1 /**************************************************************************
2 *
3 * Copyright � 1998-2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /*
29 * svga3d_surfacedefs.h --
30 *
31 * Surface/format/image helper code.
32 */
33
34 #ifndef SVGA3D_SURFACEDEFS_H
35 #define SVGA3D_SURFACEDEFS_H
36
37 #include "svga3d_reg.h"
38
39 #define max_t(type, x, y) ((x) > (y) ? (x) : (y))
40
41 /*
42 * enum svga3d_block_desc describes the active data channels in a block.
43 *
44 * There can be at-most four active channels in a block:
45 * 1. Red, bump W, luminance and depth are stored in the first channel.
46 * 2. Green, bump V and stencil are stored in the second channel.
47 * 3. Blue and bump U are stored in the third channel.
48 * 4. Alpha and bump Q are stored in the fourth channel.
49 *
50 * Block channels can be used to store compressed and buffer data:
51 * 1. For compressed formats, only the data channel is used and its size
52 * is equal to that of a singular block in the compression scheme.
53 * 2. For buffer formats, only the data channel is used and its size is
54 * exactly one byte in length.
55 * 3. In each case the bit depth represent the size of a singular block.
56 *
57 * Note: Compressed and IEEE formats do not use the bitMask structure.
58 */
59
60 enum svga3d_block_desc {
61
62 SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */
63 SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel data */
64 SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel data */
65 SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel data */
66 SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel data */
67 SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel data */
68 SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel data */
69 SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel data */
70 SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance data */
71 SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha channel */
72 SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel data */
73 SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of data */
74 SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of data depending
75 on the compression method used */
76 SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE floating point
77 representation in all channels */
78 SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video U and V */
79 SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store data. */
80 SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */
81 SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */
82 SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */
83 SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */
84 SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, e.g., NV12. */
85 SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate Y, U, V, e.g., YV12. */
86 SVGA3DBLOCKDESC_DEPTH = 1 << 15, /* Block with depth channel */
87 SVGA3DBLOCKDESC_STENCIL = 1 << 16, /* Block with a stencil channel */
88
89 SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED |
90 SVGA3DBLOCKDESC_GREEN,
91 SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG |
92 SVGA3DBLOCKDESC_BLUE,
93 SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB |
94 SVGA3DBLOCKDESC_SRGB,
95 SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB |
96 SVGA3DBLOCKDESC_ALPHA,
97 SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA |
98 SVGA3DBLOCKDESC_SRGB,
99 SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
100 SVGA3DBLOCKDESC_V,
101 SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
102 SVGA3DBLOCKDESC_LUMINANCE,
103 SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
104 SVGA3DBLOCKDESC_W,
105 SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
106 SVGA3DBLOCKDESC_ALPHA,
107 SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
108 SVGA3DBLOCKDESC_V |
109 SVGA3DBLOCKDESC_W |
110 SVGA3DBLOCKDESC_Q,
111 SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE |
112 SVGA3DBLOCKDESC_ALPHA,
113 SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
114 SVGA3DBLOCKDESC_IEEE_FP,
115 SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
116 SVGA3DBLOCKDESC_GREEN,
117 SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
118 SVGA3DBLOCKDESC_BLUE,
