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1 #ifndef _GLWENUMS_HPP
2 #define _GLWENUMS_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL Utilities
5  * ---------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief OpenGL Enumeration Values
24  * \note Do not include this anywhere where you'd like to include native
25  *		 GL headers or otherwise preprocessor will be rather unhappy about
26  *		 duplicate declarations.
27  *
28  * \todo [2013-04-08 pyry] This is .hpp just for consistency. Should we make
29  *						   it .h instead since it doesn't contain anything
30  *						   C++ -specific.
31  *//*--------------------------------------------------------------------*/
32 
33 #include "deDefs.hpp"
34 
35 #include "glwEnums.inl"
36 
37 #endif // _GLWENUMS_HPP
38