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1 /**************************************************************************
2  *
3  * Copyright 2006 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   *   Michel Dänzer <daenzer@vmware.com>
31   */
32 
33 #include "intel_mipmap_tree.h"
34 #include "intel_tex_layout.h"
35 #include "intel_context.h"
36 
37 #include "main/image.h"
38 #include "main/macros.h"
39 
40 static unsigned int
intel_horizontal_texture_alignment_unit(struct intel_context * intel,mesa_format format)41 intel_horizontal_texture_alignment_unit(struct intel_context *intel,
42                                        mesa_format format)
43 {
44    /**
45     * From the "Alignment Unit Size" section of various specs, namely:
46     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
47     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
48     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
49     * - BSpec (for Ivybridge and slight variations in separate stencil)
50     *
51     * +----------------------------------------------------------------------+
52     * |                                        | alignment unit width  ("i") |
53     * | Surface Property                       |-----------------------------|
54     * |                                        | 915 | 965 | ILK | SNB | IVB |
55     * +----------------------------------------------------------------------+
56     * | YUV 4:2:2 format                       |  8  |  4  |  4  |  4  |  4  |
57     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
58     * | FXT1  compressed format                |  8  |  8  |  8  |  8  |  8  |
59     * | Depth Buffer (16-bit)                  |  4  |  4  |  4  |  4  |  8  |
60     * | Depth Buffer (other)                   |  4  |  4  |  4  |  4  |  4  |
61     * | Separate Stencil Buffer                | N/A | N/A |  8  |  8  |  8  |
62     * | All Others                             |  4  |  4  |  4  |  4  |  4  |
63     * +----------------------------------------------------------------------+
64     *
65     * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
66     * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
67     */
68     if (_mesa_is_format_compressed(format)) {
69        /* The hardware alignment requirements for compressed textures
70         * happen to match the block boundaries.
71         */
72       unsigned int i, j;
73       _mesa_get_format_block_size(format, &i, &j);
74       return i;
75     }
76 
77    return 4;
78 }
79 
80 static unsigned int
intel_vertical_texture_alignment_unit(struct intel_context * intel,mesa_format format)81 intel_vertical_texture_alignment_unit(struct intel_context *intel,
82                                      mesa_format format)
83 {
84    /**
85     * From the "Alignment Unit Size" section of various specs, namely:
86     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
87     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
88     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
89     * - BSpec (for Ivybridge and slight variations in separate stencil)
90     *
91     * +----------------------------------------------------------------------+
92     * |                                        | alignment unit height ("j") |
93     * | Surface Property                       |-----------------------------|
94     * |                                        | 915 | 965 | ILK | SNB | IVB |
95     * +----------------------------------------------------------------------+
96     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
97     * | FXT1  compressed format                |  4  |  4  |  4  |  4  |  4  |
98     * | Depth Buffer                           |  2  |  2  |  2  |  4  |  4  |
99     * | Separate Stencil Buffer                | N/A | N/A | N/A |  4  |  8  |
100     * | All Others                             |  2  |  2  |  2  |  2  |  2  |
101     * +----------------------------------------------------------------------+
102     *
103     * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
104     * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
105     */
106    if (_mesa_is_format_compressed(format))
107       return 4;
108 
109    return 2;
110 }
111 
112 void
intel_get_texture_alignment_unit(struct intel_context * intel,mesa_format format,unsigned int * w,unsigned int * h)113 intel_get_texture_alignment_unit(struct intel_context *intel,
114 				 mesa_format format,
115 				 unsigned int *w, unsigned int *h)
116 {
117    *w = intel_horizontal_texture_alignment_unit(intel, format);
118    *h = intel_vertical_texture_alignment_unit(intel, format);
119 }
120 
i945_miptree_layout_2d(struct intel_mipmap_tree * mt)121 void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
122 {
123    GLuint level;
124    GLuint x = 0;
125    GLuint y = 0;
126    GLuint width = mt->physical_width0;
127    GLuint height = mt->physical_height0;
128    GLuint depth = mt->physical_depth0; /* number of array layers. */
129 
130    mt->total_width = mt->physical_width0;
131 
132    if (mt->compressed) {
133        mt->total_width = ALIGN(mt->physical_width0, mt->align_w);
134    }
135 
136    /* May need to adjust width to accommodate the placement of
137     * the 2nd mipmap.  This occurs when the alignment
138     * constraints of mipmap placement push the right edge of the
139     * 2nd mipmap out past the width of its parent.
140     */
141    if (mt->first_level != mt->last_level) {
142        GLuint mip1_width;
143 
144        if (mt->compressed) {
145           mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
146              ALIGN(minify(mt->physical_width0, 2), mt->align_w);
147        } else {
148           mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
149              minify(mt->physical_width0, 2);
150        }
151 
152        if (mip1_width > mt->total_width) {
153            mt->total_width = mip1_width;
154        }
155    }
156 
157    mt->total_height = 0;
158 
159    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
160       GLuint img_height;
161 
162       intel_miptree_set_level_info(mt, level, x, y, width,
163 				   height, depth);
164 
165       img_height = ALIGN(height, mt->align_h);
166       if (mt->compressed)
167 	 img_height /= mt->align_h;
168 
169       /* Because the images are packed better, the final offset
170        * might not be the maximal one:
171        */
172       mt->total_height = MAX2(mt->total_height, y + img_height);
173 
174       /* Layout_below: step right after second mipmap.
175        */
176       if (level == mt->first_level + 1) {
177 	 x += ALIGN(width, mt->align_w);
178       }
179       else {
180 	 y += img_height;
181       }
182 
183       width  = minify(width, 1);
184       height = minify(height, 1);
185    }
186 }
187