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1 /*
2  * Copyright © 2016 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16  * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17  * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  */
26 
27 #include "u_queue.h"
28 
29 #include "c11/threads.h"
30 
31 #include "util/os_time.h"
32 #include "util/u_string.h"
33 #include "util/u_thread.h"
34 #include "u_process.h"
35 
36 #if defined(__linux__)
37 #include <sys/time.h>
38 #include <sys/resource.h>
39 #include <sys/syscall.h>
40 #endif
41 
42 
43 /* Define 256MB */
44 #define S_256MB (256 * 1024 * 1024)
45 
46 static void
47 util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads,
48                         bool finish_locked);
49 
50 /****************************************************************************
51  * Wait for all queues to assert idle when exit() is called.
52  *
53  * Otherwise, C++ static variable destructors can be called while threads
54  * are using the static variables.
55  */
56 
57 static once_flag atexit_once_flag = ONCE_FLAG_INIT;
58 static struct list_head queue_list;
59 static mtx_t exit_mutex = _MTX_INITIALIZER_NP;
60 
61 static void
atexit_handler(void)62 atexit_handler(void)
63 {
64    struct util_queue *iter;
65 
66    mtx_lock(&exit_mutex);
67    /* Wait for all queues to assert idle. */
68    LIST_FOR_EACH_ENTRY(iter, &queue_list, head) {
69       util_queue_kill_threads(iter, 0, false);
70    }
71    mtx_unlock(&exit_mutex);
72 }
73 
74 static void
global_init(void)75 global_init(void)
76 {
77    list_inithead(&queue_list);
78    atexit(atexit_handler);
79 }
80 
81 static void
add_to_atexit_list(struct util_queue * queue)82 add_to_atexit_list(struct util_queue *queue)
83 {
84    call_once(&atexit_once_flag, global_init);
85 
86    mtx_lock(&exit_mutex);
87    list_add(&queue->head, &queue_list);
88    mtx_unlock(&exit_mutex);
89 }
90 
91 static void
remove_from_atexit_list(struct util_queue * queue)92 remove_from_atexit_list(struct util_queue *queue)
93 {
94    struct util_queue *iter, *tmp;
95 
96    mtx_lock(&exit_mutex);
97    LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &queue_list, head) {
98       if (iter == queue) {
99          list_del(&iter->head);
100          break;
101       }
102    }
103    mtx_unlock(&exit_mutex);
104 }
105 
106 /****************************************************************************
107  * util_queue_fence
108  */
109 
110 #ifdef UTIL_QUEUE_FENCE_FUTEX
111 static bool
do_futex_fence_wait(struct util_queue_fence * fence,bool timeout,int64_t abs_timeout)112 do_futex_fence_wait(struct util_queue_fence *fence,
113                     bool timeout, int64_t abs_timeout)
114 {
115    uint32_t v = fence->val;
116    struct timespec ts;
117    ts.tv_sec = abs_timeout / (1000*1000*1000);
118    ts.tv_nsec = abs_timeout % (1000*1000*1000);
119 
120    while (v != 0) {
121       if (v != 2) {
122          v = p_atomic_cmpxchg(&fence->val, 1, 2);
123          if (v == 0)
124             return true;
125       }
126 
127       int r = futex_wait(&fence->val, 2, timeout ? &ts : NULL);
128       if (timeout && r < 0) {
129          if (errno == ETIMEDOUT)
130             return false;
131       }
132 
133       v = fence->val;
134    }
135 
136    return true;
137 }
138 
139 void
_util_queue_fence_wait(struct util_queue_fence * fence)140 _util_queue_fence_wait(struct util_queue_fence *fence)
141 {
142    do_futex_fence_wait(fence, false, 0);
143 }
144 
145 bool
_util_queue_fence_wait_timeout(struct util_queue_fence * fence,int64_t abs_timeout)146 _util_queue_fence_wait_timeout(struct util_queue_fence *fence,
147                                int64_t abs_timeout)
