1<?xml version="1.0" ?> 2<genxml name="ILK" gen="5"> 3 4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR"> 5 <value name="ONE" value="1"/> 6 <value name="SRC_COLOR" value="2"/> 7 <value name="SRC_ALPHA" value="3"/> 8 <value name="DST_ALPHA" value="4"/> 9 <value name="DST_COLOR" value="5"/> 10 <value name="SRC_ALPHA_SATURATE" value="6"/> 11 <value name="CONST_COLOR" value="7"/> 12 <value name="CONST_ALPHA" value="8"/> 13 <value name="SRC1_COLOR" value="9"/> 14 <value name="SRC1_ALPHA" value="10"/> 15 <value name="ZERO" value="17"/> 16 <value name="INV_SRC_COLOR" value="18"/> 17 <value name="INV_SRC_ALPHA" value="19"/> 18 <value name="INV_DST_ALPHA" value="20"/> 19 <value name="INV_DST_COLOR" value="21"/> 20 <value name="INV_CONST_COLOR" value="23"/> 21 <value name="INV_CONST_ALPHA" value="24"/> 22 <value name="INV_SRC1_COLOR" value="25"/> 23 <value name="INV_SRC1_ALPHA" value="26"/> 24 </enum> 25 26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION"> 27 <value name="ADD" value="0"/> 28 <value name="SUBTRACT" value="1"/> 29 <value name="REVERSE_SUBTRACT" value="2"/> 30 <value name="MIN" value="3"/> 31 <value name="MAX" value="4"/> 32 </enum> 33 34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION"> 35 <value name="ALWAYS" value="0"/> 36 <value name="NEVER" value="1"/> 37 <value name="LESS" value="2"/> 38 <value name="EQUAL" value="3"/> 39 <value name="LEQUAL" value="4"/> 40 <value name="GREATER" value="5"/> 41 <value name="NOTEQUAL" value="6"/> 42 <value name="GEQUAL" value="7"/> 43 </enum> 44 45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP"> 46 <value name="CLEAR" value="0"/> 47 <value name="NOR" value="1"/> 48 <value name="AND_INVERTED" value="2"/> 49 <value name="COPY_INVERTED" value="3"/> 50 <value name="AND_REVERSE" value="4"/> 51 <value name="INVERT" value="5"/> 52 <value name="XOR" value="6"/> 53 <value name="NAND" value="7"/> 54 <value name="AND" value="8"/> 55 <value name="EQUIV" value="9"/> 56 <value name="NOOP" value="10"/> 57 <value name="OR_INVERTED" value="11"/> 58 <value name="COPY" value="12"/> 59 <value name="OR_REVERSE" value="13"/> 60 <value name="OR" value="14"/> 61 <value name="SET" value="15"/> 62 </enum> 63 64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM"> 65 <value name="POINTLIST" value="1"/> 66 <value name="LINELIST" value="2"/> 67 <value name="LINESTRIP" value="3"/> 68 <value name="TRILIST" value="4"/> 69 <value name="TRISTRIP" value="5"/> 70 <value name="TRIFAN" value="6"/> 71 <value name="QUADLIST" value="7"/> 72 <value name="QUADSTRIP" value="8"/> 73 <value name="LINELIST_ADJ" value="9"/> 74 <value name="LINESTRIP_ADJ" value="10"/> 75 <value name="TRILIST_ADJ" value="11"/> 76 <value name="TRISTRIP_ADJ" value="12"/> 77 <value name="TRISTRIP_REVERSE" value="13"/> 78 <value name="POLYGON" value="14"/> 79 <value name="RECTLIST" value="15"/> 80 <value name="LINELOOP" value="16"/> 81 <value name="POINTLIST _BF" value="17"/> 82 <value name="LINESTRIP_CONT" value="18"/> 83 <value name="LINESTRIP_BF" value="19"/> 84 <value name="LINESTRIP_CONT_BF" value="20"/> 85 <value name="TRIFAN_NOSTIPPLE" value="22"/> 86 </enum> 87 88 <enum name="3D_Stencil_Operation" prefix="STENCILOP"> 89 <value name="KEEP" value="0"/> 90 <value name="ZERO" value="1"/> 91 <value name="REPLACE" value="2"/> 92 <value name="INCRSAT" value="3"/> 93 <value name="DECRSAT" value="4"/> 94 <value name="INCR" value="5"/> 95 <value name="DECR" value="6"/> 96 <value name="INVERT" value="7"/> 97 </enum> 98 99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP"> 100 <value name="NOSTORE" value="0"/> 101 <value name="STORE_SRC" value="1"/> 102 <value name="STORE_0" value="2"/> 103 <value name="STORE_1_FP" value="3"/> 104 <value name="STORE_1_INT" value="4"/> 105 <value name="STORE_VID" value="5"/> 106 <value name="STORE_IID" value="6"/> 107 <value name="STORE_PID" value="7"/> 108 </enum> 109 110 <enum name="Texture_Coordinate_Mode" prefix="TCM"> 111 <value name="WRAP" value="0"/> 112 <value name="MIRROR" value="1"/> 113 <value name="CLAMP" value="2"/> 114 <value name="CUBE" value="3"/> 115 <value name="CLAMP_BORDER" value="4"/> 116 <value name="MIRROR_ONCE" value="5"/> 117 </enum> 118 119 <struct name="CC_VIEWPORT" length="2"> 120 <field name="Minimum Depth" start="0" end="31" type="float"/> 121 <field name="Maximum Depth" start="32" end="63" type="float"/> 122 </struct> 123 124 <struct name="CLIP_STATE" length="11"> 125 <field name="GRF Register Count" start="1" end="3" type="uint"/> 126 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/> 127 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 131 <value name="IEEE-754" value="0"/> 132 <value name="Alternate" value="1"/> 133 </field> 134 <field name="Thread Priority" start="49" end="49" type="uint"> 135 <value name="Normal Priority" value="0"/> 136 <value name="High Priority" value="1"/> 137 </field> 138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 139 <field name="Single Program Flow" start="63" end="63" type="bool"/> 140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 147 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 148 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 149 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 150 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE"> 151 <value name="NORMAL" value="0"/> 152 <value name="ALL" value="1"/> 153 <value name="CLIP_NON_REJECTED" value="2"/> 154 <value name="REJECT_ALL" value="3"/> 155 <value name="ACCEPT_ALL" value="4"/> 156 </field> 157 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/> 158 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/> 159 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/> 160 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/> 161 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/> 162 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/> 163 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS"> 164 <value name="NDCSPACE" value="0"/> 165 <value name="SCREENSPACE" value="1"/> 166 </field> 167 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE"> 168 <value name="OGL" value="0"/> 169 <value name="D3D" value="1"/> 170 </field> 171 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/> 172 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/> 173 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/> 174 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/> 175 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/> 176 </struct> 177 178 <struct name="CLIP_VIEWPORT" length="4"> 179 <field name="XMin Clip Guardband" start="0" end="31" type="float"/> 180 <field name="XMax Clip Guardband" start="32" end="63" type="float"/> 181 <field name="YMin Clip Guardband" start="64" end="95" type="float"/> 182 <field name="YMax Clip Guardband" start="96" end="127" type="float"/> 183 </struct> 184 185 <struct name="COLOR_CALC_STATE" length="8"> 186 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/> 187 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/> 188 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/> 189 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/> 190 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/> 191 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/> 192 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/> 193 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/> 