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Searched refs:resource_dir (Results 1 – 4 of 4) sorted by relevance

/bootable/recovery/otautil/include/otautil/
Dpaths.h51 std::string resource_dir() const { in resource_dir() function
54 void set_resource_dir(const std::string& resource_dir) { in set_resource_dir() argument
55 resource_dir_ = resource_dir; in set_resource_dir()
/bootable/recovery/tests/unit/
Dscreen_ui_test.cpp529 TemporaryDir resource_dir; in TEST_F() local
531 tempfiles.push_back(android::base::StringPrintf("%s/loop%s.png", resource_dir.path, name)); in TEST_F()
535 tempfiles.push_back(android::base::StringPrintf("%s/intro%s.png", resource_dir.path, name)); in TEST_F()
538 Paths::Get().set_resource_dir(resource_dir.path); in TEST_F()
/bootable/recovery/tools/image_generator/
DREADME.md10 --resource_dir resourceDirectory --output_file outputFilename`
/bootable/recovery/recovery_ui/
Dscreen_ui.cpp961 std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()), in LoadAnimation()