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1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // ProgramPipeline11.h:
7 //    Defines the class interface for ProgramPipeline11, implementing ProgramPipelineImpl.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
11 #define LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
12 
13 #include "libANGLE/renderer/ProgramPipelineImpl.h"
14 
15 namespace rx
16 {
17 
18 class ProgramPipeline11 : public ProgramPipelineImpl
19 {
20   public:
21     ProgramPipeline11(const gl::ProgramPipelineState &state);
22     ~ProgramPipeline11() override;
23 };
24 
25 }  // namespace rx
26 
27 #endif  // LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_
28