194 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/> 195 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/> 196 <field name="Stencil Test Enable" start="31" end="31" type="bool"/> 197 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/> 198 <field name="Stencil Write Mask" start="40" end="47" type="uint"/> 199 <field name="Stencil Test Mask" start="48" end="55" type="uint"/> 200 <field name="Stencil Reference Value" start="56" end="63" type="uint"/> 201 <field name="Logic Op Enable" start="64" end="64" type="bool"/> 202 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/> 203 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/> 204 <field name="Depth Test Enable" start="79" end="79" type="bool"/> 205 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/> 206 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/> 207 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/> 208 <field name="Alpha Test Enable" start="107" end="107" type="bool"/> 209 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/> 210 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/> 211 <field name="Alpha Test Format" start="111" end="111" type="uint"> 212 <value name="ALPHATEST_UNORM8" value="0"/> 213 <value name="ALPHATEST_FLOAT32" value="1"/> 214 </field> 215 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/> 216 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/> 217 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/> 218 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/> 219 <field name="Statistics Enable" start="175" end="175" type="bool"/> 220 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/> 221 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/> 222 <field name="Color Dither Enable" start="191" end="191" type="bool"/> 223 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/> 224 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/> 225 <field name="Color Clamp Range" start="194" end="195" type="uint"> 226 <value name="COLORCLAMP_UNORM" value="0"/> 227 <value name="COLORCLAMP_SNORM" value="1"/> 228 <value name="COLORCLAMP_RTFORMAT" value="2"/> 229 </field> 230 <field name="Y Dither Offset" start="207" end="208" type="uint"/> 231 <field name="X Dither Offset" start="209" end="210" type="uint"/> 232 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/> 233 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/> 234 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/> 235 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/> 236 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/> 237 </struct> 238 239 <struct name="GS_STATE" length="7"> 240 <field name="GRF Register Count" start="1" end="3" type="uint"/> 241 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/> 242 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 243 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 244 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 245 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 246 <value name="IEEE-754" value="0"/> 247 <value name="Alternate" value="1"/> 248 </field> 249 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 250 <field name="Single Program Flow" start="63" end="63" type="bool"/> 251 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 252 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 253 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 254 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 255 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 256 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 257 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 258 <field name="Rendering Enabled" start="136" end="136" type="bool"/> 259 <field name="SO Statistics Enable" start="137" end="137" type="bool"/> 260 <field name="GS Statistics Enable" start="138" end="138" type="bool"/> 261 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 262 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 263 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 264 <field name="Sampler Count" start="160" end="162" type="uint"/> 265 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 266 <field name="Maximum VPIndex" start="192" end="195" type="uint"/> 267 <field name="Reorder Enable" start="222" end="222" type="bool"/> 268 </struct> 269 270 <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1"> 271 <field name="Cacheability Control" start="0" end="1" type="uint"/> 272 <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/> 273 <field name="Encrypted Data" start="3" end="3" type="bool"/> 274 </struct> 275 276 <struct name="RENDER_SURFACE_STATE" length="6"> 277 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/> 278 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/> 279 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/> 280 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/> 281 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/> 282 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/> 283 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 284 <value name="NORMAL_MODE" value="0"/> 285 </field> 286 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 287 <value name="WRITE_ONLY" value="0"/> 288 <value name="READ_WRITE" value="1"/> 289 </field> 290 <field name="Cube Map Corner Mode" start="9" end="9" type="uint"> 291 <value name="CUBE_REPLICATE" value="0"/> 292 <value name="CUBE_AVERAGE" value="1"/> 293 </field> 294 <field name="MIP Map Layout Mode" start="10" end="10" type="uint"> 295 <value name="MIPLAYOUT_BELOW" value="0"/> 296 <value name="MIPLAYOUT_RIGHT" value="1"/> 297 </field> 298 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/> 299 <field name="Vertical Line Stride" start="12" end="12" type="uint"/> 300 <field name="Color Blend Enable" start="13" end="13" type="bool"/> 301 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint"> 302 <value name="WRITEDISABLE_ALPHA" value="8"/> 303 <value name="WRITEDISABLE_RED" value="4"/> 304 <value name="WRITEDISABLE_GREEN" value="2"/> 305 <value name="WRITEDISABLE_BLUE" value="1"/> 306 </field> 307 <field name="Surface Format" start="18" end="26" type="uint"/> 308 <field name="Data Return Format" start="27" end="27" type="uint"> 309 <value name="DATA_RETURN_FLOAT32" value="0"/> 310 <value name="DATA_RETURN_S1.14" value="1"/> 311 </field> 312 <field name="Surface Type" start="29" end="31" type="uint"> 313 <value name="SURFTYPE_1D" value="0"/> 314 <value name="SURFTYPE_2D" value="1"/> 315 <value name="SURFTYPE_3D" value="2"/> 316 <value name="SURFTYPE_CUBE" value="3"/> 317 <value name="SURFTYPE_BUFFER" value="4"/> 318 <value name="SURFTYPE_NULL" value="7"/> 319 </field> 320 <field name="Surface Base Address" start="32" end="63" type="address"/> 321 <field name="Render Target Rotation" start="64" end="65" type="uint"> 322 <value name="RTROTATE_0DEG" value="0"/> 323 <value name="RTROTATE_90DEG" value="1"/> 324 <value name="RTROTATE_270DEG" value="3"/> 325 </field> 326 <field name="MIP Count / LOD" start="66" end="69" type="uint"/> 327 <field name="Width" start="70" end="82" type="uint"/> 328 <field name="Height" start="83" end="95" type="uint"/> 329 <field name="Tile Walk" start="96" end="96" type="uint"> 330 <value name="TILEWALK_XMAJOR" value="0"/> 331 <value name="TILEWALK_YMAJOR" value="1"/> 332 </field> 333 <field name="Tiled