Searched refs:EMPTY (Results 1 – 2 of 2) sorted by relevance
159 if (data[index] == State.EMPTY) { in handleMessage()197 if (data[k] != State.EMPTY && data[k] == data[k+1] && data[k] == data[k+2]) { in checkGameFinished()200 if (full && (data[k] == State.EMPTY || in checkGameFinished()201 data[k+1] == State.EMPTY || in checkGameFinished()202 data[k+2] == State.EMPTY)) { in checkGameFinished()209 if (data[i] != State.EMPTY && data[i] == data[i+3] && data[i] == data[i+6]) { in checkGameFinished()215 if (data[0] != State.EMPTY && data[0] == data[1+3] && data[0] == data[2+6]) { in checkGameFinished()217 } else if (data[2] != State.EMPTY && data[2] == data[1+3] && data[2] == data[0+6]) { in checkGameFinished()228 setFinished(State.EMPTY, -1, -1, -1); in checkGameFinished()250 if (player == State.EMPTY) { in setWinState()
50 EMPTY(0), enumConstant70 return EMPTY; in fromInt()98 private State mSelectedValue = State.EMPTY;100 private State mWinner = State.EMPTY;142 mData[i] = State.EMPTY; in GameView()312 state = state == State.EMPTY ? mCurrentPlayer : State.EMPTY;322 if (state != State.EMPTY) {339 boolean hadSelection = mSelectedCell != -1 && mSelectedValue != State.EMPTY;341 mSelectedValue = State.EMPTY;405 mSelectedValue = State.fromInt(b.getInt("gv_sel_val", State.EMPTY.getValue()));[all …]