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1 /*
2  * The authors of this software are Rob Pike and Ken Thompson.
3  *              Copyright (c) 2002 by Lucent Technologies.
4  * Permission to use, copy, modify, and distribute this software for any
5  * purpose without fee is hereby granted, provided that this entire notice
6  * is included in all copies of any software which is or includes a copy
7  * or modification of this software and in all copies of the supporting
8  * documentation for such software.
9  * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
10  * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
11  * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
12  * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
13  */
14 
15 #include <stdarg.h>
16 #include <string.h>
17 
18 #include "util/utf.h"
19 
20 namespace re2 {
21 
22 enum
23 {
24 	Bit1	= 7,
25 	Bitx	= 6,
26 	Bit2	= 5,
27 	Bit3	= 4,
28 	Bit4	= 3,
29 	Bit5	= 2,
30 
31 	T1	= ((1<<(Bit1+1))-1) ^ 0xFF,	/* 0000 0000 */
32 	Tx	= ((1<<(Bitx+1))-1) ^ 0xFF,	/* 1000 0000 */
33 	T2	= ((1<<(Bit2+1))-1) ^ 0xFF,	/* 1100 0000 */
34 	T3	= ((1<<(Bit3+1))-1) ^ 0xFF,	/* 1110 0000 */
35 	T4	= ((1<<(Bit4+1))-1) ^ 0xFF,	/* 1111 0000 */
36 	T5	= ((1<<(Bit5+1))-1) ^ 0xFF,	/* 1111 1000 */
37 
38 	Rune1	= (1<<(Bit1+0*Bitx))-1,		/* 0000 0000 0111 1111 */
39 	Rune2	= (1<<(Bit2+1*Bitx))-1,		/* 0000 0111 1111 1111 */
40 	Rune3	= (1<<(Bit3+2*Bitx))-1,		/* 1111 1111 1111 1111 */
41 	Rune4	= (1<<(Bit4+3*Bitx))-1,
42                                         /* 0001 1111 1111 1111 1111 1111 */
43 
44 	Maskx	= (1<<Bitx)-1,			/* 0011 1111 */
45 	Testx	= Maskx ^ 0xFF,			/* 1100 0000 */
46 
47 	Bad	= Runeerror,
48 };
49 
50 int
chartorune(Rune * rune,const char * str)51 chartorune(Rune *rune, const char *str)
52 {
53 	int c, c1, c2, c3;
54 	long l;
55 
56 	/*
57 	 * one character sequence
58 	 *	00000-0007F => T1
59 	 */
60 	c = *(unsigned char*)str;
61 	if(c < Tx) {
62 		*rune = c;
63 		return 1;
64 	}
65 
66 	/*
67 	 * two character sequence
68 	 *	0080-07FF => T2 Tx
69 	 */
70 	c1 = *(unsigned char*)(str+1) ^ Tx;
71 	if(c1 & Testx)
72 		goto bad;
73 	if(c < T3) {
74 		if(c < T2)
75 			goto bad;
76 		l = ((c << Bitx) | c1) & Rune2;
77 		if(l <= Rune1)
78 			goto bad;
79 		*rune = l;
80 		return 2;
81 	}
82 
83 	/*
84 	 * three character sequence
85 	 *	0800-FFFF => T3 Tx Tx
86 	 */
87 	c2 = *(unsigned char*)(str+2) ^ Tx;
88 	if(c2 & Testx)
89 		goto bad;
90 	if(c < T4) {
91 		l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
92 		if(l <= Rune2)
93 			goto bad;
94 		*rune = l;
95 		return 3;
96 	}
97 
98 	/*
99 	 * four character sequence (21-bit value)
100 	 *	10000-1FFFFF => T4 Tx Tx Tx
101 	 */
102 	c3 = *(unsigned char*)(str+3) ^ Tx;
103 	if (c3 & Testx)
104 		goto bad;
105 	if (c < T5) {
106 		l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
107 		if (l <= Rune3)
108 			goto bad;
109 		*rune = l;
110 		return 4;
111 	}
112 
113 	/*
114 	 * Support for 5-byte or longer UTF-8 would go here, but
115 	 * since we don't have that, we'll just fall through to bad.
