1// GENERATED FILE - DO NOT EDIT. 2// Generated by gen_vk_internal_shaders.py. 3// 4// Copyright 2018 The ANGLE Project Authors. All rights reserved. 5// Use of this source code is governed by a BSD-style license that can be 6// found in the LICENSE file. 7// 8// shaders/gen/ImageClear.frag.0000001C.inc: 9// Pre-generated shader for the ANGLE Vulkan back-end. 10 11#pragma once 12constexpr uint8_t kImageClear_frag_0000001C[] = { 13 0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x35,0x8f,0xbd,0x0a,0xc2,0x40, 14 0x10,0x84,0x37,0x77,0xf9,0x31,0x89,0x31,0x89,0xa2,0x76,0x41,0x49,0x29,0x04,0x0b, 15 0x15,0x41,0x14,0xac,0xb4,0x48,0xe7,0x13,0x08,0x36,0x16,0xda,0xe8,0xc3,0xdb,0x08, 16 0xce,0x5e,0xc6,0xc0,0xde,0x66,0xbf,0x9d,0xd9,0xbb,0xb5,0xa6,0x8e,0x44,0x3c,0x49, 17 0xa4,0x27,0x43,0xe9,0xbe,0x52,0x0c,0x88,0x48,0x2a,0xa1,0xcb,0xa7,0xf6,0xd2,0x36, 18 0xaf,0xf7,0xad,0x59,0xad,0x97,0xda,0x1f,0x88,0x75,0x3a,0xed,0xe5,0xd0,0xf8,0xc8, 19 0x1a,0x8f,0xeb,0xfd,0xa9,0x3c,0x46,0x14,0xd0,0x28,0x8b,0xd4,0x8f,0x3f,0x65,0x15, 20 0x22,0x44,0x9c,0x25,0xc0,0xec,0xee,0xab,0x99,0xff,0xcc,0x23,0x2b,0x9c,0xcf,0x3a, 21 0x66,0x10,0x23,0x9c,0x9a,0xe7,0x60,0x96,0x6c,0x8c,0xb9,0x3a,0x6f,0x46,0xdf,0x14, 22 0x75,0xc4,0x3b,0x7c,0xc7,0x7d,0x6c,0x25,0x4e,0xaf,0x7c,0xc7,0x3a,0x26,0x9b,0xe0, 23 0x4c,0xe8,0xaf,0xd0,0x4b,0xa9,0x4b,0xe8,0xed,0x53,0x9b,0xd2,0xab,0x75,0x46,0xb6, 24 0xe0,0xdd,0x03,0xbe,0x5f,0xf5,0x39,0x7b,0x3a,0x63,0x83,0x7d,0x0c,0xdf,0x21,0xbc, 25 0xef,0x03,0x12,0x20,0x1f,0x71,0xe6,0xdc,0x31,0xe3,0x8c,0x3d,0xdf,0x5e,0x92,0x1f, 26 0xe0,0x88,0x59,0x7f,0xb1,0xdd,0x16,0xf1,0x03,0x42,0x45,0xe3,0x63,0xac,0x01,0x00, 27 0x00 28}; 29 30// Generated from: 31// 32// #version 450 core 33// 34// layout(push_constant)uniform PushConstants { 35// ivec4 clearColor; 36// float clearDepth; 37// } params; 38// 39// layout(location = 6)out ivec4 colorOut; 40// 41// void main() 42// { 43// colorOut = params . clearColor; 44// 45// } 46