1 //
2 // Copyright (c) 2017 The Khronos Group Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 #include "common.h"
17 #include "testBase.h"
18
19 #if defined( __APPLE__ )
20 #include <OpenGL/glu.h>
21 #else
22 #include <GL/glu.h>
23 #include <CL/cl_gl.h>
24 #endif
25 #include <algorithm>
26
27 using namespace std;
28
calc_test_size_descriptors(sizevec_t * sizes,size_t nsizes)29 void calc_test_size_descriptors(sizevec_t* sizes, size_t nsizes)
30 {
31 // Need to limit array size according to GL device properties
32 GLint maxTextureSize = 4096, maxTextureBufferSize = 4096, size;
33 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
34 glGetIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &maxTextureBufferSize);
35
36 size = min(maxTextureSize, maxTextureBufferSize);
37
38 RandomSeed seed( gRandomSeed );
39
40 // Generate some random sizes (within reasonable ranges)
41 for (size_t i = 0; i < nsizes; i++) {
42 sizes[i].width = random_in_range( 2, min(size, 1<<(i+4)), seed );
43 sizes[i].height = 1;
44 sizes[i].depth = 1;
45 }
46 }
47
test_images_read_1D(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)48 int test_images_read_1D( cl_device_id device, cl_context context,
49 cl_command_queue queue, int numElements )
50 {
51 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
52
53 GLenum targets[] = { GL_TEXTURE_1D };
54 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
55
56 const size_t nsizes = 8;
57 sizevec_t sizes[nsizes];
58 calc_test_size_descriptors(sizes, nsizes);
59
60 return test_images_read_common(device, context, queue, common_formats,
61 nformats, targets, ntargets, sizes, nsizes);
62 }
63
test_images_write_1D(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)64 int test_images_write_1D( cl_device_id device, cl_context context,
65 cl_command_queue queue, int numElements )
66 {
67 GLenum targets[] = { GL_TEXTURE_1D };
68 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
69 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
70
71 const size_t nsizes = 8;
72 sizevec_t sizes[nsizes];
73 calc_test_size_descriptors(sizes, nsizes);
74
75 return test_images_write_common( device, context, queue, common_formats,
76 nformats, targets, ntargets, sizes, nsizes );
77 }
78
test_images_1D_getinfo(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)79 int test_images_1D_getinfo( cl_device_id device, cl_context context,
80 cl_command_queue queue, int numElements )
81 {
82 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
83
84 GLenum targets[] = { GL_TEXTURE_1D };
85 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
86
87 const size_t nsizes = 8;
88 sizevec_t sizes[nsizes];
89 calc_test_size_descriptors(sizes, nsizes);
90
91 return test_images_get_info_common( device, context, queue, common_formats,
92 nformats, targets, ntargets, sizes, nsizes);
93 }
94
test_images_read_texturebuffer(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)95 int test_images_read_texturebuffer( cl_device_id device, cl_context context,
96 cl_command_queue queue, int numElements )
97 {
98 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
99
100 GLenum targets[] = { GL_TEXTURE_BUFFER };
101 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
102
103 const size_t nsizes = 8;
104 sizevec_t sizes[nsizes];
105 calc_test_size_descriptors(sizes, nsizes);
106
107 return test_images_read_common(device, context, queue, common_formats,
108 nformats, targets, ntargets, sizes, nsizes);
109 }
110
test_images_write_texturebuffer(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)111 int test_images_write_texturebuffer( cl_device_id device, cl_context context,
112 cl_command_queue queue, int numElements )
113 {
114 GLenum targets[] = { GL_TEXTURE_BUFFER };
115 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
116 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
117
118 const size_t nsizes = 8;
119 sizevec_t sizes[nsizes];
120 calc_test_size_descriptors(sizes, nsizes);
121
122 return test_images_write_common( device, context, queue, common_formats,
123 nformats, targets, ntargets, sizes, nsizes );
124 }
125
test_images_texturebuffer_getinfo(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)126 int test_images_texturebuffer_getinfo( cl_device_id device, cl_context context,
127 cl_command_queue queue, int numElements )
128 {
129 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
130
131 GLenum targets[] = { GL_TEXTURE_BUFFER };
132 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
133
134 const size_t nsizes = 8;
135 sizevec_t sizes[nsizes];
136 calc_test_size_descriptors(sizes, nsizes);
137
138 return test_images_get_info_common( device, context, queue, common_formats,
139 nformats, targets, ntargets, sizes, nsizes);
140 }
141
142