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1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef FRAME_CAPTURE_PROCESSOR_H_
18 #define FRAME_CAPTURE_PROCESSOR_H_
19 
20 #include <media/stagefright/foundation/ABase.h>
21 #include <media/stagefright/foundation/AHandler.h>
22 
23 namespace android {
24 
25 struct AMessage;
26 class GraphicBuffer;
27 class Rect;
28 
29 namespace renderengine {
30 class RenderEngine;
31 struct LayerSettings;
32 }
33 
34 /*
35  * Process a decoded graphic buffer through RenderEngine to
36  * convert it to sRGB.
37  *
38  * This class is a singleton that holds one instance of RenderEngine
39  * and its event queue (on which the GL context runs). The RenderEngine
40  * is created upon the first getInstance().
41  */
42 class FrameCaptureProcessor : public AHandler {
43 
44 public:
45 
46     struct Layer : public RefBase {
47         virtual void getLayerSettings(
48                 const Rect &sourceCrop, uint32_t textureName,
49                 renderengine::LayerSettings *layerSettings) = 0;
50     };
51 
52     static sp<FrameCaptureProcessor> getInstance();
53 
54     status_t capture(
55             const sp<Layer> &layer,
56             const Rect &sourceCrop, const sp<GraphicBuffer> &outBuffer);
57 
58 protected:
59     virtual ~FrameCaptureProcessor();
60     void onMessageReceived(const sp<AMessage> &msg);
61 
62 private:
63     FrameCaptureProcessor();
64 
65     enum {
66         kWhatCreate,
67         kWhatCapture,
68     };
69 
70     static Mutex sLock;
71     static sp<FrameCaptureProcessor> sInstance GUARDED_BY(sLock);
72 
73     constexpr static float sDefaultMaxLumiance = 500.0f;
74 
75     status_t mInitStatus;
76     sp<ALooper> mLooper;
77     std::unique_ptr<renderengine::RenderEngine> mRE;
78     uint32_t mTextureName;
79 
80     static status_t PostAndAwaitResponse(
81             const sp<AMessage> &msg, sp<AMessage> *response);
82     static void PostReplyWithError(
83             const sp<AReplyToken> &replyID, status_t err);
84 
initCheck()85     status_t initCheck() { return mInitStatus; }
86     void createRenderEngine();
87 
88     // message handlers
89     status_t onCreate();
90     status_t onCapture(const sp<Layer> &layer,
91             const Rect &sourceCrop, const sp<GraphicBuffer> &outBuffer);
92 
93     DISALLOW_EVIL_CONSTRUCTORS(FrameCaptureProcessor);
94 };
95 
96 }  // namespace android
97 
98 #endif  // FRAME_CAPTURE_PROCESSOR_H_
99