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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  * Copyright 2008 VMware, Inc.  All rights reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  *
27  **************************************************************************/
28 
29 /* Author:
30  *    Keith Whitwell <keithw@vmware.com>
31  */
32 
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/simple_list.h"
40 #include "util/u_upload_mgr.h"
41 #include "lp_clear.h"
42 #include "lp_context.h"
43 #include "lp_flush.h"
44 #include "lp_perf.h"
45 #include "lp_state.h"
46 #include "lp_surface.h"
47 #include "lp_query.h"
48 #include "lp_setup.h"
49 #include "lp_screen.h"
50 
51 /* This is only safe if there's just one concurrent context */
52 #ifdef EMBEDDED_DEVICE
53 #define USE_GLOBAL_LLVM_CONTEXT
54 #endif
55 
llvmpipe_destroy(struct pipe_context * pipe)56 static void llvmpipe_destroy( struct pipe_context *pipe )
57 {
58    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
59    uint i;
60 
61    lp_print_counters();
62 
63    if (llvmpipe->csctx) {
64       lp_csctx_destroy(llvmpipe->csctx);
65    }
66    if (llvmpipe->blitter) {
67       util_blitter_destroy(llvmpipe->blitter);
68    }
69 
70    if (llvmpipe->pipe.stream_uploader)
71       u_upload_destroy(llvmpipe->pipe.stream_uploader);
72 
73    /* This will also destroy llvmpipe->setup:
74     */
75    if (llvmpipe->draw)
76       draw_destroy( llvmpipe->draw );
77 
78    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
79       pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
80    }
81 
82    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
83 
84    for (enum pipe_shader_type s = PIPE_SHADER_VERTEX; s < PIPE_SHADER_TYPES; s++) {
85       for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) {
86          pipe_sampler_view_reference(&llvmpipe->sampler_views[s][i], NULL);
87       }
88       for (i = 0; i < LP_MAX_TGSI_SHADER_IMAGES; i++) {
89          pipe_resource_reference(&llvmpipe->images[s][i].resource, NULL);
90       }
91       for (i = 0; i < LP_MAX_TGSI_SHADER_BUFFERS; i++) {
92          pipe_resource_reference(&llvmpipe->ssbos[s][i].buffer, NULL);
93       }
94       for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[s]); i++) {
95          pipe_resource_reference(&llvmpipe->constants[s][i].buffer, NULL);
96       }
97    }
98 
99    for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
100       pipe_vertex_buffer_unreference(&llvmpipe->vertex_buffer[i]);
101    }
102 
103    lp_delete_setup_variants(llvmpipe);
104 
105 #ifndef USE_GLOBAL_LLVM_CONTEXT
106    LLVMContextDispose(llvmpipe->context);
107 #endif
108    llvmpipe->context = NULL;
109 
110    align_free( llvmpipe );
111 }
112 
113 static void
do_flush(struct pipe_context * pipe,struct pipe_fence_handle ** fence,unsigned flags)114 do_flush( struct pipe_context *pipe,
115           struct pipe_fence_handle **fence,
116           unsigned flags)
117 {
118    llvmpipe_flush(pipe, fence, __FUNCTION__);
119 }
120 
121 
122 static void
llvmpipe_render_condition(struct pipe_context * pipe,struct pipe_query * query,bool condition,enum pipe_render_cond_flag mode)123 llvmpipe_render_condition(struct pipe_context *pipe,
124                           struct pipe_query *query,
125                           bool condition,
126                           enum pipe_render_cond_flag mode)
127 {
128    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
129 
130    llvmpipe->render_cond_query = query;
131    llvmpipe->render_cond_mode = mode;
132    llvmpipe->render_cond_cond = condition;
133 }
134 
135 static void
llvmpipe_texture_barrier(struct pipe_context * pipe,unsigned flags)136 llvmpipe_texture_barrier(struct pipe_context *pipe, unsigned flags)
137 {
138    llvmpipe_flush(pipe, NULL, __FUNCTION__);
139 }
140 
lp_draw_disk_cache_find_shader(void * cookie,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])141 static void lp_draw_disk_cache_find_shader(void *cookie,
142                                            struct lp_cached_code *cache,
143                                            unsigned char ir_sha1_cache_key[20])
144 {
145    struct llvmpipe_screen *screen = cookie;
146    lp_disk_cache_find_shader(screen, cache, ir_sha1_cache_key);
147 }
148 
lp_draw_disk_cache_insert_shader(void * cookie,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])149 static void lp_draw_disk_cache_insert_shader(void *cookie,
150                                              struct lp_cached_code *cache,
151                                              unsigned char ir_sha1_cache_key[20])
152 {
153    struct llvmpipe_screen *screen = cookie;
154    lp_disk_cache_insert_shader(screen, cache, ir_sha1_cache_key);
155 }