119 SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP |
120 SVGA3DBLOCKDESC_ALPHA,
121 SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
122 SVGA3DBLOCKDESC_STENCIL,
123 SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO |
124 SVGA3DBLOCKDESC_Y,
125 SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
126 SVGA3DBLOCKDESC_Y |
127 SVGA3DBLOCKDESC_U_VIDEO |
128 SVGA3DBLOCKDESC_V_VIDEO,
129 SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB |
130 SVGA3DBLOCKDESC_EXP,
131 SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED |
132 SVGA3DBLOCKDESC_SRGB,
133 SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
134 SVGA3DBLOCKDESC_2PLANAR_YUV,
135 SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
136 SVGA3DBLOCKDESC_3PLANAR_YUV,
137 };
138
139
140 typedef struct SVGA3dChannelDef {
141 union {
142 uint8 blue;
143 uint8 u;
144 uint8 uv_video;
145 uint8 u_video;
146 };
147 union {
148 uint8 green;
149 uint8 v;
150 uint8 stencil;
151 uint8 v_video;
152 };
153 union {
154 uint8 red;
155 uint8 w;
156 uint8 luminance;
157 uint8 y;
158 uint8 depth;
159 uint8 data;
160 };
161 union {
162 uint8 alpha;
163 uint8 q;
164 uint8 exp;
165 };
166 } SVGA3dChannelDef;
167
168 struct svga3d_surface_desc {
169 SVGA3dSurfaceFormat format;
170 enum svga3d_block_desc block_desc;
171
172 SVGA3dSize block_size;
173 uint32 bytes_per_block;
174 uint32 pitch_bytes_per_block;
175
176 uint32 totalBitDepth;
177 SVGA3dChannelDef bitDepth;
178 SVGA3dChannelDef bitOffset;
179 };
180
181 static const struct svga3d_surface_desc svga3d_surface_descs[] = {
182 {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
183 {1, 1, 1}, 0, 0,
184 0, {{0}, {0}, {0}, {0}},
185 {{0}, {0}, {0}, {0}}},
186
187 {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB,
188 {1, 1, 1}, 4, 4,
189 24, {{8}, {8}, {8}, {0}},
190 {{0}, {8}, {16}, {24}}},
191
192 {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA,
193 {1, 1, 1}, 4, 4,
194 32, {{8}, {8}, {8}, {8}},
195 {{0}, {8}, {16}, {24}}},
196
197 {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB,
198 {1, 1, 1}, 2, 2,
199 16, {{5}, {6}, {5}, {0}},
200 {{0}, {5}, {11}, {0}}},
201
202 {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB,
203 {1, 1, 1}, 2, 2,
204 15, {{5}, {5}, {5}, {0}},
205 {{0}, {5}, {10}, {0}}},
206
207 {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA,
208 {1, 1, 1}, 2, 2,
209 16, {{5}, {5}, {5}, {1}},
210 {{0}, {5}, {10}, {15}}},
211
212 {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA,
213 {1, 1, 1}, 2, 2,
214 16, {{4}, {4}, {4}, {4}},
215 {{0}, {4}, {8}, {12}}},
216
217 {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH,
218 {1, 1, 1}, 4, 4,
219 32, {{0}, {0}, {32}, {0}},
220 {{0}, {0}, {0}, {0}}},
221
222 {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH,
223 {1, 1, 1}, 2, 2,
224 16, {{0}, {0}, {16}, {0}},
225 {{0}, {0}, {0}, {0}}},
226
227 {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS,
228 {1, 1, 1}, 4, 4,
229 32, {{0}, {8}, {24}, {0}},
230 {{0}, {24}, {0}, {0}}},
231
232 {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS,
233 {1, 1, 1}, 2, 2,
234 16, {{0}, {1}, {15}, {0}},
235 {{0}, {15}, {0}, {0}}},
236
237 {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_LUMINANCE,
238 {1, 1, 1}, 1, 1,
239 8, {{0}, {0}, {8}, {0}},
240 {{0}, {0}, {0}, {0}}},
241
242 {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA,
243 {1 , 1, 1}, 1, 1,
244 8, {{0}, {0}, {4}, {4}},
245 {{0}, {0}, {0}, {4}}},
246
247 {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_LUMINANCE,
248 {1, 1, 1}, 2, 2,
249 16, {{0}, {0}, {16}, {0}},
250 {{0}, {0}, {0}, {0}}},
251
252 {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA,
253 {1, 1, 1}, 2, 2,
254 16, {{0}, {0}, {8}, {8}},
255 {{0}, {0}, {0}, {8}}},
256
257 {SVGA3D_DXT1, SVGA3DBLOCKDESC_COMPRESSED,
258 {4, 4, 1}, 8, 8,
259 64, {{0}, {0}, {64}, {0}},
260 {{0}, {0}, {0}, {0}}},
261
262 {SVGA3D_DXT2, SVGA3DBLOCKDESC_COMPRESSED,
263 {4, 4, 1}, 16, 16,
264 128, {{0}, {0}, {128}, {0}},
265 {{0}, {0}, {0}, {0}}},
266
267 {SVGA3D_DXT3, SVGA3DBLOCKDESC_COMPRESSED,
268 {4, 4, 1}, 16, 16,
269 128, {{0}, {0}, {128}, {0}},
270 {{0}, {0}, {0}, {0}}},
271
272 {SVGA3D_DXT4, SVGA3DBLOCKDESC_COMPRESSED,
273 {4, 4, 1}, 16, 16,
274 128, {{0}, {0}, {128}, {0}},
275 {{0}, {0}, {0}, {0}}},
276
277 {SVGA3D_DXT5, SVGA3DBLOCKDESC_COMPRESSED,