148 {
149    return do_futex_fence_wait(fence, true, abs_timeout);
150 }
151 
152 #endif
153 
154 #ifdef UTIL_QUEUE_FENCE_STANDARD
155 void
util_queue_fence_signal(struct util_queue_fence * fence)156 util_queue_fence_signal(struct util_queue_fence *fence)
157 {
158    mtx_lock(&fence->mutex);
159    fence->signalled = true;
160    cnd_broadcast(&fence->cond);
161    mtx_unlock(&fence->mutex);
162 }
163 
164 void
_util_queue_fence_wait(struct util_queue_fence * fence)165 _util_queue_fence_wait(struct util_queue_fence *fence)
166 {
167    mtx_lock(&fence->mutex);
168    while (!fence->signalled)
169       cnd_wait(&fence->cond, &fence->mutex);
170    mtx_unlock(&fence->mutex);
171 }
172 
173 bool
_util_queue_fence_wait_timeout(struct util_queue_fence * fence,int64_t abs_timeout)174 _util_queue_fence_wait_timeout(struct util_queue_fence *fence,
175                                int64_t abs_timeout)
176 {
177    /* This terrible hack is made necessary by the fact that we really want an
178     * internal interface consistent with os_time_*, but cnd_timedwait is spec'd
179     * to be relative to the TIME_UTC clock.
180     */
181    int64_t rel = abs_timeout - os_time_get_nano();
182 
183    if (rel > 0) {
184       struct timespec ts;
185 
186 #ifdef HAVE_TIMESPEC_GET
187       timespec_get(&ts, TIME_UTC);
188 #else
189       clock_gettime(CLOCK_REALTIME, &ts);
190 #endif
191 
192       ts.tv_sec += abs_timeout / (1000*1000*1000);
193       ts.tv_nsec += abs_timeout % (1000*1000*1000);
194       if (ts.tv_nsec >= (1000*1000*1000)) {
195          ts.tv_sec++;
196          ts.tv_nsec -= (1000*1000*1000);
197       }
198 
199       mtx_lock(&fence->mutex);
200       while (!fence->signalled) {
201          if (cnd_timedwait(&fence->cond, &fence->mutex, &ts) != thrd_success)
202             break;
203       }
204       mtx_unlock(&fence->mutex);
205    }
206 
207    return fence->signalled;
208 }
209 
210 void
util_queue_fence_init(struct util_queue_fence * fence)211 util_queue_fence_init(struct util_queue_fence *fence)
212 {
213    memset(fence, 0, sizeof(*fence));
214    (void) mtx_init(&fence->mutex, mtx_plain);
215    cnd_init(&fence->cond);
216    fence->signalled = true;
217 }
218 
219 void
util_queue_fence_destroy(struct util_queue_fence * fence)220 util_queue_fence_destroy(struct util_queue_fence *fence)
221 {
222    assert(fence->signalled);
223 
224    /* Ensure that another thread is not in the middle of
225     * util_queue_fence_signal (having set the fence to signalled but still
226     * holding the fence mutex).
227     *
228     * A common contract between threads is that as soon as a fence is signalled
229     * by thread A, thread B is allowed to destroy it. Since
230     * util_queue_fence_is_signalled does not lock the fence mutex (for
231     * performance reasons), we must do so here.
232     */
233    mtx_lock(&fence->mutex);
234    mtx_unlock(&fence->mutex);
235 
236    cnd_destroy(&fence->cond);
237    mtx_destroy(&fence->mutex);
238 }
239 #endif
240 
241 /****************************************************************************
242  * util_queue implementation
243  */
244 
245 struct thread_input {
246    struct util_queue *queue;
247    int thread_index;
248 };
249 
250 static int
util_queue_thread_func(void * input)251 util_queue_thread_func(void *input)
252 {
253    struct util_queue *queue = ((struct thread_input*)input)->queue;
254    int thread_index = ((struct thread_input*)input)->thread_index;
255 
256    free(input);
257 
258    if (queue->flags & UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY) {
259       /* Don't inherit the thread affinity from the parent thread.
