1 /* 2 * Copyright 2019 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef PC_MEDIA_PROTOCOL_NAMES_H_ 12 #define PC_MEDIA_PROTOCOL_NAMES_H_ 13 14 #include <string> 15 16 namespace cricket { 17 18 // Names or name prefixes of protocols as defined by SDP specifications. 19 extern const char kMediaProtocolRtpPrefix[]; 20 extern const char kMediaProtocolSctp[]; 21 extern const char kMediaProtocolDtlsSctp[]; 22 extern const char kMediaProtocolUdpDtlsSctp[]; 23 extern const char kMediaProtocolTcpDtlsSctp[]; 24 25 bool IsDtlsSctp(const std::string& protocol); 26 bool IsPlainSctp(const std::string& protocol); 27 28 // Returns true if the given media section protocol indicates use of RTP. 29 bool IsRtpProtocol(const std::string& protocol); 30 // Returns true if the given media section protocol indicates use of SCTP. 31 bool IsSctpProtocol(const std::string& protocol); 32 33 } // namespace cricket 34 35 #endif // PC_MEDIA_PROTOCOL_NAMES_H_ 36