1 //
2 // Copyright (c) 2017 The Khronos Group Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 #include "common.h"
17 #include "testBase.h"
18
19 #if defined( __APPLE__ )
20 #include <OpenGL/glu.h>
21 #else
22 #include <GL/glu.h>
23 #include <CL/cl_gl.h>
24 #endif
25 #include <algorithm>
26
27 using namespace std;
calc_1D_array_size_descriptors(sizevec_t * sizes,size_t nsizes)28 void calc_1D_array_size_descriptors(sizevec_t* sizes, size_t nsizes)
29 {
30 // Need to limit array size according to GL device properties
31 GLint maxTextureLayers = 16, maxTextureSize = 4096;
32 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers);
33 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
34
35 RandomSeed seed( gRandomSeed );
36
37 // Generate some random sizes (within reasonable ranges)
38 for (size_t i = 0; i < nsizes; i++) {
39 sizes[i].width = random_in_range( 2, min(maxTextureSize, 1<<(i+4)), seed );
40 sizes[i].height = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed );
41 sizes[i].depth = 1;
42 }
43 }
44
test_images_read_1Darray(cl_device_id device,cl_context context,cl_command_queue queue,int)45 int test_images_read_1Darray( cl_device_id device, cl_context context,
46 cl_command_queue queue, int )
47 {
48 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
49
50 GLenum targets[] = { GL_TEXTURE_1D_ARRAY };
51 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
52
53 const size_t nsizes = 8;
54 sizevec_t sizes[nsizes];
55 calc_1D_array_size_descriptors(sizes, nsizes);
56
57 return test_images_read_common(device, context, queue, common_formats,
58 nformats, targets, ntargets, sizes, nsizes);
59 }
60
test_images_write_1Darray(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)61 int test_images_write_1Darray( cl_device_id device, cl_context context,
62 cl_command_queue queue, int numElements )
63 {
64 GLenum targets[] = { GL_TEXTURE_1D_ARRAY };
65 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
66 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
67
68 const size_t nsizes = 8;
69 sizevec_t sizes[nsizes];
70 calc_1D_array_size_descriptors(sizes, nsizes);
71
72 return test_images_write_common( device, context, queue, common_formats,
73 nformats, targets, ntargets, sizes, nsizes );
74 }
75
test_images_1Darray_getinfo(cl_device_id device,cl_context context,cl_command_queue queue,int)76 int test_images_1Darray_getinfo( cl_device_id device, cl_context context,
77 cl_command_queue queue, int )
78 {
79 size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
80
81 GLenum targets[] = { GL_TEXTURE_1D_ARRAY };
82 size_t ntargets = sizeof(targets) / sizeof(targets[0]);
83
84 const size_t nsizes = 8;
85 sizevec_t sizes[nsizes];
86 calc_1D_array_size_descriptors(sizes, nsizes);
87
88 return test_images_get_info_common(device, context, queue, common_formats,
89 nformats, targets, ntargets, sizes, nsizes);
90 }