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Searched refs:SourceExists (Results 1 – 3 of 3) sorted by relevance

/build/soong/android/
Dprebuilt.go64 SourceExists bool `blueprint:"mutated"` member
303 p.properties.SourceExists = true
316 if !p.properties.SourceExists {
338 if p.properties.SourceExists {
375 func (p *Prebuilt) SourceExists() bool { func
376 return p.properties.SourceExists
/build/soong/cc/
Dfuzz.go224 …if prebuilt := android.GetEmbeddedPrebuilt(dependency); prebuilt != nil && prebuilt.SourceExists()…
/build/soong/apex/
Dprebuilt.go141 if forceDisable && p.prebuilt.SourceExists() {