Searched refs:NumberOfThunks (Results 1 – 1 of 1) sorted by relevance
131 size_t number_of_thunks = NumberOfThunks(); in IndexOfFirstThunkAtOrAfter()140 size_t NumberOfThunks() const { in NumberOfThunks() function in art::linker::ArmBaseRelativePatcher::ThunkData145 DCHECK_LT(index, NumberOfThunks()); in GetThunkOffset()243 number_of_thunks += data.NumberOfThunks() - data.IndexOfFirstThunkAtOrAfter(executable_offset); in GenerateThunkDebugInfo()250 if (start == data.NumberOfThunks()) { in GenerateThunkDebugInfo()255 for (size_t i = start, num = data.NumberOfThunks(); i != num; ++i) { in GenerateThunkDebugInfo()