278 {4, 4, 1}, 16, 16,
279 128, {{0}, {0}, {128}, {0}},
280 {{0}, {0}, {0}, {0}}},
281
282 {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV,
283 {1, 1, 1}, 2, 2,
284 16, {{0}, {0}, {8}, {8}},
285 {{0}, {0}, {0}, {8}}},
286
287 {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
288 {1, 1, 1}, 2, 2,
289 16, {{5}, {5}, {6}, {0}},
290 {{11}, {6}, {0}, {0}}},
291
292 {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
293 {1, 1, 1}, 4, 4,
294 32, {{8}, {8}, {8}, {0}},
295 {{16}, {8}, {0}, {0}}},
296
297 {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_UVL,
298 {0, 0, 0}, 0, 0,
299 0, {{0}, {0}, {0}, {0}},
300 {{0}, {0}, {0}, {0}}},
301
302 {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
303 {1, 1, 1}, 8, 8,
304 64, {{16}, {16}, {16}, {16}},
305 {{32}, {16}, {0}, {48}}},
306
307 {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
308 {1, 1, 1}, 16, 16,
309 128, {{32}, {32}, {32}, {32}},
310 {{64}, {32}, {0}, {96}}},
311
312 {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA,
313 {1, 1, 1}, 4, 4,
314 32, {{10}, {10}, {10}, {2}},
315 {{0}, {10}, {20}, {30}}},
316
317 {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV,
318 {1, 1, 1}, 2, 2,
319 16, {{8}, {8}, {0}, {0}},
320 {{8}, {0}, {0}, {0}}},
321
322 {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ,
323 {1, 1, 1}, 4, 4,
324 32, {{8}, {8}, {8}, {8}},
325 {{24}, {16}, {8}, {0}}},
326
327 {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UV,
328 {1, 1, 1}, 2, 2,
329 16, {{8}, {8}, {0}, {0}},
330 {{8}, {0}, {0}, {0}}},
331
332 {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
333 {1, 1, 1}, 4, 4,
334 24, {{8}, {8}, {8}, {0}},
335 {{16}, {8}, {0}, {0}}},
336
337 {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
338 {1, 1, 1}, 4, 4,
339 32, {{10}, {10}, {10}, {2}},
340 {{0}, {10}, {20}, {30}}},
341
342 {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_ALPHA,
343 {1, 1, 1}, 1, 1,
344 8, {{0}, {0}, {0}, {8}},
345 {{0}, {0}, {0}, {0}}},
346
347 {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
348 {1, 1, 1}, 2, 2,
349 16, {{0}, {0}, {16}, {0}},
350 {{0}, {0}, {0}, {0}}},
351
352 {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
353 {1, 1, 1}, 4, 4,
354 32, {{0}, {0}, {32}, {0}},
355 {{0}, {0}, {0}, {0}}},
356
357 {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
358 {1, 1, 1}, 4, 4,
359 32, {{0}, {16}, {16}, {0}},
360 {{0}, {16}, {0}, {0}}},
361
362 {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
363 {1, 1, 1}, 8, 8,
364 64, {{0}, {32}, {32}, {0}},
365 {{0}, {32}, {0}, {0}}},
366
367 {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
368 {1, 1, 1}, 1, 1,
369 8, {{0}, {0}, {8}, {0}},
370 {{0}, {0}, {0}, {0}}},
371
372 {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH,
373 {1, 1, 1}, 4, 4,
374 32, {{0}, {0}, {24}, {0}},
375 {{0}, {24}, {0}, {0}}},
376
377 {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV,
378 {1, 1, 1}, 4, 4,
379 32, {{16}, {16}, {0}, {0}},
380 {{16}, {0}, {0}, {0}}},
381
382 {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG,
383 {1, 1, 1}, 4, 4,
384 32, {{0}, {16}, {16}, {0}},
385 {{0}, {0}, {16}, {0}}},
386
387 {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA,
388 {1, 1, 1}, 8, 8,
389 64, {{16}, {16}, {16}, {16}},
390 {{32}, {16}, {0}, {48}}},
391
392 {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
393 {1, 1, 1}, 2, 2,
394 16, {{8}, {0}, {8}, {0}},
395 {{0}, {0}, {8}, {0}}},
396
397 {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
398 {1, 1, 1}, 2, 2,
399 16, {{8}, {0}, {8}, {0}},
400 {{8}, {0}, {0}, {0}}},
401
402 {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
403 {2, 2, 1}, 6, 2,
404 48, {{0}, {0}, {48}, {0}},
405 {{0}, {0}, {0}, {0}}},
406
407 {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
408 {1, 1, 1}, 4, 4,
409 32, {{8}, {8}, {8}, {8}},
410 {{0}, {8}, {16}, {24}}},
411
412 {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_RGBA,
413 {1, 1, 1}, 16, 16,
414 128, {{32}, {32}, {32}, {32}},
415 {{64}, {32}, {0}, {96}}},
416
417 {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA,
418 {1, 1, 1}, 16, 16,
419 128, {{32}, {32}, {32}, {32}},
420 {{64}, {32}, {0}, {96}}},
421
422 {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_UVWQ,
423 {1, 1, 1}, 16, 16,
424 128, {{32}, {32}, {32}, {32}},
425 {{64}, {32}, {0}, {96}}},
