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1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // vk_android_utils.h: Vulkan utilities for using the Android platform
8 
9 #ifndef LIBANGLE_RENDERER_VULKAN_ANDROID_VK_ANDROID_UTILS_H_
10 #define LIBANGLE_RENDERER_VULKAN_ANDROID_VK_ANDROID_UTILS_H_
11 
12 #include <EGL/egl.h>
13 #include <EGL/eglext.h>
14 #include "common/vulkan/vk_headers.h"
15 #include "libANGLE/Error.h"
16 
17 class ContextVk;
18 class Buffer;
19 class DeviceMemory;
20 
21 namespace rx
22 {
23 
24 class RendererVk;
25 
26 namespace vk
27 {
28 angle::Result InitAndroidExternalMemory(ContextVk *contextVk,
29                                         EGLClientBuffer clientBuffer,
30                                         VkMemoryPropertyFlags memoryProperties,
31                                         Buffer *buffer,
32                                         VkMemoryPropertyFlags *memoryPropertyFlagsOut,
33                                         DeviceMemory *deviceMemoryOut);
34 
35 void ReleaseAndroidExternalMemory(RendererVk *rendererVk, EGLClientBuffer clientBuffer);
36 }  // namespace vk
37 }  // namespace rx
38 
39 #endif  // LIBANGLE_RENDERER_VULKAN_ANDROID_VK_ANDROID_UTILS_H_
40