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/development/samples/ControllerSample/src/com/example/controllersample/
DGameView.java644 private final float mMaxSpeed = mBaseSpeed * 12; field in GameView.Ship
992 mVelocityX += polarX(thrust) * tau * mMaxSpeed / 4;
993 mVelocityY += polarY(thrust) * tau * mMaxSpeed / 4;
996 if (speed > mMaxSpeed) {
997 final float scale = mMaxSpeed / speed;