260        * Set the full mask.
261        */
262       uint32_t mask[UTIL_MAX_CPUS / 32];
263 
264       memset(mask, 0xff, sizeof(mask));
265       util_set_current_thread_affinity(mask, NULL, UTIL_MAX_CPUS);
266    }
267 
268 #if defined(__linux__)
269    if (queue->flags & UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY) {
270       /* The nice() function can only set a maximum of 19. */
271       setpriority(PRIO_PROCESS, syscall(SYS_gettid), 19);
272    }
273 #endif
274 
275    if (strlen(queue->name) > 0) {
276       char name[16];
277       snprintf(name, sizeof(name), "%s%i", queue->name, thread_index);
278       u_thread_setname(name);
279    }
280 
281    while (1) {
282       struct util_queue_job job;
283 
284       mtx_lock(&queue->lock);
285       assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
286 
287       /* wait if the queue is empty */
288       while (thread_index < queue->num_threads && queue->num_queued == 0)
289          cnd_wait(&queue->has_queued_cond, &queue->lock);
290 
291       /* only kill threads that are above "num_threads" */
292       if (thread_index >= queue->num_threads) {
293          mtx_unlock(&queue->lock);
294          break;
295       }
296 
297       job = queue->jobs[queue->read_idx];
298       memset(&queue->jobs[queue->read_idx], 0, sizeof(struct util_queue_job));
299       queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
300 
301       queue->num_queued--;
302       cnd_signal(&queue->has_space_cond);
303       if (job.job)
304          queue->total_jobs_size -= job.job_size;
305       mtx_unlock(&queue->lock);
306 
307       if (job.job) {
308          job.execute(job.job, thread_index);
309          util_queue_fence_signal(job.fence);
310          if (job.cleanup)
311             job.cleanup(job.job, thread_index);
312       }
313    }
314 
315    /* signal remaining jobs if all threads are being terminated */
316    mtx_lock(&queue->lock);
317    if (queue->num_threads == 0) {
318       for (unsigned i = queue->read_idx; i != queue->write_idx;
319            i = (i + 1) % queue->max_jobs) {
320          if (queue->jobs[i].job) {
321             util_queue_fence_signal(queue->jobs[i].fence);
322             queue->jobs[i].job = NULL;
323          }
324       }
325       queue->read_idx = queue->write_idx;
326       queue->num_queued = 0;
327    }
328    mtx_unlock(&queue->lock);
329    return 0;
330 }
331 
332 static bool
util_queue_create_thread(struct util_queue * queue,unsigned index)333 util_queue_create_thread(struct util_queue *queue, unsigned index)
334 {
335    struct thread_input *input =
336       (struct thread_input *) malloc(sizeof(struct thread_input));
337    input->queue = queue;
338    input->thread_index = index;
339 
340    queue->threads[index] = u_thread_create(util_queue_thread_func, input);
341 
342    if (!queue->threads[index]) {
343       free(input);
344       return false;
345    }
346 
347    if (queue->flags & UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY) {
348 #if defined(__linux__) && defined(SCHED_BATCH)
349       struct sched_param sched_param = {0};
350 
351       /* The nice() function can only set a maximum of 19.
352        * SCHED_BATCH gives the scheduler a hint that this is a latency
353        * insensitive thread.
354        *
355        * Note that Linux only allows decreasing the priority. The original
356        * priority can't be restored.