Surface" start="97" end="97" type="uint"/> 334 <field name="Surface Pitch" start="99" end="115" type="uint"/> 335 <field name="Depth" start="117" end="127" type="uint"/> 336 <field name="Render Target View Extent" start="136" end="144" type="uint"/> 337 <field name="Minimum Array Element" start="145" end="155" type="uint"/> 338 <field name="Surface Min LOD" start="156" end="159" type="uint"/> 339 <field name="Y Offset" start="180" end="183" type="uint"/> 340 <field name="X Offset" start="185" end="191" type="uint"/> 341 </struct> 342 343 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12"> 344 <field name="Border Color Unorm Red" start="0" end="7" type="uint"/> 345 <field name="Border Color Unorm Green" start="8" end="15" type="uint"/> 346 <field name="Border Color Unorm Blue" start="16" end="23" type="uint"/> 347 <field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/> 348 <field name="Border Color Float Red" start="32" end="63" type="float"/> 349 <field name="Border Color Float Green" start="64" end="95" type="float"/> 350 <field name="Border Color Float Blue" start="96" end="127" type="float"/> 351 <field name="Border Color Float Alpha" start="128" end="159" type="float"/> 352 <field name="Border Color Float16 Red" start="160" end="175" type="uint"/> 353 <field name="Border Color Float16 Green" start="176" end="191" type="uint"/> 354 <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/> 355 <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/> 356 <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/> 357 <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/> 358 <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/> 359 <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/> 360 <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/> 361 <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/> 362 <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/> 363 <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/> 364 <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/> 365 <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/> 366 <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/> 367 <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/> 368 </struct> 369 370 <struct name="SAMPLER_STATE" length="4"> 371 <field name="Shadow Function" start="0" end="2" type="uint"> 372 <value name="PREFILTEROP_ALWAYS" value="0"/> 373 <value name="PREFILTEROP_NEVER" value="1"/> 374 <value name="PREFILTEROP_LESS" value="2"/> 375 <value name="PREFILTEROP_EQUAL" value="3"/> 376 <value name="PREFILTEROP_LEQUAL" value="4"/> 377 <value name="PREFILTEROP_GREATER" value="5"/> 378 <value name="PREFILTEROP_NOTEQUAL" value="6"/> 379 <value name="PREFILTEROP_GEQUAL" value="7"/> 380 </field> 381 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/> 382 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/> 383 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER"> 384 <value name="NEAREST" value="0"/> 385 <value name="LINEAR" value="1"/> 386 <value name="ANISOTROPIC" value="2"/> 387 <value name="MONO" value="6"/> 388 </field> 389 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER"> 390 <value name="NONE" value="0"/> 391 <value name="NEAREST" value="1"/> 392 <value name="LINEAR" value="3"/> 393 </field> 394 <field name="Base Mip Level" start="22" end="26" type="u4.1"/> 395 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/> 396 <field name="Sampler Disable" start="31" end="31" type="bool"/> 397 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/> 398 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/> 399 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/> 400 <field name="Cube Surface Control Mode" start="41" end="41" type="uint"> 401 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/> 402 <value name="CUBECTRLMODE_OVERRIDE" value="1"/> 403 </field> 404 <field name="Max LOD" start="44" end="53" type="u4.6"/> 405 <field name="Min LOD" start="54" end="63" type="u4.6"/> 406 <field name="Border Color Pointer" start="69" end="95" type="address"/> 407 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/> 408 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/> 409 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/> 410 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/> 411 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/> 412 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/> 413 <field name="Maximum Anisotropy" start="115" end="117" type="uint"> 414 <value name="RATIO 2:1" value="0"/> 415 <value name="RATIO 4:1" value="1"/> 416 <value name="RATIO 6:1" value="2"/> 417 <value name="RATIO 8:1" value="3"/> 418 <value name="RATIO 10:1" value="4"/> 419 <value name="RATIO 12:1" value="5"/> 420 <value name="RATIO 14:1" value="6"/> 421 <value name="RATIO 16:1" value="7"/> 422 </field> 423 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER"> 424 <value name="KILL_ON_ANY_MATCH" value="0"/> 425 <value name="REPLACE_BLACK" value="1"/> 426 </field> 427 <field name="ChromaKey Index" start="119" end="120" type="uint"/> 428 <field name="ChromaKey Enable" start="121" end="121" type="bool"/> 429 <field name="Monochrome Filter Width" start="122" end="124" type="uint"/> 430 <field name="Monochrome Filter Height" start="125" end="127" type="uint"/> 431 </struct> 432 433 <struct name="SCISSOR_RECT" length="2"> 434 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> 435 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> 436 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/> 437 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/> 438 </struct> 439 440 <struct name="SF_STATE" length="8"> 441 <field name="GRF Register Count" start="1" end="3" type="uint"/> 442 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/> 443 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 444 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 445 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 446 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 447 <value name="IEEE-754" value="0"/> 448 <value name="Alternate" value="1"/> 449 </field> 450 <field name="Thread Priority" start="49" end="49" type="uint"> 451 <value name="Normal Priority" value="0"/> 452 <value name="High Priority" value="1"/> 453 </field> 454 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 455 <field name="Single Program Flow" start="63" end="63" type="bool"/> 456 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 457 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 458 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 459 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 460 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 461 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 462 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 463 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 464 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 465 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 466 <field name="Front Winding" start="160" end="160" type="uint"> 467 <value name="FRONTWINDING_CW" value="0"/> 468 <value name="FRONTWINDING_CCW" value="1"/> 469 </field> 470 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/> 471 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/> 472 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/> 473 