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1 #ifndef _GLSFRAGOPINTERACTIONCASE_HPP
2 #define _GLSFRAGOPINTERACTIONCASE_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL (ES) Module
5  * -----------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Shader - render state interaction case.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tcuTestCase.hpp"
28 #include "rsgShader.hpp"
29 #include "rsgParameters.hpp"
30 
31 namespace glu
32 {
33 class RenderContext;
34 class ContextInfo;
35 }
36 
37 namespace sglr
38 {
39 class GLContext;
40 }
41 
42 namespace deqp
43 {
44 namespace gls
45 {
46 
47 class RandomShaderProgram;
48 
49 class FragOpInteractionCase : public tcu::TestCase
50 {
51 public:
52 											FragOpInteractionCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const rsg::ProgramParameters& params);
53 											~FragOpInteractionCase	(void);
54 
55 	void									init					(void);
56 	void									deinit					(void);
57 	IterateResult							iterate					(void);
58 
59 private:
60 											FragOpInteractionCase	(const FragOpInteractionCase&);
61 	FragOpInteractionCase&					operator=				(const FragOpInteractionCase&);
62 
63 	struct ReferenceContext;
64 
65 	glu::RenderContext&						m_renderCtx;
66 	const glu::ContextInfo&					m_ctxInfo;
67 
68 	rsg::ProgramParameters					m_params;
69 
70 	rsg::Shader								m_vertexShader;
71 	rsg::Shader								m_fragmentShader;
72 	std::vector<const rsg::ShaderInput*>	m_unifiedUniforms;
73 
74 	gls::RandomShaderProgram*				m_program;
75 
76 	sglr::GLContext*						m_glCtx;
77 	ReferenceContext*						m_referenceCtx;
78 
79 	deUint32								m_glProgram;
80 	deUint32								m_refProgram;
81 
82 	tcu::IVec2								m_viewportSize;
83 
84 	int										m_iterNdx;
85 };
86 
87 } // gls
88 } // deqp
89 
90 #endif // _GLSFRAGOPINTERACTIONCASE_HPP
91