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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #ifndef S_RENDERBUFFER_H
27 #define S_RENDERBUFFER_H
28 
29 #include "main/glheader.h"
30 
31 
32 struct gl_context;
33 struct gl_framebuffer;
34 struct gl_renderbuffer;
35 
36 
37 extern struct gl_renderbuffer *
38 _swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
39 
40 extern void
41 _swrast_map_soft_renderbuffer(struct gl_context *ctx,
42                               struct gl_renderbuffer *rb,
43                               GLuint x, GLuint y, GLuint w, GLuint h,
44                               GLbitfield mode,
45                               GLubyte **out_map,
46                               GLint *out_stride,
47                               bool flip_y);
48 
49 extern void
50 _swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
51                                 struct gl_renderbuffer *rb);
52 
53 extern void
54 _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
55 
56 
57 extern void
58 _swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
59                                GLboolean color,
60                                GLboolean depth,
61                                GLboolean stencil,
62                                GLboolean accum,
63                                GLboolean alpha,
64                                GLboolean aux);
65 
66 
67 #endif /* S_RENDERBUFFER_H */
68