Searched refs:rotation (Results 1 – 2 of 2) sorted by relevance
43 static GRRotation rotation = GRRotation::NONE; variable47 auto swapped = (rotation == GRRotation::LEFT || rotation == GRRotation::RIGHT); in outside()98 if (rotation == GRRotation::LEFT) { in incr_x()100 } else if (rotation == GRRotation::RIGHT) { in incr_x()102 } else if (rotation == GRRotation::DOWN) { in incr_x()111 if (rotation == GRRotation::LEFT) { in incr_y()113 } else if (rotation == GRRotation::RIGHT) { in incr_y()115 } else if (rotation == GRRotation::DOWN) { in incr_y()124 switch (rotation) { in PixelAt()136 printf("invalid rotation %d", static_cast<int>(rotation)); in PixelAt()[all …]
142 void gr_rotate(GRRotation rotation);