426
427 {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_RGB,
428 {1, 1, 1}, 12, 12,
429 96, {{32}, {32}, {32}, {0}},
430 {{64}, {32}, {0}, {0}}},
431
432 {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
433 {1, 1, 1}, 12, 12,
434 96, {{32}, {32}, {32}, {0}},
435 {{64}, {32}, {0}, {0}}},
436
437 {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB,
438 {1, 1, 1}, 12, 12,
439 96, {{32}, {32}, {32}, {0}},
440 {{64}, {32}, {0}, {0}}},
441
442 {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_UVW,
443 {1, 1, 1}, 12, 12,
444 96, {{32}, {32}, {32}, {0}},
445 {{64}, {32}, {0}, {0}}},
446
447 {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_RGBA,
448 {1, 1, 1}, 8, 8,
449 64, {{16}, {16}, {16}, {16}},
450 {{32}, {16}, {0}, {48}}},
451
452 {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA,
453 {1, 1, 1}, 8, 8,
454 64, {{16}, {16}, {16}, {16}},
455 {{32}, {16}, {0}, {48}}},
456
457 {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_UVWQ,
458 {1, 1, 1}, 8, 8,
459 64, {{16}, {16}, {16}, {16}},
460 {{32}, {16}, {0}, {48}}},
461
462 {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_UVWQ,
463 {1, 1, 1}, 8, 8,
464 64, {{16}, {16}, {16}, {16}},
465 {{32}, {16}, {0}, {48}}},
466
467 {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_RG,
468 {1, 1, 1}, 8, 8,
469 64, {{0}, {32}, {32}, {0}},
470 {{0}, {32}, {0}, {0}}},
471
472 {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG,
473 {1, 1, 1}, 8, 8,
474 64, {{0}, {32}, {32}, {0}},
475 {{0}, {32}, {0}, {0}}},
476
477 {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_UV,
478 {1, 1, 1}, 8, 8,
479 64, {{0}, {32}, {32}, {0}},
480 {{0}, {32}, {0}, {0}}},
481
482 {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_RG,
483 {1, 1, 1}, 8, 8,
484 64, {{0}, {8}, {32}, {0}},
485 {{0}, {32}, {0}, {0}}},
486
487 {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
488 {1, 1, 1}, 8, 8,
489 64, {{0}, {8}, {32}, {0}},
490 {{0}, {32}, {0}, {0}}},
491
492 {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
493 {1, 1, 1}, 8, 8,
494 64, {{0}, {0}, {32}, {0}},
495 {{0}, {0}, {0}, {0}}},
496
497 {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_GREEN,
498 {1, 1, 1}, 8, 8,
499 64, {{0}, {8}, {0}, {0}},
500 {{0}, {32}, {0}, {0}}},
501
502 {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_RGBA,
503 {1, 1, 1}, 4, 4,
504 32, {{10}, {10}, {10}, {2}},
505 {{0}, {10}, {20}, {30}}},
506
507 {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA,
508 {1, 1, 1}, 4, 4,
509 32, {{10}, {10}, {10}, {2}},
510 {{0}, {10}, {20}, {30}}},
511
512 {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
513 {1, 1, 1}, 4, 4,
514 32, {{10}, {11}, {11}, {0}},
515 {{0}, {10}, {21}, {0}}},
516
517 {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
518 {1, 1, 1}, 4, 4,
519 32, {{8}, {8}, {8}, {8}},
520 {{16}, {8}, {0}, {24}}},
521
522 {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
523 {1, 1, 1}, 4, 4,
524 32, {{8}, {8}, {8}, {8}},
525 {{16}, {8}, {0}, {24}}},
526
527 {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
528 {1, 1, 1}, 4, 4,
529 32, {{8}, {8}, {8}, {8}},
530 {{16}, {8}, {0}, {24}}},
531
532 {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA,
533 {1, 1, 1}, 4, 4,
534 32, {{8}, {8}, {8}, {8}},
535 {{16}, {8}, {0}, {24}}},
536
537 {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA,
538 {1, 1, 1}, 4, 4,
539 32, {{8}, {8}, {8}, {8}},
540 {{16}, {8}, {0}, {24}}},
541
542 {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_RG,
543 {1, 1, 1}, 4, 4,
544 32, {{0}, {16}, {16}, {0}},
545 {{0}, {16}, {0}, {0}}},
546
547 {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_FP,
548 {1, 1, 1}, 4, 4,
549 32, {{0}, {16}, {16}, {0}},
550 {{0}, {16}, {0}, {0}}},
551
552 {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_UV,
553 {1, 1, 1}, 4, 4,
554 32, {{0}, {16}, {16}, {0}},
555 {{0}, {16}, {0}, {0}}},
556
557 {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_RED,
558 {1, 1, 1}, 4, 4,
559 32, {{0}, {0}, {32}, {0}},
560 {{0}, {0}, {0}, {0}}},
561
562 {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH,
563 {1, 1, 1}, 4, 4,
564 32, {{0}, {0}, {32}, {0}},
565 {{0}, {0}, {0}, {0}}},
566
567 {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_RED,
568 {1, 1, 1}, 4, 4,
569 32, {{0}, {0}, {32}, {0}},
570 {{0}, {0}, {0}, {0}}},
571
