1 // Auto-generated file. Do not edit!
2 // Template: src/f32-ibilinear-chw/wasmsimd.c.in
3 // Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9
10 #include <assert.h>
11
12 #include <wasm_simd128.h>
13
14 #include <xnnpack/ibilinear.h>
15
16
xnn_f32_ibilinear_chw_ukernel__wasmsimd_p4(size_t output_pixels,size_t channels,const float ** restrict input,size_t input_offset,const float * restrict weights,float * restrict output,size_t input_increment)17 void xnn_f32_ibilinear_chw_ukernel__wasmsimd_p4(
18 size_t output_pixels,
19 size_t channels,
20 const float**restrict input,
21 size_t input_offset,
22 const float*restrict weights,
23 float*restrict output,
24 size_t input_increment) XNN_DISABLE_TSAN
25 {
26 assert(output_pixels != 0);
27 assert(channels != 0);
28 assert(input_increment % sizeof(float) == 0);
29
30 do {
31 const float** i = input;
32 const float* w = weights;
33 size_t p = output_pixels;
34
35 for (; p >= 4; p -= 4) {
36 const float* itl0 = (const float*) ((uintptr_t) i[0] + input_offset);
37 const float* ibl0 = (const float*) ((uintptr_t) i[1] + input_offset);
38 const float* itl1 = (const float*) ((uintptr_t) i[2] + input_offset);
39 const float* ibl1 = (const float*) ((uintptr_t) i[3] + input_offset);
40 const float* itl2 = (const float*) ((uintptr_t) i[4] + input_offset);
41 const float* ibl2 = (const float*) ((uintptr_t) i[5] + input_offset);
42 const float* itl3 = (const float*) ((uintptr_t) i[6] + input_offset);
43 const float* ibl3 = (const float*) ((uintptr_t) i[7] + input_offset);
44 i += 8;
45
46 const v128_t vw0 = wasm_v128_load(w);
47 const v128_t vw1 = wasm_v128_load(w + 4);
48 w += 8;
49
50 const v128_t vtltr0 = wasm_v64x2_load_splat(itl0);
51 const v128_t vblbr0 = wasm_v64x2_load_splat(ibl0);
52 const double vtltr1 = *((const double*) itl1);
53 const double vblbr1 = *((const double*) ibl1);
54 const v128_t vtltr2 = wasm_v64x2_load_splat(itl2);
55 const v128_t vblbr2 = wasm_v64x2_load_splat(ibl2);
56 const double vtltr3 = *((const double*) itl3);
57 const double vblbr3 = *((const double*) ibl3);
58
59 const v128_t valphah = wasm_v32x4_shuffle(vw0, vw1, 0, 2, 4, 6);
60 const v128_t valphav = wasm_v32x4_shuffle(vw0, vw1, 1, 3, 5, 7);
61
62 const v128_t vtltr01 = wasm_f64x2_replace_lane(vtltr0, 1, vtltr1);
63 const v128_t vblbr01 = wasm_f64x2_replace_lane(vblbr0, 1, vblbr1);
64 const v128_t vtltr23 = wasm_f64x2_replace_lane(vtltr2, 1, vtltr3);
65 const v128_t vblbr23 = wasm_f64x2_replace_lane(vblbr2, 1, vblbr3);
66
67 const v128_t vldrd01 = wasm_f32x4_sub(vblbr01, vtltr01);
68 const v128_t vldrd23 = wasm_f32x4_sub(vblbr23, vtltr23);
69
70 const v128_t vld = wasm_v32x4_shuffle(vldrd01, vldrd23, 0, 2, 4, 6);
71 const v128_t vrd = wasm_v32x4_shuffle(vldrd01, vldrd23, 1, 3, 5, 7);
72
73 const v128_t vtl = wasm_v32x4_shuffle(vtltr01, vtltr23, 0, 2, 4, 6);
74 const v128_t vtr = wasm_v32x4_shuffle(vtltr01, vtltr23, 1, 3, 5, 7);
75
76 const v128_t vl = wasm_f32x4_add(vtl, wasm_f32x4_mul(vld, valphav));
77 const v128_t vr = wasm_f32x4_add(vtr, wasm_f32x4_mul(vrd, valphav));
