Searched refs:loop2 (Results 1 – 6 of 6) sorted by relevance
53 public long loop2() { in loop2() method in Main77 long res1 = new Main().loop2(); in main()
544 HLoopInformation* loop2 = loop2_header->GetLoopInformation(); in TEST_F() local556 EXPECT_TRUE(loop2->IsIn(*loop1)); in TEST_F()558 EXPECT_TRUE(loop3->IsIn(*loop2)); in TEST_F()563 EXPECT_EQ(helper.GetRegionToBeAdjusted(), loop2); in TEST_F()671 static HLoopInformation* FindCommonLoopCheck(HLoopInformation* loop1, HLoopInformation* loop2) { in FindCommonLoopCheck() argument672 HLoopInformation* common_loop12 = FindCommonLoop(loop1, loop2); in FindCommonLoopCheck()673 HLoopInformation* common_loop21 = FindCommonLoop(loop2, loop1); in FindCommonLoopCheck()712 HLoopInformation* loop2 = loop2_header->GetLoopInformation(); in TEST_F() local718 EXPECT_TRUE(loop2->IsIn(*loop1)); in TEST_F()720 EXPECT_TRUE(loop3->IsIn(*loop2)); in TEST_F()[all …]
1119 HLoopInformation* FindCommonLoop(HLoopInformation* loop1, HLoopInformation* loop2) { in FindCommonLoop() argument1120 if (loop1 == nullptr || loop2 == nullptr) { in FindCommonLoop()1124 if (loop1->IsIn(*loop2)) { in FindCommonLoop()1125 return loop2; in FindCommonLoop()1129 while (current != nullptr && !loop2->IsIn(*current)) { in FindCommonLoop()
547 HLoopInformation* FindCommonLoop(HLoopInformation* loop1, HLoopInformation* loop2);
127 :loop2130 # propagates conflict to loop2's phis132 if-eqz p1, :loop2
44 public static void loop2(boolean incoming) { in loop2() method in Main