572 {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_RED,
573 {1, 1, 1}, 4, 4,
574 32, {{0}, {0}, {32}, {0}},
575 {{0}, {0}, {0}, {0}}},
576
577 {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_RG,
578 {1, 1, 1}, 4, 4,
579 32, {{0}, {8}, {24}, {0}},
580 {{0}, {24}, {0}, {0}}},
581
582 {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS,
583 {1, 1, 1}, 4, 4,
584 32, {{0}, {8}, {24}, {0}},
585 {{0}, {24}, {0}, {0}}},
586
587 {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_RED,
588 {1, 1, 1}, 4, 4,
589 32, {{0}, {0}, {24}, {0}},
590 {{0}, {0}, {0}, {0}}},
591
592 {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_GREEN,
593 {1, 1, 1}, 4, 4,
594 32, {{0}, {8}, {0}, {0}},
595 {{0}, {24}, {0}, {0}}},
596
597 {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_RG,
598 {1, 1, 1}, 2, 2,
599 16, {{0}, {8}, {8}, {0}},
600 {{0}, {8}, {0}, {0}}},
601
602 {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG,
603 {1, 1, 1}, 2, 2,
604 16, {{0}, {8}, {8}, {0}},
605 {{0}, {8}, {0}, {0}}},
606
607 {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG,
608 {1, 1, 1}, 2, 2,
609 16, {{0}, {8}, {8}, {0}},
610 {{0}, {8}, {0}, {0}}},
611
612 {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_UV,
613 {1, 1, 1}, 2, 2,
614 16, {{0}, {8}, {8}, {0}},
615 {{0}, {8}, {0}, {0}}},
616
617 {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_RED,
618 {1, 1, 1}, 2, 2,
619 16, {{0}, {0}, {16}, {0}},
620 {{0}, {0}, {0}, {0}}},
621
622 {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_RED,
623 {1, 1, 1}, 2, 2,
624 16, {{0}, {0}, {16}, {0}},
625 {{0}, {0}, {0}, {0}}},
626
627 {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_RED,
628 {1, 1, 1}, 2, 2,
629 16, {{0}, {0}, {16}, {0}},
630 {{0}, {0}, {0}, {0}}},
631
632 {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_U,
633 {1, 1, 1}, 2, 2,
634 16, {{0}, {0}, {16}, {0}},
635 {{0}, {0}, {0}, {0}}},
636
637 {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_U,
638 {1, 1, 1}, 2, 2,
639 16, {{0}, {0}, {16}, {0}},
640 {{0}, {0}, {0}, {0}}},
641
642 {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_RED,
643 {1, 1, 1}, 1, 1,
644 8, {{0}, {0}, {8}, {0}},
645 {{0}, {0}, {0}, {0}}},
646
647 {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_RED,
648 {1, 1, 1}, 1, 1,
649 8, {{0}, {0}, {8}, {0}},
650 {{0}, {0}, {0}, {0}}},
651
652 {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_RED,
653 {1, 1, 1}, 1, 1,
654 8, {{0}, {0}, {8}, {0}},
655 {{0}, {0}, {0}, {0}}},
656
657 {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_U,
658 {1, 1, 1}, 1, 1,
659 8, {{0}, {0}, {8}, {0}},
660 {{0}, {0}, {0}, {0}}},
661
662 {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_U,
663 {1, 1, 1}, 1, 1,
664 8, {{0}, {0}, {8}, {0}},
665 {{0}, {0}, {0}, {0}}},
666
667 {SVGA3D_P8, SVGA3DBLOCKDESC_RED,
668 {1, 1, 1}, 1, 1,
669 8, {{0}, {0}, {8}, {0}},
670 {{0}, {0}, {0}, {0}}},
671
672 {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGBE,
673 {1, 1, 1}, 4, 4,
674 32, {{9}, {9}, {9}, {5}},
675 {{18}, {9}, {0}, {27}}},
676
677 {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_RG,
678 {1, 1, 1}, 2, 2,
679 16, {{0}, {8}, {8}, {0}},
680 {{0}, {8}, {0}, {0}}},
681
682 {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_RG,
683 {1, 1, 1}, 2, 2,
684 16, {{0}, {8}, {8}, {0}},
685 {{0}, {8}, {0}, {0}}},
686
687 {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
688 {4, 4, 1}, 8, 8,
689 64, {{0}, {0}, {64}, {0}},
690 {{0}, {0}, {0}, {0}}},
691
692 {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
693 {4, 4, 1}, 8, 8,
694 64, {{0}, {0}, {64}, {0}},
695 {{0}, {0}, {0}, {0}}},
696
697 {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
698 {4, 4, 1}, 16, 16,
699 128, {{0}, {0}, {128}, {0}},
700 {{0}, {0}, {0}, {0}}},
701
702 {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
703 {4, 4, 1}, 16, 16,
704 128, {{0}, {0}, {128}, {0}},
705 {{0}, {0}, {0}, {0}}},
706
707 {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
708 {4, 4, 1}, 16, 16,
709 128, {{0}, {0}, {128}, {0}},
710 {{0}, {0}, {0}, {0}}},
711
712 {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
713 {4, 4, 1}, 16, 16,
714 128, {{0}, {0}, {128}, {0}},
715 {{0}, {0}, {0}, {0}}},
716
717 {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
718 {4, 4, 1}, 8, 8,
719 64, {{0}, {0}, {64}, {0}},
