• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef MEDIA_BASE_AUDIO_SOURCE_H_
12 #define MEDIA_BASE_AUDIO_SOURCE_H_
13 
14 #include <cstddef>
15 
16 #include "absl/types/optional.h"
17 
18 namespace cricket {
19 
20 // Abstract interface for providing the audio data.
21 // TODO(deadbeef): Rename this to AudioSourceInterface, and rename
22 // webrtc::AudioSourceInterface to AudioTrackSourceInterface.
23 class AudioSource {
24  public:
25   class Sink {
26    public:
27     // Callback to receive data from the AudioSource.
28     virtual void OnData(
29         const void* audio_data,
30         int bits_per_sample,
31         int sample_rate,
32         size_t number_of_channels,
33         size_t number_of_frames,
34         absl::optional<int64_t> absolute_capture_timestamp_ms) = 0;
35 
36     // Called when the AudioSource is going away.
37     virtual void OnClose() = 0;
38 
39    protected:
~Sink()40     virtual ~Sink() {}
41   };
42 
43   // Sets a sink to the AudioSource. There can be only one sink connected
44   // to the source at a time.
45   virtual void SetSink(Sink* sink) = 0;
46 
47  protected:
~AudioSource()48   virtual ~AudioSource() {}
49 };
50 
51 }  // namespace cricket
52 
53 #endif  // MEDIA_BASE_AUDIO_SOURCE_H_
54