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/> 474 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/> 475 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/> 476 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/> 477 <field name="Point Rasterization Rule" start="212" end="213" type="uint"> 478 <value name="RASTRULE_UPPER_LEFT" value="0"/> 479 <value name="RASTRULE_UPPER_RIGHT" value="1"/> 480 </field> 481 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint"> 482 <value name="0.5 pixels" value="0"/> 483 <value name="1.0 pixels" value="1"/> 484 <value name="2.0 pixels" value="2"/> 485 <value name="4.0 pixels" value="3"/> 486 </field> 487 <field name="Line Width" start="216" end="219" type="u3.1"/> 488 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/> 489 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE"> 490 <value name="BOTH" value="0"/> 491 <value name="NONE" value="1"/> 492 <value name="FRONT" value="2"/> 493 <value name="BACK" value="3"/> 494 </field> 495 <field name="Antialiasing Enable" start="223" end="223" type="bool"/> 496 <field name="Point Width" start="224" end="234" type="u8.3"/> 497 <field name="Point Width Source" start="235" end="235" type="uint"> 498 <value name="Vertex" value="0"/> 499 <value name="State" value="1"/> 500 </field> 501 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint"> 502 <value name="8 Sub-Pixel Precision Bits" value="0"/> 503 <value name="4 Sub-Pixel Precision Bits" value="1"/> 504 </field> 505 <field name="Sprite Point Enable" start="237" end="237" type="bool"/> 506 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE"> 507 <value name="MANHATTAN" value="0"/> 508 <value name="TRUE" value="1"/> 509 </field> 510 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint"> 511 <value name="Vertex 0" value="0"/> 512 <value name="Vertex 1" value="1"/> 513 <value name="Vertex 2" value="2"/> 514 </field> 515 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint"> 516 <value name="Vertex 0" value="0"/> 517 <value name="Vertex 1" value="1"/> 518 </field> 519 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint"> 520 <value name="Vertex 0" value="0"/> 521 <value name="Vertex 1" value="1"/> 522 <value name="Vertex 2" value="2"/> 523 </field> 524 <field name="Last Pixel Enable" start="255" end="255" type="bool"/> 525 </struct> 526 527 <struct name="SF_VIEWPORT" length="8"> 528 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/> 529 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/> 530 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/> 531 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/> 532 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/> 533 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/> 534 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/> 535 </struct> 536 537 <struct name="VERTEX_BUFFER_STATE" length="4"> 538 <field name="Buffer Pitch" start="0" end="11" type="uint"/> 539 <field name="Null Vertex Buffer" start="13" end="13" type="bool"/> 540 <field name="Buffer Access Type" start="26" end="26" type="uint"> 541 <value name="VERTEXDATA" value="0"/> 542 <value name="INSTANCEDATA" value="1"/> 543 </field> 544 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 545 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 546 <field name="End Address" start="64" end="95" type="address"/> 547 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/> 548 </struct> 549 550 <struct name="VERTEX_ELEMENT_STATE" length="2"> 551 <field name="Source Element Offset" start="0" end="10" type="uint"/> 552 <field name="Source Element Format" start="16" end="24" type="uint"/> 553 <field name="Valid" start="26" end="26" type="bool"/> 554 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/> 555 <field name="Destination Element Offset" start="32" end="39" type="uint"/> 556 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/> 557 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/> 558 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/> 559 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/> 560 </struct> 561 562 <struct name="VS_STATE" length="7"> 563 <field name="GRF Register Count" start="1" end="3" type="uint"/> 564 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/> 565 <field name="Software Exception Enable" start="39" end="39" type="bool"/> 566 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/> 567 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> 568 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 569 <value name="IEEE-754" value="0"/> 570 <value name="Alternate" value="1"/> 571 </field> 572 <field name="Thread Priority" start="49" end="49" type="uint"> 573 <value name="Normal Priority" value="0"/> 574 <value name="High Priority" value="1"/> 575 </field> 576 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 577 <field name="Single Program Flow" start="63" end="63" type="bool"/> 578 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 579 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 580 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/> 581 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/> 582 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/> 583 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 584 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 585 <field name="Statistics Enable" start="138" end="138" type="bool"/> 586 <field name="Number of URB Entries" start="139" end="146" type="uint"/> 587 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/> 588 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/> 589 <field name="Sampler Count" start="160" end="162" type="uint"/> 590 <field name="Sampler State Pointer" start="165" end="191" type="address"/> 591 <field name="Enable" start="192" end="192" type="bool"/> 592 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/> 593 </struct> 594 595 <struct name="WM_STATE" length="11"> 596 <field name="GRF Register Count 0" start="1" end="3" type="uint"/> 597 <field name="Kernel Start Pointer 0" start="6" end="31" type="offset"/> 598 <field name="Software Exception Enable" start="33" end="33" type="bool"/> 599 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/> 600 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/> 601 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/> 602 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 603 <value name="IEEE-754" value="0"/> 604 <value name="Alternate" value="1"/> 605 </field> 606 <field name="Thread Priority" start="49" end="49" type="uint"> 607 <value name="High" value="1"/> 608 </field> 609 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> 610 <field name="Single Program Flow" start="63" end="63" type="bool"/> 611 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/> 612 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/> 613 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/> 614 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/> 615 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/> 616 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/> 617 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/> 618 <field name="Statistics Enable" start="128" end="128" type="bool"/> 619 <field name="Sampler Count" start="130" end="132" type="uint"/> 620 <field name="Sampler State Pointer" start="133" end="159" type="address"/> 