720 {{0}, {0}, {0}, {0}}},
721
722 {SVGA3D_ATI1, SVGA3DBLOCKDESC_COMPRESSED,
723 {4, 4, 1}, 8, 8,
724 64, {{0}, {0}, {64}, {0}},
725 {{0}, {0}, {0}, {0}}},
726
727 {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
728 {4, 4, 1}, 8, 8,
729 64, {{0}, {0}, {64}, {0}},
730 {{0}, {0}, {0}, {0}}},
731
732 {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
733 {4, 4, 1}, 16, 16,
734 128, {{0}, {0}, {128}, {0}},
735 {{0}, {0}, {0}, {0}}},
736
737 {SVGA3D_ATI2, SVGA3DBLOCKDESC_COMPRESSED,
738 {4, 4, 1}, 16, 16,
739 128, {{0}, {0}, {128}, {0}},
740 {{0}, {0}, {0}, {0}}},
741
742 {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
743 {4, 4, 1}, 16, 16,
744 128, {{0}, {0}, {128}, {0}},
745 {{0}, {0}, {0}, {0}}},
746
747 {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA,
748 {1, 1, 1}, 4, 4,
749 32, {{10}, {10}, {10}, {2}},
750 {{0}, {10}, {20}, {30}}},
751
752 {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
753 {1, 1, 1}, 4, 4,
754 32, {{8}, {8}, {8}, {8}},
755 {{0}, {8}, {16}, {24}}},
756
757 {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
758 {1, 1, 1}, 4, 4,
759 32, {{8}, {8}, {8}, {8}},
760 {{0}, {8}, {16}, {24}}},
761
762 {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_RGB,
763 {1, 1, 1}, 4, 4,
764 24, {{8}, {8}, {8}, {0}},
765 {{0}, {8}, {16}, {24}}},
766
767 {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_SRGB,
768 {1, 1, 1}, 4, 4,
769 24, {{8}, {8}, {8}, {0}},
770 {{0}, {8}, {16}, {24}}},
771
772 {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH,
773 {1, 1, 1}, 2, 2,
774 16, {{0}, {0}, {16}, {0}},
775 {{0}, {0}, {0}, {0}}},
776
777 {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH,
778 {1, 1, 1}, 4, 4,
779 32, {{0}, {8}, {24}, {0}},
780 {{0}, {24}, {0}, {0}}},
781
782 {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS,
783 {1, 1, 1}, 4, 4,
784 32, {{0}, {8}, {24}, {0}},
785 {{0}, {24}, {0}, {0}}},
786
787 {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
788 {2, 2, 1}, 6, 2,
789 48, {{0}, {0}, {48}, {0}},
790 {{0}, {0}, {0}, {0}}},
791
792 {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
793 {1, 1, 1}, 16, 16,
794 128, {{32}, {32}, {32}, {32}},
795 {{64}, {32}, {0}, {96}}},
796
797 {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
798 {1, 1, 1}, 8, 8,
799 64, {{16}, {16}, {16}, {16}},
800 {{32}, {16}, {0}, {48}}},
801
802 {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA,
803 {1, 1, 1}, 8, 8,
804 64, {{16}, {16}, {16}, {16}},
805 {{32}, {16}, {0}, {48}}},
806
807 {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
808 {1, 1, 1}, 8, 8,
809 64, {{0}, {32}, {32}, {0}},
810 {{0}, {32}, {0}, {0}}},
811
812 {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA,
813 {1, 1, 1}, 4, 4,
814 32, {{10}, {10}, {10}, {2}},
815 {{0}, {10}, {20}, {30}}},
816
817 {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA,
818 {1, 1, 1}, 4, 4,
819 32, {{8}, {8}, {8}, {8}},
820 {{24}, {16}, {8}, {0}}},
821
822 {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
823 {1, 1, 1}, 4, 4,
824 32, {{0}, {16}, {16}, {0}},
825 {{0}, {16}, {0}, {0}}},
826
827 {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG,
828 {1, 1, 1}, 4, 4,
829 32, {{0}, {16}, {16}, {0}},
830 {{0}, {0}, {16}, {0}}},
831
832 {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG,
833 {1, 1, 1}, 4, 4,
834 32, {{16}, {16}, {0}, {0}},
835 {{16}, {0}, {0}, {0}}},
836
837 {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
838 {1, 1, 1}, 4, 4,
839 32, {{0}, {0}, {32}, {0}},
840 {{0}, {0}, {0}, {0}}},
841
842 {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG,
843 {1, 1, 1}, 2, 2,
844 16, {{8}, {8}, {0}, {0}},
845 {{8}, {0}, {0}, {0}}},
846
847 {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
848 {1, 1, 1}, 2, 2,
849 16, {{0}, {0}, {16}, {0}},
850 {{0}, {0}, {0}, {0}}},
851
852 {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH,
853 {1, 1, 1}, 2, 2,
854 16, {{0}, {0}, {16}, {0}},
855 {{0}, {0}, {0}, {0}}},
856
857 {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_ALPHA,
858 {1, 1, 1}, 1, 1,
859 8, {{0}, {0}, {0}, {8}},
860 {{0}, {0}, {0}, {0}}},
861
862 {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
863 {4, 4, 1}, 8, 8,
864 64, {{0}, {0}, {64}, {0}},
865 {{0}, {0}, {0}, {0}}},
866
867 {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
868 {4, 4, 1}, 16, 16,
