Home
last modified time | relevance | path

Searched refs:DrawHorizontalRule (Results 1 – 5 of 5) sorted by relevance

/bootable/recovery/recovery_ui/include/recovery_ui/
Dvr_ui.h38 int DrawHorizontalRule(int y) const override;
Dscreen_ui.h57 virtual int DrawHorizontalRule(int y) const = 0;
326 int DrawHorizontalRule(int y) const override;
/bootable/recovery/recovery_ui/
Dvr_ui.cpp54 int VrRecoveryUI::DrawHorizontalRule(int y) const { in DrawHorizontalRule() function in VrRecoveryUI
Dscreen_ui.cpp177 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4; in DrawItems()
196 offset += draw_funcs_.DrawHorizontalRule(y + offset); in DrawItems()
238 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4; in DrawItems()
256 offset += draw_funcs_.DrawHorizontalRule(y + offset); in DrawItems()
616 int ScreenRecoveryUI::DrawHorizontalRule(int y) const { in DrawHorizontalRule() function in ScreenRecoveryUI
/bootable/recovery/tests/unit/
Dscreen_ui_test.cpp47 int DrawHorizontalRule(int /* y */) const override { in DrawHorizontalRule() function in MockDrawFunctions