1 // 2 // Copyright 2017 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // ProgramPipeline11.h: 7 // Defines the class interface for ProgramPipeline11, implementing ProgramPipelineImpl. 8 // 9 10 #ifndef LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_ 11 #define LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_ 12 13 #include "libANGLE/renderer/ProgramPipelineImpl.h" 14 15 namespace rx 16 { 17 18 class ProgramPipeline11 : public ProgramPipelineImpl 19 { 20 public: 21 ProgramPipeline11(const gl::ProgramPipelineState &state); 22 ~ProgramPipeline11() override; 23 }; 24 25 } // namespace rx 26 27 #endif // LIBANGLE_RENDERER_D3D_D3D11_PROGRAMPIPELINE11_H_ 28