1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_PIXELSHADER9_H_
24 #define _NINE_PIXELSHADER9_H_
25
26 #include "iunknown.h"
27 #include "nine_shader.h"
28 #include "nine_state.h"
29 #include "basetexture9.h"
30 #include "nine_ff.h"
31 #include "surface9.h"
32
33 struct nine_lconstf;
34
35 struct NinePixelShader9
36 {
37 struct NineUnknown base;
38 struct nine_shader_variant variant;
39
40 struct {
41 const DWORD *tokens;
42 DWORD size;
43 uint8_t version; /* (major << 4) | minor */
44 } byte_code;
45
46 uint8_t bumpenvmat_needed;
47 uint16_t sampler_mask;
48 uint8_t rt_mask;
49
50 boolean int_slots_used[NINE_MAX_CONST_I];
51 boolean bool_slots_used[NINE_MAX_CONST_B];
52
53 unsigned const_int_slots;
54 unsigned const_bool_slots;
55
56 struct nine_shader_constant_combination *c_combinations;
57
58 uint64_t ff_key[6];
59 void *ff_cso;
60
61 uint64_t last_key;
62 void *last_cso;
63 unsigned *last_const_ranges;
64 unsigned last_const_used_size; /* in bytes */
65
66 uint64_t next_key;
67 };
68 static inline struct NinePixelShader9 *
NinePixelShader9(void * data)69 NinePixelShader9( void *data )
70 {
71 return (struct NinePixelShader9 *)data;
72 }
73
74 static inline BOOL
NinePixelShader9_UpdateKey(struct NinePixelShader9 * ps,struct nine_context * context)75 NinePixelShader9_UpdateKey( struct NinePixelShader9 *ps,
76 struct nine_context *context )
77 {
78 uint16_t samplers_shadow;
79 uint16_t samplers_ps1_types;
80 uint8_t projected;
81 uint64_t key;
82 BOOL res;
83
84 samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0));
85 key = samplers_shadow & ps->sampler_mask;
86
87 if (unlikely(ps->byte_code.version < 0x20)) {
88 /* variable targets */
89 uint32_t m = ps->sampler_mask;
90 samplers_ps1_types = 0;
91 while (m) {
92 int s = ffs(m) - 1;
93 m &= ~(1 << s);
94 samplers_ps1_types |= (context->texture[s].enabled ? context->texture[s].pstype : 1) << (s * 2);
95 }
96 /* Note: For ps 1.X, only samplers 0 1 2 and 3 are available (except 1.4 where 4 and 5 are available).
97 * ps < 1.4: samplers_shadow 4b, samplers_ps1_types 8b, projected 8b
98 * ps 1.4: samplers_shadow 6b, samplers_ps1_types 12b
99 * Tot ps X.X samplers_shadow + extra: 20b */
100 assert((ps->byte_code.version < 0x14 && !(ps->sampler_mask & 0xFFF0)) || !(ps->sampler_mask & 0xFFC0));
101
102 if (unlikely(ps->byte_code.version < 0x14)) {
103 key |= samplers_ps1_types << 4;
104 projected = nine_ff_get_projected_key_programmable(context);
105 key |= ((uint64_t) projected) << 12;
106 } else {
107 key |= samplers_ps1_types << 6;
108 }
109 }
110
111 if (ps->byte_code.version < 0x30) {
112 key |= ((uint64_t)context->rs[D3DRS_FOGENABLE]) << 20;
113 key |= ((uint64_t)context->rs[D3DRS_FOGTABLEMODE]) << 21;
114 }
115
116 /* centroid interpolation automatically used for color ps inputs */
117 if (context->rt[0]->base.info.nr_samples)
118 key |= ((uint64_t)1) << 22;
119
120 if ((ps->const_int_slots > 0 || ps->const_bool_slots > 0) && context->inline_constants)
121 key |= ((uint64_t)nine_shader_constant_combination_key(&ps->c_combinations,
122 ps->int_slots_used,
123 ps->bool_slots_used,
124 (void *)context->ps_const_i,
125 context->ps_const_b)) << 24;
126
127 res = ps->last_key != key;
128 if (res)
129 ps->next_key = key;
130 return res;
131 }
132
133 void *
134 NinePixelShader9_GetVariant( struct NinePixelShader9 *ps,
135 unsigned **const_ranges,
136 unsigned *const_used_size );
137
138 /*** public ***/
139
140 HRESULT
141 NinePixelShader9_new( struct NineDevice9 *pDevice,
142 struct NinePixelShader9 **ppOut,
143 const DWORD *pFunction, void *cso );
144
145 HRESULT
146 NinePixelShader9_ctor( struct NinePixelShader9 *,
147 struct NineUnknownParams *pParams,
148 const DWORD *pFunction, void *cso );
149
150 void
151 NinePixelShader9_dtor( struct NinePixelShader9 * );
152
153 HRESULT NINE_WINAPI
154 NinePixelShader9_GetFunction( struct NinePixelShader9 *This,
155 void *pData,
156 UINT *pSizeOfData );
157
158 #endif /* _NINE_PIXELSHADER9_H_ */
159