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Searched refs:blend (Results 1 – 3 of 3) sorted by relevance

/development/samples/browseable/DrawableTinting/
D_index.jd14 with a reference to a color and a PorterDuff blend mode. The color and blend mode can be
/development/samples/ApiDemos/src/com/example/android/apis/view/
DGameView.java489 static int blend(float alpha, int from, int to) {
496 paint.setARGB(blend(alpha, a1, a2), blend(alpha, r1, r2),
497 blend(alpha, g1, g2), blend(alpha, b1, b2));
/development/samples/ControllerSample/src/com/example/controllersample/
DGameView.java454 private static int blend(float alpha, int from, int to) { in blend() method in GameView
461 paint.setARGB(blend(alpha, a1, a2), blend(alpha, r1, r2), in setPaintARGBBlend()
462 blend(alpha, g1, g2), blend(alpha, b1, b2)); in setPaintARGBBlend()