869 128, {{0}, {0}, {128}, {0}},
870 {{0}, {0}, {0}, {0}}},
871
872 {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
873 {4, 4, 1}, 16, 16,
874 128, {{0}, {0}, {128}, {0}},
875 {{0}, {0}, {0}, {0}}},
876
877 {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB,
878 {1, 1, 1}, 2, 2,
879 16, {{5}, {6}, {5}, {0}},
880 {{0}, {5}, {11}, {0}}},
881
882 {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA,
883 {1, 1, 1}, 2, 2,
884 16, {{5}, {5}, {5}, {1}},
885 {{0}, {5}, {10}, {15}}},
886
887 {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
888 {1, 1, 1}, 4, 4,
889 32, {{8}, {8}, {8}, {8}},
890 {{0}, {8}, {16}, {24}}},
891
892 {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB,
893 {1, 1, 1}, 4, 4,
894 24, {{8}, {8}, {8}, {0}},
895 {{0}, {8}, {16}, {24}}},
896
897 {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
898 {4, 4, 1}, 8, 8,
899 64, {{0}, {0}, {64}, {0}},
900 {{0}, {0}, {0}, {0}}},
901
902 {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
903 {4, 4, 1}, 16, 16,
904 128, {{0}, {0}, {128}, {0}},
905 {{0}, {0}, {0}, {0}}},
906 };
907
908
909 extern const struct svga3d_surface_desc g_SVGA3dSurfaceDescs[];
910 extern int g_SVGA3dSurfaceDescs_size;
911
clamped_umul32(uint32 a,uint32 b)912 static inline uint32 clamped_umul32(uint32 a, uint32 b)
913 {
914 uint64_t tmp = (uint64_t) a*b;
915 return (tmp > (uint64_t) ((uint32) -1)) ? (uint32) -1 : tmp;
916 }
917
clamped_uadd32(uint32 a,uint32 b)918 static inline uint32 clamped_uadd32(uint32 a, uint32 b)
919 {
920 uint32 c = a + b;
921 if (c < a || c < b) {
922 return MAX_UINT32;
923 }
924 return c;
925 }
926
927
928 static inline const struct svga3d_surface_desc *
svga3dsurface_get_desc(SVGA3dSurfaceFormat format)929 svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
930 {
931 if (format < ARRAY_SIZE(svga3d_surface_descs))
932 return &svga3d_surface_descs[format];
933
934 return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
935 }
936
937 /*
938 *----------------------------------------------------------------------
939 *
940 * svga3dsurface_get_mip_size --
941 *
942 * Given a base level size and the mip level, compute the size of
943 * the mip level.
944 *
945 * Results:
946 * See above.
947 *
948 * Side effects:
949 * None.
950 *
951 *----------------------------------------------------------------------
952 */
953
954 static inline SVGA3dSize
svga3dsurface_get_mip_size(SVGA3dSize base_level,uint32 mip_level)955 svga3dsurface_get_mip_size(SVGA3dSize base_level, uint32 mip_level)
956 {
957 SVGA3dSize size;
958
959 size.width = max_t(uint32, base_level.width >> mip_level, 1);
960 size.height = max_t(uint32, base_level.height >> mip_level, 1);
961 size.depth = max_t(uint32, base_level.depth >> mip_level, 1);
962 return size;
963 }
964
965 static inline void
svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc * desc,const SVGA3dSize * pixel_size,SVGA3dSize * block_size)966 svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
967 const SVGA3dSize *pixel_size,
968 SVGA3dSize *block_size)
969 {
970 block_size->width = DIV_ROUND_UP(pixel_size->width,
971 desc->block_size.width);
972 block_size->height = DIV_ROUND_UP(pixel_size->height,
973 desc->block_size.height);
974 block_size->depth = DIV_ROUND_UP(pixel_size->depth,
975 desc->block_size.depth);
976 }
977
978 static inline bool
svga3dsurface_is_planar_surface(const struct svga3d_surface_desc * desc)979 svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
980 {
981 return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
982 }
983
984 static inline uint32
svga3dsurface_calculate_pitch(const struct svga3d_surface_desc * desc,const SVGA3dSize * size)985 svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
986 const SVGA3dSize *size)
987 {
988 uint32 pitch;
989 SVGA3dSize blocks;
990
991 svga3dsurface_get_size_in_blocks(desc, size, &blocks);
992
993 pitch = blocks.width * desc->pitch_bytes_per_block;
994
995 return pitch;
996 }
997
998 /*
999 *-----------------------------------------------------------------------------
1000 *
1001 * svga3dsurface_get_image_buffer_size --
1002 *
1003 * Return the number of bytes of buffer space required to store
1004 * one image of a surface, optionally using the specified pitch.
1005 *
1006 * If pitch is zero, it is assumed that rows are tightly packed.