357        */
358       pthread_setschedparam(queue->threads[index], SCHED_BATCH, &sched_param);
359 #endif
360    }
361    return true;
362 }
363 
364 void
util_queue_adjust_num_threads(struct util_queue * queue,unsigned num_threads)365 util_queue_adjust_num_threads(struct util_queue *queue, unsigned num_threads)
366 {
367    num_threads = MIN2(num_threads, queue->max_threads);
368    num_threads = MAX2(num_threads, 1);
369 
370    mtx_lock(&queue->finish_lock);
371    unsigned old_num_threads = queue->num_threads;
372 
373    if (num_threads == old_num_threads) {
374       mtx_unlock(&queue->finish_lock);
375       return;
376    }
377 
378    if (num_threads < old_num_threads) {
379       util_queue_kill_threads(queue, num_threads, true);
380       mtx_unlock(&queue->finish_lock);
381       return;
382    }
383 
384    /* Create threads.
385     *
386     * We need to update num_threads first, because threads terminate
387     * when thread_index < num_threads.
388     */
389    queue->num_threads = num_threads;
390    for (unsigned i = old_num_threads; i < num_threads; i++) {
391       if (!util_queue_create_thread(queue, i))
392          break;
393    }
394    mtx_unlock(&queue->finish_lock);
395 }
396 
397 bool
util_queue_init(struct util_queue * queue,const char * name,unsigned max_jobs,unsigned num_threads,unsigned flags)398 util_queue_init(struct util_queue *queue,
399                 const char *name,
400                 unsigned max_jobs,
401                 unsigned num_threads,
402                 unsigned flags)
403 {
404    unsigned i;
405 
406    /* Form the thread name from process_name and name, limited to 13
407     * characters. Characters 14-15 are reserved for the thread number.
408     * Character 16 should be 0. Final form: "process:name12"
409     *
410     * If name is too long, it's truncated. If any space is left, the process
411     * name fills it.
412     */
413    const char *process_name = util_get_process_name();
414    int process_len = process_name ? strlen(process_name) : 0;
415    int name_len = strlen(name);
416    const int max_chars = sizeof(queue->name) - 1;
417 
418    name_len = MIN2(name_len, max_chars);
419 
420    /* See if there is any space left for the process name, reserve 1 for
421     * the colon. */
422    process_len = MIN2(process_len, max_chars - name_len - 1);
423    process_len = MAX2(process_len, 0);
424 
425    memset(queue, 0, sizeof(*queue));
426 
427    if (process_len) {
428       snprintf(queue->name, sizeof(queue->name), "%.*s:%s",
429                process_len, process_name, name);
430    } else {
431       snprintf(queue->name, sizeof(queue->name), "%s", name);
432    }
433 
434    queue->flags = flags;
435    queue->max_threads = num_threads;
436    queue->num_threads = num_threads;
437    queue->max_jobs = max_jobs;
438 
439    queue->jobs = (struct util_queue_job*)
440                  calloc(max_jobs, sizeof(struct util_queue_job));
441    if (!queue->jobs)
442       goto fail;
443 
444    (void) mtx_init(&queue->lock, mtx_plain);
445    (void) mtx_init(&queue->finish_lock, mtx_plain);
446 
447    queue->num_queued = 0;
448    cnd_init(&queue->has_queued_cond);
449    cnd_init(&queue->has_space_cond);
450 
451    queue->threads = (thrd_t*) calloc(num_threads, sizeof(thrd_t));
452    if (!queue->threads)
453       goto fail;
454 
455    /* start threads */
456    for (i = 0; i < num_threads; i++) {
457       if (!util_queue_create_thread(queue, i)) {
458          if (i == 0) {
459             /* no threads created, fail */
460             goto fail;
461          } else {
462             /* at least one thread created, so use it */
463             queue->num_threads = i;
464             break;
465          }
466       }
467    }
468 
469    add_to_atexit_list(queue);
470    return true;
471 
472 fail:
473    free(queue->threads);
474 
475    if (queue->jobs) {
476       cnd_destroy(&queue->has_space_cond);
477       cnd_destroy(&queue->has_queued_cond);
478       mtx_destroy(&queue->lock);
479       free(queue->jobs);
480    }
481    /* also util_queue_is_initialized can be used to check for success */
482    memset(queue, 0, sizeof(*queue));
483    return false;
484 }
485 
486 static void
util_queue_kill_threads(struct util_queue * queue,unsigned keep_num_threads,bool finish_locked)487 util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads,
488                         bool finish_locked)
489 {
490    unsigned i;
491 
492    /* Signal all threads to terminate. */
493    if (!finish_locked)
494       mtx_lock(&queue->finish_lock);
495 
496    if (keep_num_threads >= queue->num_threads) {
497       mtx_unlock(&queue->finish_lock);
498       return;
499    }
500 
501    mtx_lock(&queue->lock);
502    unsigned old_num_threads = queue->num_threads;
503    /* Setting num_threads is what causes the threads to terminate.
