Searched refs:ui_ (Results 1 – 3 of 3) sorted by relevance
354 ui_ = std::make_unique<TestableScreenRecoveryUI>(); in SetUp()363 std::unique_ptr<TestableScreenRecoveryUI> ui_; member in DISABLED_ScreenRecoveryUITest378 ASSERT_TRUE(ui_->Init(kTestLocale)); in TEST_F()379 ASSERT_EQ(kTestLocale, ui_->GetLocale()); in TEST_F()380 ASSERT_FALSE(ui_->rtl_locale_); in TEST_F()381 ASSERT_FALSE(ui_->IsTextVisible()); in TEST_F()382 ASSERT_FALSE(ui_->WasTextEverVisible()); in TEST_F()386 ui_.reset(); in TEST_F()387 ASSERT_FALSE(ui_); in TEST_F()393 ASSERT_TRUE(ui_->Init(kTestLocale)); in TEST_F()[all …]
73 return ui_.get(); in GetUI()79 ui_.reset(ui); in ResetUI()152 std::unique_ptr<RecoveryUI> ui_;
53 Device::Device(RecoveryUI* ui) : ui_(ui) { in Device()96 return ui_->HasThreeButtons() ? kNoAction : kHighlightDown; in HandleMenuKey()