint"/> 1003 <field name="CS Fence" start="84" end="94" type="uint"/> 1004 </instruction> 1005 1006 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter"> 1007 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 1008 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1009 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1010 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/> 1011 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1012 <field name="Destination Pitch" start="32" end="47" type="int"/> 1013 <field name="Raster Operation" start="48" end="55" type="int"/> 1014 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1015 <value name="8 bit" value="0"/> 1016 <value name="565" value="1"/> 1017 <value name="1555" value="2"/> 1018 <value name="32 bit" value="3"/> 1019 </field> 1020 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1021 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 1022 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 1023 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 1024 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 1025 <field name="Destination Base Address" start="128" end="159" type="address"/> 1026 <field name="Solid Pattern Color" start="160" end="191" type="int"/> 1027 </instruction> 1028 1029 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter"> 1030 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1031 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1032 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1033 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/> 1034 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1035 <field name="Destination Pitch" start="32" end="47" type="int"/> 1036 <field name="Raster Operation" start="48" end="55" type="int"/> 1037 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1038 <value name="8 bit" value="0"/> 1039 <value name="565" value="1"/> 1040 <value name="1555" value="2"/> 1041 <value name="32 bit" value="3"/> 1042 </field> 1043 <field name="Mono Source Transparency Mode" start="61" end="61" type="bool"/> 1044 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1045 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/> 1046 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/> 1047 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/> 1048 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/> 1049 <field name="Destination Base Address" start="128" end="159" type="address"/> 1050 <field name="Background Color" start="160" end="191" type="uint"/> 1051 <field name="Foreground Color" start="192" end="223" type="uint"/> 1052 <field name="Pattern Base Address" start="224" end="255" type="uint"/> 1053 </instruction> 1054 1055 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter"> 1056 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1057 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/> 1058 <field name="Source Tiling Enable" start="15" end="15" type="bool"/> 1059 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1060 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/> 1061 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1062 <field name="Destination Pitch" start="32" end="47" type="int"/> 1063 <field name="Raster Operation" start="48" end="55" type="int"/> 1064 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1065 <value name="8 bit" value="0"/> 1066 <value name="565" value="1"/> 1067 <value name="1555" value="2"/> 1068 <value name="32 bit" value="3"/> 1069 </field> 1070 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1071 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 1072 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 1073 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 1074 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 1075 <field name="Destination Base Address" start="128" end="159" type="address"/> 1076 <field name="Source X1 Coordinate" start="160" end="175" type="int"/> 1077 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/> 1078 <field name="Source Pitch" start="192" end="207" type="int"/> 1079 <field name="Source Base Address" start="224" end="255" type="address"/> 1080 </instruction> 1081 1082 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter"> 1083 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 1084 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1085 <field name="Packing" start="16" end="16" type="uint"> 1086 <value name="Bit Packed" value="0"/> 1087 <value name="Byte Packed" value="1"/> 1088 </field> 1089 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1090 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/> 1091 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1092 <field name="Destination Pitch" start="32" end="47" type="int"/> 1093 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/> 1094 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/> 1095 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/> 1096 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/> 1097 </instruction> 1098</genxml> 1099