Searched refs:use_position (Results 1 – 3 of 3) sorted by relevance
565 size_t use_position = use.GetPosition(); in FirstRegisterUseAfter() local566 if (use_position > end) { in FirstRegisterUseAfter()569 if (use_position > position) { in FirstRegisterUseAfter()571 return use_position; in FirstRegisterUseAfter()602 size_t use_position = use.GetPosition(); in FirstUseAfter() local603 if (use_position > end) { in FirstUseAfter()606 if (use_position > position) { in FirstUseAfter()607 return use_position; in FirstUseAfter()1039 size_t use_position = use.GetPosition(); in HasSynthesizeUseAt() local1040 if ((use_position == position) && use.IsSynthesized()) { in HasSynthesizeUseAt()[all …]
380 size_t use_position = use.GetPosition(); in FindFirstRegisterHint() local381 if (use_position > end) { in FindFirstRegisterHint()384 if (use_position >= start && !use.IsSynthesized()) { in FindFirstRegisterHint()393 if (free_until[reg] >= use_position) { in FindFirstRegisterHint()409 if (free_until[reg] >= use_position) { in FindFirstRegisterHint()
1159 size_t use_position = def_position + 1; in CheckInputOutputCanOverlap() local1160 if (next_sibling != nullptr && next_sibling->GetStart() == use_position) { in CheckInputOutputCanOverlap()1166 if (!input_interval->IsDeadAt(use_position) && input_interval->CoversSlow(use_position)) { in CheckInputOutputCanOverlap()