1 /* 2 * Copyright © 2020 Valve Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 */ 24 #include "helpers.h" 25 #include "test_isel-spirv.h" 26 27 using namespace aco; 28 29 BEGIN_TEST(isel.interp.simple) 30 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, 31 layout(location = 0) in vec4 in_color; 32 layout(location = 0) out vec4 out_color; 33 void main() { 34 out_color = in_color; 35 } 36 ); 37 QoShaderModuleCreateInfo fs = qoShaderModuleCreateInfoGLSL(FRAGMENT, 38 layout(location = 0) in vec4 in_color; 39 layout(location = 0) out vec4 out_color; 40 void main() { 41 //>> v1: %a_tmp = v_interp_p1_f32 %bx, %pm:m0 attr0.w 42 //! v1: %a = v_interp_p2_f32 %by, %pm:m0, %a_tmp attr0.w 43 //! v1: %b_tmp = v_interp_p1_f32 %bx, %pm:m0 attr0.z 44 //! v1: %b = v_interp_p2_f32 %by, %pm:m0, %b_tmp attr0.z 45 //! v1: %g_tmp = v_interp_p1_f32 %bx, %pm:m0 attr0.y 46 //! v1: %g = v_interp_p2_f32 %by, %pm:m0, %g_tmp attr0.y 47 //! v1: %r_tmp = v_interp_p1_f32 %bx, %pm:m0 attr0.x 48 //! v1: %r = v_interp_p2_f32 %by, %pm:m0, %r_tmp attr0.x 49 //! exp %r, %g, %b, %a mrt0 50 out_color = in_color; 51 } 52 ); 53 54 PipelineBuilder bld(get_vk_device(GFX9)); 55 bld.add_vsfs(vs, fs); 56 bld.print_ir(VK_SHADER_STAGE_FRAGMENT_BIT, "ACO IR"); 57 END_TEST 58 59 BEGIN_TEST(isel.compute.simple) 60 for (unsigned i = GFX7; i <= GFX8; i++) { 61 if (!set_variant((chip_class)i)) 62 continue; 63 64 QoShaderModuleCreateInfo cs = qoShaderModuleCreateInfoGLSL(COMPUTE, 65 layout(local_size_x=1) in; 66 layout(binding=0) buffer Buf { 67 uint res; 68 }; 69 void main() { 70 //~gfx7>> v1: %data = p_parallelcopy 42 71 //~gfx7>> buffer_store_dword %_, v1: undef, 0, %data disable_wqm storage:buffer semantics: scope:invocation 72 //~gfx8>> s1: %data = p_parallelcopy 42 73 //~gfx8>> s_buffer_store_dword %_, 0, %data storage:buffer semantics: scope:invocation 74 res = 42; 75 } 76 ); 77 78 PipelineBuilder bld(get_vk_device((chip_class)i)); 79 bld.add_cs(cs); 80 bld.print_ir(VK_SHADER_STAGE_COMPUTE_BIT, "ACO IR", true); 81 } 82 END_TEST 83