78
79 const v128_t vd = wasm_f32x4_sub(vr, vl);
80 const v128_t vo = wasm_f32x4_add(vl, wasm_f32x4_mul(vd, valphah));
81
82 wasm_v128_store(output, vo);
83 output += 4;
84 }
85
86 if XNN_UNLIKELY(p != 0) {
87 if (p & 2) {
88 const v128_t vw = wasm_v128_load(w);
89 w += 4;
90
91 const v128_t valphah = wasm_v32x4_shuffle(vw, vw, 0, 2, 0, 2);
92 const v128_t valphav = wasm_v32x4_shuffle(vw, vw, 1, 3, 1, 3);
93
94 const float* itl0 = (const float*) ((uintptr_t) i[0] + input_offset);
95 const float* ibl0 = (const float*) ((uintptr_t) i[1] + input_offset);
96 const float* itl1 = (const float*) ((uintptr_t) i[2] + input_offset);
97 const float* ibl1 = (const float*) ((uintptr_t) i[3] + input_offset);
98 i += 4;
99
100 const v128_t vtltr = wasm_f64x2_replace_lane(wasm_v64x2_load_splat(itl0), 1, *((const double*) itl1));
101 const v128_t vblbr = wasm_f64x2_replace_lane(wasm_v64x2_load_splat(ibl0), 1, *((const double*) ibl1));
102
103 const v128_t vldrd = wasm_f32x4_sub(vblbr, vtltr);
104 const v128_t vld = wasm_v32x4_shuffle(vldrd, vldrd, 0, 2, 0, 2);
105 const v128_t vrd = wasm_v32x4_shuffle(vldrd, vldrd, 1, 3, 1, 3);
106
107 const v128_t vtl = wasm_v32x4_shuffle(vtltr, vtltr, 0, 2, 0, 2);
108 const v128_t vtr = wasm_v32x4_shuffle(vtltr, vtltr, 1, 3, 1, 3);
109
110 const v128_t vl = wasm_f32x4_add(vtl, wasm_f32x4_mul(vld, valphav));
111 const v128_t vr = wasm_f32x4_add(vtr, wasm_f32x4_mul(vrd, valphav));
112
113 const v128_t vd = wasm_f32x4_sub(vr, vl);
114 const v128_t vo = wasm_f32x4_add(vl, wasm_f32x4_mul(vd, valphah));
115
116 *((double*) output) = wasm_f64x2_extract_lane(vo, 0);
117 output += 2;
118 }
119
120 if (p & 1) {
121 // We are computing the following formula:
122 // result = (1 - alpha_h) * (1 - alpha_v) * top_left +
123 // alpha_h * (1 - alpha_v) * top_right +
124 // (1 - alpha_h) * alpha_v * bottom_left +
125 // alpha_h * alpha_v * bottom_right.
126 //
127 // Rearranging gives
128 // result = left + alpha_h * (right - left),
129 // where
130 // left = top_left + alpha_v * (bottom_left - top_left),
131 // right = top_right + alpha_v * (bottom_right - top_right).
132
133 const float alphah = *w;
134 const v128_t valphav = wasm_v32x4_load_splat(w + 1);
135 w += 2;
136
137 const float* itl = (const float*) ((uintptr_t) i[0] + input_offset);
138 const float* ibl = (const float*) ((uintptr_t) i[1] + input_offset);
139 i += 2;
140
141 const v128_t vtltr = wasm_v64x2_load_splat(itl);
142 const v128_t vblbr = wasm_v64x2_load_splat(ibl);
143
144 // Compute at once
145 // left_diff = bottom_left - top_left
146 // right_diff = bottom_right - top_right
147 const v128_t vldrd = wasm_f32x4_sub(vblbr, vtltr);
148 const v128_t vlr = wasm_f32x4_add(vtltr, wasm_f32x4_mul(vldrd, valphav));
149
150 // Extract them and compute the result.
151 const float l = wasm_f32x4_extract_lane(vlr, 0);
152 const float r = wasm_f32x4_extract_lane(vlr, 1);
153
154 *output++ = l + alphah * (r - l);
155 }
156 }
157
158 input_offset += input_increment;
159 } while (--channels != 0);
160 }
161