156 
157 static enum pipe_reset_status
llvmpipe_get_device_reset_status(struct pipe_context * pipe)158 llvmpipe_get_device_reset_status(struct pipe_context *pipe)
159 {
160    return PIPE_NO_RESET;
161 }
162 
163 struct pipe_context *
llvmpipe_create_context(struct pipe_screen * screen,void * priv,unsigned flags)164 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
165                         unsigned flags)
166 {
167    struct llvmpipe_context *llvmpipe;
168 
169    llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
170    if (!llvmpipe)
171       return NULL;
172 
173    util_init_math();
174 
175    memset(llvmpipe, 0, sizeof *llvmpipe);
176 
177    make_empty_list(&llvmpipe->fs_variants_list);
178 
179    make_empty_list(&llvmpipe->setup_variants_list);
180 
181    make_empty_list(&llvmpipe->cs_variants_list);
182 
183    llvmpipe->pipe.screen = screen;
184    llvmpipe->pipe.priv = priv;
185 
186    /* Init the pipe context methods */
187    llvmpipe->pipe.destroy = llvmpipe_destroy;
188    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
189    llvmpipe->pipe.clear = llvmpipe_clear;
190    llvmpipe->pipe.flush = do_flush;
191    llvmpipe->pipe.texture_barrier = llvmpipe_texture_barrier;
192 
193    llvmpipe->pipe.render_condition = llvmpipe_render_condition;
194 
195    llvmpipe->pipe.get_device_reset_status = llvmpipe_get_device_reset_status;
196    llvmpipe_init_blend_funcs(llvmpipe);
197    llvmpipe_init_clip_funcs(llvmpipe);
198    llvmpipe_init_draw_funcs(llvmpipe);
199    llvmpipe_init_compute_funcs(llvmpipe);
200    llvmpipe_init_sampler_funcs(llvmpipe);
201    llvmpipe_init_query_funcs( llvmpipe );
202    llvmpipe_init_vertex_funcs(llvmpipe);
203    llvmpipe_init_so_funcs(llvmpipe);
204    llvmpipe_init_fs_funcs(llvmpipe);
205    llvmpipe_init_vs_funcs(llvmpipe);
206    llvmpipe_init_gs_funcs(llvmpipe);
207    llvmpipe_init_tess_funcs(llvmpipe);
208    llvmpipe_init_rasterizer_funcs(llvmpipe);
209    llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
210    llvmpipe_init_surface_functions(llvmpipe);
211 
212 #ifdef USE_GLOBAL_LLVM_CONTEXT
213    llvmpipe->context = LLVMGetGlobalContext();
214 #else
215    llvmpipe->context = LLVMContextCreate();
216 #endif
217 
218    if (!llvmpipe->context)
219       goto fail;
220 
221    /*
222     * Create drawing context and plug our rendering stage into it.
223     */
224    llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe,
225                                                   llvmpipe->context);
226    if (!llvmpipe->draw)
227       goto fail;
228 
229    draw_set_disk_cache_callbacks(llvmpipe->draw,
230                                  llvmpipe_screen(screen),
231                                  lp_draw_disk_cache_find_shader,
232                                  lp_draw_disk_cache_insert_shader);
233 
234    draw_set_constant_buffer_stride(llvmpipe->draw, lp_get_constant_buffer_stride(screen));
235 
236    /* FIXME: devise alternative to draw_texture_samplers */
237 
238    llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
239                                       llvmpipe->draw );
240    if (!llvmpipe->setup)
241       goto fail;
242 
243    llvmpipe->csctx = lp_csctx_create( &llvmpipe->pipe );
244    if (!llvmpipe->csctx)
245       goto fail;
246    llvmpipe->pipe.stream_uploader = u_upload_create_default(&llvmpipe->pipe);
247    if (!llvmpipe->pipe.stream_uploader)
248       goto fail;
249    llvmpipe->pipe.const_uploader = llvmpipe->pipe.stream_uploader;
250 
251    llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
252    if (!llvmpipe->blitter) {
253       goto fail;
254    }
255 
256    /* must be done before installing Draw stages */
257    util_blitter_cache_all_shaders(llvmpipe->blitter);
258 
259    /* plug in AA line/point stages */
260    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
261    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
262    draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
263 
264    /* convert points and lines into triangles:
265     * (otherwise, draw points and lines natively)
266     */
267    draw_wide_point_sprites(llvmpipe->draw, FALSE);
268    draw_enable_point_sprites(llvmpipe->draw, FALSE);
269    draw_wide_point_threshold(llvmpipe->draw, 10000.0);
270    draw_wide_line_threshold(llvmpipe->draw, 10000.0);
271 
272    lp_reset_counters();
273 
274    /* If llvmpipe_set_scissor_states() is never called, we still need to
275     * make sure that derived scissor state is computed.
276     * See https://bugs.freedesktop.org/show_bug.cgi?id=101709
277     */
278    llvmpipe->dirty |= LP_NEW_SCISSOR;
279 
280    return &llvmpipe->pipe;
281 
282  fail:
283    llvmpipe_destroy(&llvmpipe->pipe);
284    return NULL;
285 }
286 
287