621 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/> 622 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/> 623 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/> 624 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/> 625 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/> 626 <field name="Fast Span Coverage Enable" start="166" end="166" type="bool"/> 627 <field name="Depth Buffer Clear" start="167" end="167" type="bool"/> 628 <field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool"/> 629 <field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool"/> 630 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/> 631 <field name="Line Stipple Enable" start="171" end="171" type="bool"/> 632 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/> 633 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/> 634 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint"> 635 <value name="0.5 pixels" value="0"/> 636 <value name="1.0 pixels" value="1"/> 637 <value name="2.0 pixels" value="2"/> 638 <value name="4.0 pixels" value="3"/> 639 </field> 640 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint"> 641 <value name="0.5 pixels" value="0"/> 642 <value name="1.0 pixels" value="1"/> 643 <value name="2.0 pixels" value="2"/> 644 <value name="4.0 pixels" value="3"/> 645 </field> 646 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/> 647 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/> 648 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/> 649 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/> 650 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/> 651 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/> 652 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/> 653 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/> 654 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/> 655 <field name="GRF Register Count 1" start="257" end="259" type="uint"/> 656 <field name="Kernel Start Pointer 1" start="262" end="287" type="offset"/> 657 <field name="GRF Register Count 2" start="289" end="291" type="uint"/> 658 <field name="Kernel Start Pointer 2" start="294" end="319" type="offset"/> 659 <field name="GRF Register Count 3" start="321" end="323" type="uint"/> 660 <field name="Kernel Start Pointer 3" start="326" end="351" type="offset"/> 661 </struct> 662 663 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render"> 664 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 665 <field name="Indirect Vertex Count" start="9" end="9" type="uint"/> 666 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/> 667 <field name="Vertex Access Type" start="15" end="15" type="uint"> 668 <value name="SEQUENTIAL" value="0"/> 669 <value name="RANDOM" value="1"/> 670 </field> 671 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 672 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> 673 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 674 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 675 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/> 676 <field name="Start Vertex Location" start="64" end="95" type="uint"/> 677 <field name="Instance Count" start="96" end="127" type="uint"/> 678 <field name="Start Instance Location" start="128" end="159" type="uint"/> 679 <field name="Base Vertex Location" start="160" end="191" type="int"/> 680 </instruction> 681 682 <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> 683 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 684 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> 685 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 686 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 687 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 688 <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/> 689 <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/> 690 <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> 691 <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/> 692 </instruction> 693 694 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render"> 695 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 696 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 697 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 698 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 699 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 700 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/> 701 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/> 702 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/> 703 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/> 704 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/> 705 </instruction> 706 707 <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render"> 708 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 709 <field name="Depth Clear Value Valid" start="15" end="15" type="bool"/> 710 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/> 711 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 712 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 713 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 714 <field name="Depth Clear Value" start="32" end="63" type="uint"/> 715 </instruction> 716 717 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render"> 718 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 719 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 720 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 721 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 722 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 723 <field name="Blend Constant Color Red" start="32" end="63" type="float"/> 724 <field name="Blend Constant Color Green" start="64" end="95" type="float"/> 725 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/> 726 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/> 727 </instruction> 728 729 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render"> 730 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 731 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/> 732 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 733 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 734 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 735 <field name="Surface Pitch" start="32" end="48" type="uint"/> 736 <field name="Surface Format" start="50" end="52" type="uint"> 737 <value name="D32_FLOAT_S8X24_UINT" value="0"/> 738 <value name="D32_FLOAT" value="1"/> 739 <value name="D24_UNORM_S8_UINT" value="2"/> 740 <value name="D24_UNORM_X8_UINT" value="3"/> 741 <value name="D16_UNORM" value="5"/> 742 </field> 743 <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/> 744 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/> 745 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint"> 746 <value name="NORMAL" value="0"/> 747 <value name="STR1" value="1"/> 748 <value name="STR2" value="3"/> 749 </field> 750 <field name="Tile Walk" start="58" end="58" type="uint"> 751 <value name="TILEWALK_YMAJOR" value="1"/> 752 </field> 753 <field name="Tiled Surface" start="59" end="59" type="bool"/> 754 <field name="Surface Type" start="61" end="63" type="uint"> 755 <value name="SURFTYPE_1D" value="0"/> 756 <value name="SURFTYPE_2D" value="1"/> 757 <value name="SURFTYPE_3D" value="2"/> 758 <value name="SURFTYPE_CUBE" value="3"/> 759 <value name="SURFTYPE_NULL" value="7"/> 