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Searched refs:unreachable_blocks_ (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dexecution_subgraph.cc37 unreachable_blocks_(
54 if (unreachable_blocks_.IsBitSet(id)) { in RemoveBlock()
62 unreachable_blocks_.SetBit(id); in RemoveBlock()
88 unreachable_blocks_.ClearAllBits(); in Prune()
232 unreachable_blocks_.SetBit(blk->GetBlockId()); in Prune()
249 if (blk == nullptr || unreachable_blocks_.IsBitSet(blk->GetBlockId())) { in RemoveConcavity()
253 if (std::any_of(unreachable_blocks_.Indexes().begin(), in RemoveConcavity()
254 unreachable_blocks_.Indexes().end(), in RemoveConcavity()
256 std::any_of(unreachable_blocks_.Indexes().begin(), in RemoveConcavity()
257 unreachable_blocks_.Indexes().end(), in RemoveConcavity()
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Dexecution_subgraph.h244 return !unreachable_blocks_.IsBitSet(blk->GetBlockId()); in ContainsBlock()
259 auto idxs = unreachable_blocks_.Indexes(); in UnreachableBlocks()
271 if (!valid_ || !unreachable_blocks_.IsAnyBitSet()) { in GetExcludedCohorts()
341 ArenaBitVector unreachable_blocks_; variable