Searched refs:is_retry (Results 1 – 7 of 7) sorted by relevance
86 bool is_retry = false; in main() local89 is_retry = true; in main()107 if (!updater.Init(fd, package_name, is_retry)) { in main()
35 bool Updater::Init(int fd, const std::string_view package_filename, bool is_retry) { in Init() argument60 is_retry_ = is_retry; in Init()79 state.is_retry = is_retry_; in RunUpdate()
106 if (state->is_retry) { in UpdateDynamicPartitionsFn()
81 static bool is_retry = false; variable197 if (!is_retry && !force) { in discard_blocks()750 if (!is_retry) { in LoadStash()1634 if (state->is_retry) { in PerformBlockImageUpdate()1635 is_retry = true; in PerformBlockImageUpdate()1721 if (is_retry) { in PerformBlockImageUpdate()
622 if (state->is_retry || CheckAndFreeSpaceOnCache(bytes)) { in ApplyPatchSpaceFn()
42 bool Init(int fd, const std::string_view package_filename, bool is_retry);
54 bool is_retry = false; member