Searched refs:mCubeMapTextureID (Results 1 – 1 of 1) sorted by relevance
53 private int mCubeMapTextureID; field in CubeMapActivity.Renderer84 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, mCubeMapTextureID); in onDrawFrame()129 mCubeMapTextureID = generateCubeMap(gl, cubeMapResourceIds); in onSurfaceCreated()