504     * Then cnd_broadcast wakes them up and they will exit their function.
505     */
506    queue->num_threads = keep_num_threads;
507    cnd_broadcast(&queue->has_queued_cond);
508    mtx_unlock(&queue->lock);
509 
510    for (i = keep_num_threads; i < old_num_threads; i++)
511       thrd_join(queue->threads[i], NULL);
512 
513    if (!finish_locked)
514       mtx_unlock(&queue->finish_lock);
515 }
516 
517 void
util_queue_destroy(struct util_queue * queue)518 util_queue_destroy(struct util_queue *queue)
519 {
520    util_queue_kill_threads(queue, 0, false);
521    remove_from_atexit_list(queue);
522 
523    cnd_destroy(&queue->has_space_cond);
524    cnd_destroy(&queue->has_queued_cond);
525    mtx_destroy(&queue->finish_lock);
526    mtx_destroy(&queue->lock);
527    free(queue->jobs);
528    free(queue->threads);
529 }
530 
531 void
util_queue_add_job(struct util_queue * queue,void * job,struct util_queue_fence * fence,util_queue_execute_func execute,util_queue_execute_func cleanup,const size_t job_size)532 util_queue_add_job(struct util_queue *queue,
533                    void *job,
534                    struct util_queue_fence *fence,
535                    util_queue_execute_func execute,
536                    util_queue_execute_func cleanup,
537                    const size_t job_size)
538 {
539    struct util_queue_job *ptr;
540 
541    mtx_lock(&queue->lock);
542    if (queue->num_threads == 0) {
543       mtx_unlock(&queue->lock);
544       /* well no good option here, but any leaks will be
545        * short-lived as things are shutting down..
546        */
547       return;
548    }
549 
550    util_queue_fence_reset(fence);
551 
552    assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
553 
554    if (queue->num_queued == queue->max_jobs) {
555       if (queue->flags & UTIL_QUEUE_INIT_RESIZE_IF_FULL &&
556           queue->total_jobs_size + job_size < S_256MB) {
557          /* If the queue is full, make it larger to avoid waiting for a free
558           * slot.
559           */
560          unsigned new_max_jobs = queue->max_jobs + 8;
561          struct util_queue_job *jobs =
562             (struct util_queue_job*)calloc(new_max_jobs,
563                                            sizeof(struct util_queue_job));
564          assert(jobs);
565 
566          /* Copy all queued jobs into the new list. */
567          unsigned num_jobs = 0;
568          unsigned i = queue->read_idx;
569 
570          do {
571             jobs[num_jobs++] = queue->jobs[i];
572             i = (i + 1) % queue->max_jobs;
573          } while (i != queue->write_idx);
574 
575          assert(num_jobs == queue->num_queued);
576 
577          free(queue->jobs);
578          queue->jobs = jobs;
579          queue->read_idx = 0;
580          queue->write_idx = num_jobs;
581          queue->max_jobs = new_max_jobs;
582       } else {
583          /* Wait until there is a free slot. */
584          while (queue->num_queued == queue->max_jobs)
585             cnd_wait(&queue->has_space_cond, &queue->lock);
586       }
587    }
588 
589    ptr = &queue->jobs[queue->write_idx];
590    assert(ptr->job == NULL);
591    ptr->job = job;
592    ptr->fence = fence;
593    ptr->execute = execute;
594    ptr->cleanup = cleanup;
595    ptr->job_size = job_size;
596 
597    queue->write_idx = (queue->write_idx + 1) % queue->max_jobs;
598    queue->total_jobs_size += ptr->job_size;
599 
600    queue->num_queued++;
601    cnd_signal(&queue->has_queued_cond);
602    mtx_unlock(&queue->lock);
603 }
604 
605 /**
606  * Remove a queued job. If the job hasn't started execution, it's removed from
607  * the queue. If the job has started execution, the function waits for it to
608  * complete.