760 </field> 761 <field name="Surface Base Address" start="64" end="95" type="address"/> 762 <field name="MIP Map Layout Mode" start="97" end="97" type="uint"> 763 <value name="MIPLAYOUT_BELOW" value="0"/> 764 <value name="MIPLAYOUT_RIGHT" value="1"/> 765 </field> 766 <field name="LOD" start="98" end="101" type="uint"/> 767 <field name="Width" start="102" end="114" type="uint"/> 768 <field name="Height" start="115" end="127" type="uint"/> 769 <field name="Render Target View Extent" start="129" end="137" type="uint"/> 770 <field name="Minimum Array Element" start="138" end="148" type="uint"/> 771 <field name="Depth" start="149" end="159" type="uint"/> 772 <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/> 773 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/> 774 </instruction> 775 776 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> 777 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 778 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 779 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 780 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 781 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 782 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/> 783 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/> 784 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/> 785 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/> 786 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> 787 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/> 788 </instruction> 789 790 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render"> 791 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 792 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 793 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 794 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 795 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 796 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/> 797 </instruction> 798 799 <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render"> 800 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 801 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/> 802 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 803 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 804 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 805 <field name="Surface Pitch" start="32" end="48" type="uint"/> 806 <field name="Surface Base Address" start="64" end="95" type="address"/> 807 </instruction> 808 809 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> 810 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 811 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX"> 812 <value name="BYTE" value="0"/> 813 <value name="WORD" value="1"/> 814 <value name="DWORD" value="2"/> 815 </field> 816 <field name="Cut Index Enable" start="10" end="10" type="bool"/> 817 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> 818 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 819 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 820 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 821 <field name="Buffer Starting Address" start="32" end="63" type="address"/> 822 <field name="Buffer Ending Address" start="64" end="95" type="address"/> 823 </instruction> 824 825 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> 826 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 827 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 828 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 829 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 830 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 831 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/> 832 <field name="Current Stipple Index" start="48" end="51" type="uint"/> 833 <field name="Current Repeat Counter" start="53" end="61" type="uint"/> 834 <field name="Modify Enable" start="63" end="63" type="bool"/> 835 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> 836 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/> 837 </instruction> 838 839 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render"> 840 <field name="DWord Length" start="0" end="7" type="uint" default="5"/> 841 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 842 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 843 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 844 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 845 <field name="Pointer to VS State" start="37" end="63" type="address"/> 846 <field name="GS Enable" start="64" end="64" type="bool"/> 847 <field name="Pointer to GS State" start="69" end="95" type="address"/> 848 <field name="Clip Enable" start="96" end="96" type="bool"/> 849 <field name="Pointer to CLIP State" start="101" end="127" type="address"/> 850 <field name="Pointer to SF State" start="133" end="159" type="address"/> 851 <field name="Pointer to WM State" start="165" end="191" type="address"/> 852 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/> 853 </instruction> 854 855 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> 856 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 857 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/> 858 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 859 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 860 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 861 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> 862 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/> 863 </instruction> 864 865 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> 866 <field name="DWord Length" start="0" end="7" type="uint" default="31"/> 867 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/> 868 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 869 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 870 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 871 <group count="32" start="32" size="32"> 872 <field name="Pattern Row" start="0" end="31" type="uint"/> 873 </group> 874 </instruction> 875 876 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render"> 877 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 878 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/> 879 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 880 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 881 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 882 <field name="Surface Pitch" start="32" end="48" type="uint"/> 883 <field name="Surface Base Address" start="64" end="95" type="address"/> 884 </instruction> 885 886 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> 887 <field name="DWord Length" start="0" end="7" type="uint" default="3"/> 888 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> 889 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 890 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 891 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 892 <group count="0" start="32" size="128"> 893 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/> 894 </group> 895 </instruction> 896 897 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> 898 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 899 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> 900 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 901 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 902 