Searched refs:temp_dex_register_mask_ (Results 1 – 2 of 2) sorted by relevance
251 temp_dex_register_mask_.ClearAllBits(); in CreateDexRegisterMap()272 temp_dex_register_mask_.SetBit(i); in CreateDexRegisterMap()280 if (temp_dex_register_mask_.GetNumberOfBits() != 0) { in CreateDexRegisterMap()282 dex_register_masks_.Dedup(temp_dex_register_mask_.GetRawStorage(), in CreateDexRegisterMap()283 temp_dex_register_mask_.GetNumberOfBits()); in CreateDexRegisterMap()
57 temp_dex_register_mask_(allocator, 32, true, kArenaAllocStackMapStream), in StackMapStream()149 ArenaBitVector temp_dex_register_mask_; variable