1 #ifndef _GLWENUMS_HPP 2 #define _GLWENUMS_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL Utilities 5 * --------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief OpenGL Enumeration Values 24 * \note Do not include this anywhere where you'd like to include native 25 * GL headers or otherwise preprocessor will be rather unhappy about 26 * duplicate declarations. 27 * 28 * \todo [2013-04-08 pyry] This is .hpp just for consistency. Should we make 29 * it .h instead since it doesn't contain anything 30 * C++ -specific. 31 *//*--------------------------------------------------------------------*/ 32 33 #include "deDefs.hpp" 34 35 #include "glwEnums.inl" 36 37 #endif // _GLWENUMS_HPP 38