• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1// automatically generated by the FlatBuffers compiler, do not modify
2
3/**
4 * @enum {number}
5 */
6export enum Character{
7  NONE= 0,
8  MuLan= 1,
9  Rapunzel= 2,
10  Belle= 3,
11  BookFan= 4,
12  Other= 5,
13  Unused= 6
14};
15
16/**
17 * @constructor
18 */
19export class Attacker {
20  bb: flatbuffers.ByteBuffer|null = null;
21
22  bb_pos:number = 0;
23/**
24 * @param number i
25 * @param flatbuffers.ByteBuffer bb
26 * @returns Attacker
27 */
28__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
29  this.bb_pos = i;
30  this.bb = bb;
31  return this;
32};
33
34/**
35 * @param flatbuffers.ByteBuffer bb
36 * @param Attacker= obj
37 * @returns Attacker
38 */
39static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
40  return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
41};
42
43/**
44 * @param flatbuffers.ByteBuffer bb
45 * @param Attacker= obj
46 * @returns Attacker
47 */
48static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
49  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
50  return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
51};
52
53/**
54 * @returns number
55 */
56swordAttackDamage():number {
57  var offset = this.bb!.__offset(this.bb_pos, 4);
58  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
59};
60
61/**
62 * @param number value
63 * @returns boolean
64 */
65mutate_sword_attack_damage(value:number):boolean {
66  var offset = this.bb!.__offset(this.bb_pos, 4);
67
68  if (offset === 0) {
69    return false;
70  }
71
72  this.bb!.writeInt32(this.bb_pos + offset, value);
73  return true;
74};
75
76/**
77 * @param flatbuffers.Builder builder
78 */
79static startAttacker(builder:flatbuffers.Builder) {
80  builder.startObject(1);
81};
82
83/**
84 * @param flatbuffers.Builder builder
85 * @param number swordAttackDamage
86 */
87static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
88  builder.addFieldInt32(0, swordAttackDamage, 0);
89};
90
91/**
92 * @param flatbuffers.Builder builder
93 * @returns flatbuffers.Offset
94 */
95static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
96  var offset = builder.endObject();
97  return offset;
98};
99
100static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
101  Attacker.startAttacker(builder);
102  Attacker.addSwordAttackDamage(builder, swordAttackDamage);
103  return Attacker.endAttacker(builder);
104}
105}
106/**
107 * @constructor
108 */
109export class Rapunzel {
110  bb: flatbuffers.ByteBuffer|null = null;
111
112  bb_pos:number = 0;
113/**
114 * @param number i
115 * @param flatbuffers.ByteBuffer bb
116 * @returns Rapunzel
117 */
118__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
119  this.bb_pos = i;
120  this.bb = bb;
121  return this;
122};
123
124/**
125 * @returns number
126 */
127hairLength():number {
128  return this.bb!.readInt32(this.bb_pos);
129};
130
131/**
132 * @param number value
133 * @returns boolean
134 */
135mutate_hair_length(value:number):boolean {
136  var offset = this.bb!.__offset(this.bb_pos, 0);
137
138  if (offset === 0) {
139    return false;
140  }
141
142  this.bb!.writeInt32(this.bb_pos + offset, value);
143  return true;
144};
145
146/**
147 * @param flatbuffers.Builder builder
148 * @param number hair_length
149 * @returns flatbuffers.Offset
150 */
151static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
152  builder.prep(4, 4);
153  builder.writeInt32(hair_length);
154  return builder.offset();
155};
156
157}
158/**
159 * @constructor
160 */
161export class BookReader {
162  bb: flatbuffers.ByteBuffer|null = null;
163
164  bb_pos:number = 0;
165/**
166 * @param number i
167 * @param flatbuffers.ByteBuffer bb
168 * @returns BookReader
169 */
170__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
171  this.bb_pos = i;
172  this.bb = bb;
173  return this;
174};
175
176/**
177 * @returns number
178 */
179booksRead():number {
180  return this.bb!.readInt32(this.bb_pos);
181};
182
183/**
184 * @param number value
185 * @returns boolean
186 */
187mutate_books_read(value:number):boolean {
188  var offset = this.bb!.__offset(this.bb_pos, 0);
189
190  if (offset === 0) {
191    return false;
192  }
193
194  this.bb!.writeInt32(this.bb_pos + offset, value);
195  return true;
196};
197
198/**
199 * @param flatbuffers.Builder builder
200 * @param number books_read
201 * @returns flatbuffers.Offset
202 */
203static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
204  builder.prep(4, 4);
205  builder.writeInt32(books_read);
206  return builder.offset();
207};
208
209}
210/**
211 * @constructor
212 */
213export class Movie {
214  bb: flatbuffers.ByteBuffer|null = null;
215
216  bb_pos:number = 0;
217/**
218 * @param number i
219 * @param flatbuffers.ByteBuffer bb
220 * @returns Movie
221 */
222__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
223  this.bb_pos = i;
224  this.bb = bb;
225  return this;
226};
227
228/**
229 * @param flatbuffers.ByteBuffer bb
230 * @param Movie= obj
231 * @returns Movie
232 */
233static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
234  return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
235};
236
237/**
238 * @param flatbuffers.ByteBuffer bb
239 * @param Movie= obj
240 * @returns Movie
241 */
242static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
