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/art/runtime/gc/space/
Dimage_space.cc2272 ArrayRef<const BootImageLayout::ImageChunk> chunks = layout.GetChunks(); in LoadImage() local
2273 DCHECK(!chunks.empty()); in LoadImage()
2300 for (size_t i = 0, num_chunks = chunks.size(); i != num_chunks; ++i) { in LoadImage()
2301 const BootImageLayout::ImageChunk& chunk = chunks[i]; in LoadImage()