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 903 <group count="0" start="32" size="64"> 904 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/> 905 </group> 906 </instruction> 907 908 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> 909 <field name="Statistics Enable" start="0" end="0" type="bool"/> 910 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/> 911 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 912 <field name="Command SubType" start="27" end="28" type="uint" default="1"/> 913 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 914 </instruction> 915 916 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> 917 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 918 <field name="Valid" start="8" end="8" type="bool"/> 919 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 920 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 921 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 922 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 923 <field name="Buffer Length" start="32" end="37" type="uint"/> 924 <field name="Buffer Starting Address" start="38" end="63" type="address"/> 925 </instruction> 926 927 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render"> 928 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 929 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 930 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 931 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 932 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 933 <field name="Number of URB Entries" start="32" end="34" type="uint"/> 934 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/> 935 </instruction> 936 937 <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> 938 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint"> 939 <value name="Don't Invalidate" value="0"/> 940 <value name="Invalidate" value="1"/> 941 </field> 942 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint"> 943 <value name="Flush" value="0"/> 944 <value name="Don't Flush" value="1"/> 945 </field> 946 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> 947 <value name="Don't Reset" value="0"/> 948 <value name="Reset" value="1"/> 949 </field> 950 <field name="Generic Media State Clear" start="4" end="4" type="bool"/> 951 <field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/> 952 <field name="Protected Memory Enable" start="6" end="6" type="bool"/> 953 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> 954 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 955 </instruction> 956 957 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3"> 958 <field name="DWord Length" start="0" end="5" type="uint" default="1"/> 959 <field name="Byte Write Disables" start="8" end="11" type="uint"/> 960 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/> 961 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 962 <field name="Register Offset" start="34" end="63" type="offset"/> 963 <field name="Data DWord" start="64" end="95" type="uint"/> 964 <group count="0" start="96" size="64"> 965 <field name="Register Offset" start="2" end="31" type="offset"/> 966 <field name="Data DWord" start="32" end="63" type="uint"/> 967 </group> 968 </instruction> 969 970 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5"> 971 <field name="DWord Length" start="0" end="5" type="uint" default="2"/> 972 <field name="Memory Address Type" start="22" end="22" type="bool"/> 973 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/> 974 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 975 <field name="Physical Start Address Extension" start="32" end="35" type="address"/> 976 <field name="Address" start="66" end="95" type="address"/> 977 <field name="Data DWord 0" start="96" end="127" type="uint"/> 978 <field name="Data DWord 1" start="128" end="159" type="uint"/> 979 </instruction> 980 981 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3"> 982 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 983 <field name="Use Global GTT" start="22" end="22" type="bool"/> 984 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/> 985 <field name="Command Type" start="29" end="31" type="uint" default="0"/> 986 <field name="Register Address" start="34" end="57" type="offset"/> 987 <field name="Memory Address" start="66" end="95" type="address"/> 988 </instruction> 989 990 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 991 <field name="Pipeline Selection" start="0" end="1" type="uint"> 992 <value name="3D" value="0"/> 993 <value name="Media" value="1"/> 994 <value name="GPGPU" value="2"/> 995 </field> 996 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> 997 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 998 <field name="Command SubType" start="27" end="28" type="uint" default="1"/> 999 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 1000 </instruction> 1001 1002 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> 1003 <field name="DWord Length" start="0" end="7" type="uint" default="2"/> 1004 <field name="Notify Enable" start="8" end="8" type="bool"/> 1005 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/> 1006 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/> 1007 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/> 1008 <field name="Write Cache Flush" start="12" end="12" type="bool"/> 1009 <field name="Depth Stall Enable" start="13" end="13" type="bool"/> 1010 <field name="Post Sync Operation" start="14" end="15" type="uint"> 1011 <value name="No Write" value="0"/> 1012 <value name="Write Immediate Data" value="1"/> 1013 <value name="Write PS Depth Count" value="2"/> 1014 <value name="Write Timestamp" value="3"/> 1015 </field> 1016 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 1017 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> 1018 <field name="Command SubType" start="27" end="28" type="uint" default="3"/> 1019 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 1020 <field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint"> 1021 <value name="Flushed" value="0"/> 1022 <value name="Not Flushed" value="1"/> 1023 </field> 1024 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/> 1025 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 1026 <value name="PGTT" value="0"/> 1027 <value name="GGTT" value="1"/> 1028 </field> 1029 <field name="Address" start="35" end="63" type="address"/> 1030 <field name="Immediate Data" start="64" end="127" type="uint"/> 1031 </instruction> 1032 1033 <instruction name="STATE_BASE_ADDRESS" bias="2" length="8" engine="render"> 1034 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1035 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> 1036 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 1037 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 1038 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 1039 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/> 1040 <field name="General State Base Address" start="44" end="63" type="address"/> 1041 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/> 1042 <field name="Surface State Base Address" start="76" end="95" type="address"/> 1043 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/> 1044 <field name="Indirect Object Base Address" start="108" end="127" type="address"/> 1045 <field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool"/> 