609  *
610  * In all cases, the fence is signalled when the function returns.
611  *
612  * The function can be used when destroying an object associated with the job
613  * when you don't care about the job completion state.
614  */
615 void
util_queue_drop_job(struct util_queue * queue,struct util_queue_fence * fence)616 util_queue_drop_job(struct util_queue *queue, struct util_queue_fence *fence)
617 {
618    bool removed = false;
619 
620    if (util_queue_fence_is_signalled(fence))
621       return;
622 
623    mtx_lock(&queue->lock);
624    for (unsigned i = queue->read_idx; i != queue->write_idx;
625         i = (i + 1) % queue->max_jobs) {
626       if (queue->jobs[i].fence == fence) {
627          if (queue->jobs[i].cleanup)
628             queue->jobs[i].cleanup(queue->jobs[i].job, -1);
629 
630          /* Just clear it. The threads will treat as a no-op job. */
631          memset(&queue->jobs[i], 0, sizeof(queue->jobs[i]));
632          removed = true;
633          break;
634       }
635    }
636    mtx_unlock(&queue->lock);
637 
638    if (removed)
639       util_queue_fence_signal(fence);
640    else
641       util_queue_fence_wait(fence);
642 }
643 
644 static void
util_queue_finish_execute(void * data,int num_thread)645 util_queue_finish_execute(void *data, int num_thread)
646 {
647    util_barrier *barrier = data;
648    util_barrier_wait(barrier);
649 }
650 
651 /**
652  * Wait until all previously added jobs have completed.
653  */
654 void
util_queue_finish(struct util_queue * queue)655 util_queue_finish(struct util_queue *queue)
656 {
657    util_barrier barrier;
658    struct util_queue_fence *fences;
659 
660    /* If 2 threads were adding jobs for 2 different barries at the same time,
661     * a deadlock would happen, because 1 barrier requires that all threads
662     * wait for it exclusively.
663     */
664    mtx_lock(&queue->finish_lock);
665 
666    /* The number of threads can be changed to 0, e.g. by the atexit handler. */
667    if (!queue->num_threads) {
668       mtx_unlock(&queue->finish_lock);
669       return;
670    }
671 
672    fences = malloc(queue->num_threads * sizeof(*fences));
673    util_barrier_init(&barrier, queue->num_threads);
674 
675    for (unsigned i = 0; i < queue->num_threads; ++i) {
676       util_queue_fence_init(&fences[i]);
677       util_queue_add_job(queue, &barrier, &fences[i],
678                          util_queue_finish_execute, NULL, 0);
679    }
680 
681    for (unsigned i = 0; i < queue->num_threads; ++i) {
682       util_queue_fence_wait(&fences[i]);
683       util_queue_fence_destroy(&fences[i]);
684    }
685    mtx_unlock(&queue->finish_lock);
686 
687    util_barrier_destroy(&barrier);
688 
689    free(fences);
690 }
691 
692 int64_t
util_queue_get_thread_time_nano(struct util_queue * queue,unsigned thread_index)693 util_queue_get_thread_time_nano(struct util_queue *queue, unsigned thread_index)
694 {
695    /* Allow some flexibility by not raising an error. */
696    if (thread_index >= queue->num_threads)
697       return 0;
698 
699    return util_thread_get_time_nano(queue->threads[thread_index]);
700 }
701