1static uint8_t SKSL_INCLUDE_sksl_rt_shader[] = {77,0, 20, 312,115,107,95,70,114,97,103,67,111,111,114,100, 46,102,108,111,97,116,52, 51,115, 66,115,104,97,100,101,114, 76,99,111,111,114,100,115, 86,102,108,111,97,116,50, 96,115,97,109,112,108,101, 105,104,97,108,102,52, 111,102, 1211,99,111,108,111,114,70,105,108,116,101,114, 135,99,111,108,111,114, 1449,8,0, 1553,1,0, 1637, 1736,0,16,0,0,255,255,255,255,255,15,0,255,255,255,255,2,0,0,0,3,0, 1850,2,0,16,0,0, 1953,3,0, 2016,23,0, 2150,4,0,25,0,3, 2253,5,0, 2316,32,0, 2450,6,0,39,0,3, 2530,7,0, 2616,46,0,2,3,0,5,0, 2750,8,0,53,0, 2853,9,0, 2916,59,0, 3050,10,0,61,0,3, 3153,11,0, 3216,73,0, 3347,8,0,3, 3452,12,0,2, 3547,7,0, 3630,13,0, 3716,46,0,2,9,0,11,0, 3847,8,0, 3947,13,0,2,0, 406,0, 410,0, 4219, 4355, 4454,1,0, 4547,2,0,0, 4657, 4720,}; 48static constexpr size_t SKSL_INCLUDE_sksl_rt_shader_LENGTH = sizeof(SKSL_INCLUDE_sksl_rt_shader); 49