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1 //
2 // Copyright (c) 2017 The Khronos Group Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //    http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 #include "common.h"
17 #include "testBase.h"
18 
19 #if defined( __APPLE__ )
20     #include <OpenGL/glu.h>
21 #else
22     #include <GL/glu.h>
23     #include <CL/cl_gl.h>
24 #endif
25 
26 #include <algorithm>
27 
28 using namespace std;
29 
calc_2D_multisample_size_descriptors(sizevec_t * sizes,size_t nsizes)30 void calc_2D_multisample_size_descriptors(sizevec_t* sizes, size_t nsizes)
31 {
32   // Need to limit texture size according to GL device properties
33   GLint maxTextureSize = 4096;
34   glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
35 
36   RandomSeed seed( gRandomSeed );
37 
38   // Generate some random sizes (within reasonable ranges)
39   for (size_t i = 0; i < nsizes; i++) {
40     sizes[i].width  = random_in_range( 2, min(maxTextureSize, 1<<(i+4)), seed );
41     sizes[i].height = random_in_range( 2, min(maxTextureSize, 1<<(i+4)), seed );
42     sizes[i].depth  = 1;
43   }
44 }
45 
calc_2D_array_multisample_size_descriptors(sizevec_t * sizes,size_t nsizes)46 void calc_2D_array_multisample_size_descriptors(sizevec_t* sizes, size_t nsizes)
47 {
48   // Need to limit array size according to GL device properties
49   GLint maxTextureLayers = 16, maxTextureSize = 4096;
50   glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers);
51   glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
52 
53   RandomSeed seed( gRandomSeed );
54 
55   // Generate some random sizes (within reasonable ranges)
56   for (size_t i = 0; i < nsizes; i++) {
57     sizes[i].width  = random_in_range( 2, min(maxTextureSize, 1<<(i+4)), seed );
58     sizes[i].height = random_in_range( 2, min(maxTextureSize, 1<<(i+4)), seed );
59     sizes[i].depth  = random_in_range( 2, min(maxTextureLayers, 1<<(i+4)), seed );
60   }
61 }
62 
test_images_read_2D_multisample(cl_device_id device,cl_context context,cl_command_queue queue,int numElements)63 int test_images_read_2D_multisample( cl_device_id device, cl_context context,
64   cl_command_queue queue, int numElements )
65 {
66   if (!is_extension_available(device, "cl_khr_gl_msaa_sharing")) {
67     log_info("Test not run because 'cl_khr_gl_msaa_sharing' extension is not supported by the tested device\n");
68     return 0;
69   }
70 
71   glEnable(GL_MULTISAMPLE);
72 
73   const size_t nsizes = 8;
74   sizevec_t sizes[nsizes];
75   calc_2D_multisample_size_descriptors(sizes, nsizes);
76 
77   size_t nformats;
78 
79   GLenum targets[] = { GL_TEXTURE_2D_MULTISAMPLE };
80   size_t ntargets = sizeof(targets) / sizeof(targets[0]);
81 
82   nformats = sizeof(common_formats) / sizeof(common_formats[0]);
83   int ret_common = test_images_read_common(device, context, queue, common_formats, nformats, targets, ntargets, sizes, nsizes);
84 
85   nformats = sizeof(depth_formats) / sizeof(depth_formats[0]);
86   int ret_depth = test_images_read_common(device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes);
87 
88   return (ret_common) ? ret_common : ret_depth;
89 }
90 
test_images_read_2Darray_multisample(cl_device_id device,cl_context context,cl_command_queue queue,int)91 int test_images_read_2Darray_multisample( cl_device_id device, cl_context context,
92                              cl_command_queue queue, int )
93 {
94   if (!is_extension_available(device, "cl_khr_gl_msaa_sharing")) {
95     log_info("Test not run because 'cl_khr_gl_msaa_sharing' extension is not supported by the tested device\n");
96     return 0;
97   }
98 
99   glEnable(GL_MULTISAMPLE);
100 
101   const size_t nsizes = 4;
102   sizevec_t sizes[nsizes];
103   calc_2D_array_multisample_size_descriptors(sizes, nsizes);
104 
105   size_t nformats;
106 
107   GLenum targets[] = { GL_TEXTURE_2D_MULTISAMPLE_ARRAY };
108   size_t ntargets = sizeof(targets) / sizeof(targets[0]);
109 
110   nformats = sizeof(common_formats) / sizeof(common_formats[0]);
111   int ret_common = test_images_read_common(device, context, queue, common_formats, nformats, targets, ntargets, sizes, nsizes);
112 
113   nformats = sizeof(depth_formats) / sizeof(depth_formats[0]);
114   int ret_depth = test_images_read_common(device, context, queue, depth_formats, nformats, targets, ntargets, sizes, nsizes);
115 
116   return (ret_common) ? ret_common : ret_depth;
117 }
118 
119