116 	 */
117 
118 	/*
119 	 * bad decoding
120 	 */
121 bad:
122 	*rune = Bad;
123 	return 1;
124 }
125 
126 int
runetochar(char * str,const Rune * rune)127 runetochar(char *str, const Rune *rune)
128 {
129 	/* Runes are signed, so convert to unsigned for range check. */
130 	unsigned long c;
131 
132 	/*
133 	 * one character sequence
134 	 *	00000-0007F => 00-7F
135 	 */
136 	c = *rune;
137 	if(c <= Rune1) {
138 		str[0] = static_cast<char>(c);
139 		return 1;
140 	}
141 
142 	/*
143 	 * two character sequence
144 	 *	0080-07FF => T2 Tx
145 	 */
146 	if(c <= Rune2) {
147 		str[0] = T2 | static_cast<char>(c >> 1*Bitx);
148 		str[1] = Tx | (c & Maskx);
149 		return 2;
150 	}
151 
152 	/*
153 	 * If the Rune is out of range, convert it to the error rune.
154 	 * Do this test here because the error rune encodes to three bytes.
155 	 * Doing it earlier would duplicate work, since an out of range
156 	 * Rune wouldn't have fit in one or two bytes.
157 	 */
158 	if (c > Runemax)
159 		c = Runeerror;
160 
161 	/*
162 	 * three character sequence
163 	 *	0800-FFFF => T3 Tx Tx
164 	 */
165 	if (c <= Rune3) {
166 		str[0] = T3 | static_cast<char>(c >> 2*Bitx);
167 		str[1] = Tx | ((c >> 1*Bitx) & Maskx);
168 		str[2] = Tx | (c & Maskx);
169 		return 3;
170 	}
171 
172 	/*
173 	 * four character sequence (21-bit value)
174 	 *     10000-1FFFFF => T4 Tx Tx Tx
175 	 */
176 	str[0] = T4 | static_cast<char>(c >> 3*Bitx);
177 	str[1] = Tx | ((c >> 2*Bitx) & Maskx);
178 	str[2] = Tx | ((c >> 1*Bitx) & Maskx);
179 	str[3] = Tx | (c & Maskx);
180 	return 4;
181 }
182 
183 int
runelen(Rune rune)184 runelen(Rune rune)
185 {
186 	char str[10];
187 
188 	return runetochar(str, &rune);
189 }
190 
191 int
fullrune(const char * str,int n)192 fullrune(const char *str, int n)
193 {
194 	if (n > 0) {
195 		int c = *(unsigned char*)str;
196 		if (c < Tx)
197 			return 1;
198 		if (n > 1) {
199 			if (c < T3)
200 				return 1;
201 			if (n > 2) {
202 				if (c < T4 || n > 3)
203 					return 1;
204 			}
205 		}
206 	}
207 	return 0;
208 }
209 
210 
211 int
utflen(const char * s)212 utflen(const char *s)
213 {
214 	int c;
215 	long n;
216 	Rune rune;
217 
218 	n = 0;
219 	for(;;) {
220 		c = *(unsigned char*)s;
221 		if(c < Runeself) {
222 			if(c == 0)
223 				return n;
224 			s++;
225 		} else
226 			s += chartorune(&rune, s);
227 		n++;
228 	}
229 	return 0;
230 }
231 
232 char*
utfrune(const char * s,Rune c)233 utfrune(const char *s, Rune c)
234 {
235 	long c1;
236 	Rune r;
237 	int n;
238 
239 	if(c < Runesync)		/* not part of utf sequence */
240 		return strchr((char*)s, c);
241 
242 	for(;;) {
243 		c1 = *(unsigned char*)s;
244 		if(c1 < Runeself) {	/* one byte rune */
245 			if(c1 == 0)
246 				return 0;
247 			if(c1 == c)
248 				return (char*)s;
249 			s++;
250 			continue;
251 		}
252 		n = chartorune(&r, s);
253 		if(r == c)
254 			return (char*)s;
255 		s += n;
256 	}
257 	return 0;
258 }
259 
260 }  // namespace re2
261