1007 *
1008 * This function is overflow-safe. If the result would have
1009 * overflowed, instead we return MAX_UINT32.
1010 *
1011 * Results:
1012 * Byte count.
1013 *
1014 * Side effects:
1015 * None.
1016 *
1017 *-----------------------------------------------------------------------------
1018 */
1019
1020 static inline uint32
svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc * desc,const SVGA3dSize * size,uint32 pitch)1021 svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
1022 const SVGA3dSize *size,
1023 uint32 pitch)
1024 {
1025 SVGA3dSize image_blocks;
1026 uint32 slice_size, total_size;
1027
1028 svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
1029
1030 if (svga3dsurface_is_planar_surface(desc)) {
1031 total_size = clamped_umul32(image_blocks.width,
1032 image_blocks.height);
1033 total_size = clamped_umul32(total_size, image_blocks.depth);
1034 total_size = clamped_umul32(total_size, desc->bytes_per_block);
1035 return total_size;
1036 }
1037
1038 if (pitch == 0)
1039 pitch = svga3dsurface_calculate_pitch(desc, size);
1040
1041 slice_size = clamped_umul32(image_blocks.height, pitch);
1042 total_size = clamped_umul32(slice_size, image_blocks.depth);
1043
1044 return total_size;
1045 }
1046
1047
1048 static inline uint32
svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,SVGA3dSize baseLevelSize,uint32 numMipLevels,uint32 layer,uint32 mip)1049 svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
1050 SVGA3dSize baseLevelSize,
1051 uint32 numMipLevels,
1052 uint32 layer,
1053 uint32 mip)
1054
1055 {
1056 uint32 offset;
1057 uint32 mipChainBytes;
1058 uint32 mipChainBytesToLevel;
1059 uint32 i;
1060 const struct svga3d_surface_desc *desc;
1061 SVGA3dSize mipSize;
1062 uint32 bytes;
1063
1064 desc = svga3dsurface_get_desc(format);
1065
1066 mipChainBytes = 0;
1067 mipChainBytesToLevel = 0;
1068 for (i = 0; i < numMipLevels; i++) {
1069 mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
1070 bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
1071 mipChainBytes += bytes;
1072 if (i < mip) {
1073 mipChainBytesToLevel += bytes;
1074 }
1075 }
1076
1077 offset = mipChainBytes * layer + mipChainBytesToLevel;
1078
1079 return offset;
1080 }
1081
1082
1083 static inline uint32
svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,SVGA3dSize base_level_size,uint32 num_mip_levels,uint32 num_layers)1084 svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
1085 SVGA3dSize base_level_size,
1086 uint32 num_mip_levels,
1087 uint32 num_layers)
1088 {
1089 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1090 uint64_t total_size = 0;
1091 uint32 mip;
1092
1093 for (mip = 0; mip < num_mip_levels; mip++) {
1094 SVGA3dSize size =
1095 svga3dsurface_get_mip_size(base_level_size, mip);
1096 total_size += svga3dsurface_get_image_buffer_size(desc,
1097 &size, 0);
1098 }
1099
1100 total_size *= num_layers;
1101
1102 return (total_size > (uint64_t) MAX_UINT32) ? MAX_UINT32 :
1103 (uint32) total_size;
1104 }
1105
1106
1107 /**
1108 * svga3dsurface_get_serialized_size_extended - Returns the number of bytes
1109 * required for a surface with given parameters. Support for sample count.
1110 *
1111 */
1112 static inline uint32
svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,SVGA3dSize base_level_size,uint32 num_mip_levels,uint32 num_layers,uint32 num_samples)1113 svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
1114 SVGA3dSize base_level_size,
1115 uint32 num_mip_levels,
1116 uint32 num_layers,
1117 uint32 num_samples)
1118 {
1119 uint64_t total_size = svga3dsurface_get_serialized_size(format,
1120 base_level_size,
1121 num_mip_levels,
1122 num_layers);
1123
1124 total_size *= (num_samples > 1 ? num_samples : 1);
1125
1126 return (total_size > (uint64_t) MAX_UINT32) ? MAX_UINT32 :
1127 (uint32) total_size;
1128 }
1129
1130
1131 /**
1132 * Compute the offset (in bytes) to a pixel in an image (or volume).
1133 * 'width' is the image width in pixels
1134 * 'height' is the image height in pixels
1135 */
1136 static inline uint32
svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,uint32 width,uint32 height,uint32 x,uint32 y,uint32 z)1137 svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
1138 uint32 width, uint32 height,
1139 uint32 x, uint32 y, uint32 z)
1140 {
1141 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1142 const uint32 bw = desc->block_size.width, bh = desc->block_size.height;
1143 const uint32 bd = desc->block_size.depth;
1144 const uint32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block;
1145 const uint32 imgstride = DIV_ROUND_UP(height, bh) * rowstride;
1146 const uint32 offset = (z / bd * imgstride +
1147 y / bh * rowstride +
1148 x / bw * desc->bytes_per_block);
1149 return offset;
1150 }
1151
1152 #endif
1153