1046 <field name="Instruction Base Address" start="140" end="159" type="address"/> 1047 <field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool"/> 1048 <field name="General State Access Upper Bound" start="172" end="191" type="address"/> 1049 <field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool"/> 1050 <field name="Indirect Object Access Upper Bound" start="204" end="223" type="address"/> 1051 <field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/> 1052 <field name="Instruction Access Upper Bound" start="236" end="255" type="address"/> 1053 </instruction> 1054 1055 <instruction name="STATE_SIP" bias="2" length="2" engine="render"> 1056 <field name="DWord Length" start="0" end="7" type="uint" default="0"/> 1057 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> 1058 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> 1059 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 1060 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 1061 <field name="System Instruction Pointer" start="36" end="63" type="offset"/> 1062 </instruction> 1063 1064 <instruction name="URB_FENCE" bias="2" length="3" engine="render"> 1065 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 1066 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/> 1067 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/> 1068 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/> 1069 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/> 1070 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/> 1071 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/> 1072 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> 1073 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> 1074 <field name="Command SubType" start="27" end="28" type="uint" default="0"/> 1075 <field name="Command Type" start="29" end="31" type="uint" default="3"/> 1076 <field name="VS Fence" start="32" end="41" type="uint"/> 1077 <field name="GS Fence" start="42" end="51" type="uint"/> 1078 <field name="CLIP Fence" start="52" end="61" type="uint"/> 1079 <field name="SF Fence" start="64" end="73" type="uint"/> 1080 <field name="VFE Fence" start="74" end="83" type="uint"/> 1081 <field name="CS Fence" start="84" end="94" type="uint"/> 1082 </instruction> 1083 1084 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter"> 1085 <field name="DWord Length" start="0" end="7" type="uint" default="4"/> 1086 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1087 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1088 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/> 1089 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1090 <field name="Destination Pitch" start="32" end="47" type="int"/> 1091 <field name="Raster Operation" start="48" end="55" type="int"/> 1092 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH"> 1093 <value name="8 bit" value="0"/> 1094 <value name="565" value="1"/> 1095 <value name="1555" value="2"/> 1096 <value name="32 bit" value="3"/> 1097 </field> 1098 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1099 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 1100 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 1101 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 1102 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 1103 <field name="Destination Base Address" start="128" end="159" type="address"/> 1104 <field name="Solid Pattern Color" start="160" end="191" type="int"/> 1105 </instruction> 1106 1107 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter"> 1108 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1109 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1110 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1111 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/> 1112 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1113 <field name="Destination Pitch" start="32" end="47" type="int"/> 1114 <field name="Raster Operation" start="48" end="55" type="int"/> 1115 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 1116 <value name="8 bit" value="0"/> 1117 <value name="565" value="1"/> 1118 <value name="1555" value="2"/> 1119 <value name="32 bit" value="3"/> 1120 </field> 1121 <field name="Mono Source Transparency Mode" start="60" end="60" type="bool"/> 1122 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1123 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/> 1124 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/> 1125 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/> 1126 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/> 1127 <field name="Destination Base Address" start="128" end="159" type="address"/> 1128 <field name="Background Color" start="160" end="191" type="uint"/> 1129 <field name="Foreground Color" start="192" end="223" type="uint"/> 1130 <field name="Pattern Base Address" start="224" end="255" type="uint"/> 1131 </instruction> 1132 1133 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter"> 1134 <field name="DWord Length" start="0" end="7" type="uint" default="6"/> 1135 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/> 1136 <field name="Source Tiling Enable" start="15" end="15" type="bool"/> 1137 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1138 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/> 1139 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1140 <field name="Destination Pitch" start="32" end="47" type="int"/> 1141 <field name="Raster Operation" start="48" end="55" type="int"/> 1142 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH"> 1143 <value name="8 bit" value="0"/> 1144 <value name="565" value="1"/> 1145 <value name="1555" value="2"/> 1146 <value name="32 bit" value="3"/> 1147 </field> 1148 <field name="Clipping Enabled" start="62" end="62" type="bool"/> 1149 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/> 1150 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/> 1151 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/> 1152 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/> 1153 <field name="Destination Base Address" start="128" end="159" type="address"/> 1154 <field name="Source X1 Coordinate" start="160" end="175" type="int"/> 1155 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/> 1156 <field name="Source Pitch" start="192" end="207" type="int"/> 1157 <field name="Source Base Address" start="224" end="255" type="address"/> 1158 </instruction> 1159 1160 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter"> 1161 <field name="DWord Length" start="0" end="7" type="uint" default="1"/> 1162 <field name="Tiling Enable" start="11" end="11" type="bool"/> 1163 <field name="Packing" start="16" end="16" type="uint"> 1164 <value name="Bit Packed" value="0"/> 1165 <value name="Byte Packed" value="1"/> 1166 </field> 1167 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/> 1168 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/> 1169 <field name="Command Type" start="29" end="31" type="uint" default="2"/> 1170 <field name="Destination Pitch" start="32" end="47" type="int"/> 1171 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/> 1172 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/> 1173 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/> 1174 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/> 1175 </instruction> 1176</genxml> 1177