243  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
244  return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
245};
246
247/**
248 * @param flatbuffers.ByteBuffer bb
249 * @returns boolean
250 */
251static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
252  return bb.__has_identifier('MOVI');
253};
254
255/**
256 * @returns Character
257 */
258mainCharacterType():Character {
259  var offset = this.bb!.__offset(this.bb_pos, 4);
260  return offset ? /**  */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;
261};
262
263/**
264 * @param flatbuffers.Table obj
265 * @returns ?flatbuffers.Table
266 */
267mainCharacter<T extends flatbuffers.Table>(obj:T):T|null {
268  var offset = this.bb!.__offset(this.bb_pos, 6);
269  return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
270};
271
272/**
273 * @param number index
274 * @returns Character
275 */
276charactersType(index: number):Character|null {
277  var offset = this.bb!.__offset(this.bb_pos, 8);
278  return offset ? /**  */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /**  */ (0);
279};
280
281/**
282 * @returns number
283 */
284charactersTypeLength():number {
285  var offset = this.bb!.__offset(this.bb_pos, 8);
286  return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
287};
288
289/**
290 * @returns Uint8Array
291 */
292charactersTypeArray():Uint8Array|null {
293  var offset = this.bb!.__offset(this.bb_pos, 8);
294  return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
295};
296
297/**
298 * @param number index
299 * @param flatbuffers.Table= obj
300 * @returns ?flatbuffers.Table
301 */
302characters<T extends flatbuffers.Table>(index: number, obj:T):T|null {
303  var offset = this.bb!.__offset(this.bb_pos, 10);
304  return offset ? this.bb!.__union(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
305};
306
307/**
308 * @returns number
309 */
310charactersLength():number {
311  var offset = this.bb!.__offset(this.bb_pos, 10);
312  return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
313};
314
315/**
316 * @param flatbuffers.Builder builder
317 */
318static startMovie(builder:flatbuffers.Builder) {
319  builder.startObject(4);
320};
321
322/**
323 * @param flatbuffers.Builder builder
324 * @param Character mainCharacterType
325 */
326static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
327  builder.addFieldInt8(0, mainCharacterType, Character.NONE);
328};
329
330/**
331 * @param flatbuffers.Builder builder
332 * @param flatbuffers.Offset mainCharacterOffset
333 */
334static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
335  builder.addFieldOffset(1, mainCharacterOffset, 0);
336};
337
338/**
339 * @param flatbuffers.Builder builder
340 * @param flatbuffers.Offset charactersTypeOffset
341 */
342static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
343  builder.addFieldOffset(2, charactersTypeOffset, 0);
344};
345
346/**
347 * @param flatbuffers.Builder builder
348 * @param Array.<Character> data
349 * @returns flatbuffers.Offset
350 */
351static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
352  builder.startVector(1, data.length, 1);
353  for (var i = data.length - 1; i >= 0; i--) {
354    builder.addInt8(data[i]);
355  }
356  return builder.endVector();
357};
358
359/**
360 * @param flatbuffers.Builder builder
361 * @param number numElems
362 */
363static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
364  builder.startVector(1, numElems, 1);
365};
366
367/**
368 * @param flatbuffers.Builder builder
369 * @param flatbuffers.Offset charactersOffset
370 */
371static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
372  builder.addFieldOffset(3, charactersOffset, 0);
373};
374
375/**
376 * @param flatbuffers.Builder builder
377 * @param Array.<flatbuffers.Offset> data
378 * @returns flatbuffers.Offset
379 */
380static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
381  builder.startVector(4, data.length, 4);
382  for (var i = data.length - 1; i >= 0; i--) {
383    builder.addOffset(data[i]);
384  }
385  return builder.endVector();
386};
387
388/**
389 * @param flatbuffers.Builder builder
390 * @param number numElems
391 */
392static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
393  builder.startVector(4, numElems, 4);
394};
395
396/**
397 * @param flatbuffers.Builder builder
398 * @returns flatbuffers.Offset
399 */
400static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
401  var offset = builder.endObject();
402  return offset;
403};
404
405/**
406 * @param flatbuffers.Builder builder
407 * @param flatbuffers.Offset offset
408 */
409static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
410  builder.finish(offset, 'MOVI');
411};
412
413/**
414 * @param flatbuffers.Builder builder
415 * @param flatbuffers.Offset offset
416 */
417static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
418  builder.finish(offset, 'MOVI', true);
419};
420
421static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
422  Movie.startMovie(builder);
423  Movie.addMainCharacterType(builder, mainCharacterType);
424  Movie.addMainCharacter(builder, mainCharacterOffset);
425  Movie.addCharactersType(builder, charactersTypeOffset);
426  Movie.addCharacters(builder, charactersOffset);
427  return Movie.endMovie(builder);
428}
429}
430