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Searched refs:speed (Results 1 – 16 of 16) sorted by relevance

/development/samples/browseable/SpeedTracker/
D_index.jd9 to gather location and speed. The sample provides a simple screen that shows the
10 current speed of the device on the watch. User can set a speed
11 limit and if the speed approaches that limit, it changes the
/development/tools/emulator/skins/WXGA800/
Dlayout86 speed full
/development/tools/emulator/skins/WXGA720/
Dlayout86 speed full
/development/tools/emulator/skins/WSVGA/
Dlayout86 speed full
/development/tools/emulator/skins/WXGA800-7in/
Dlayout87 speed full
/development/samples/browseable/BeamLargeFiles/
D_index.jd9 handshake over NFC, file transfer will take place over a secondary high-speed
/development/samples/ApiDemos/src/com/example/android/apis/view/
DGameView.java448 float speed = mRandom.nextFloat() * (mMaxObstacleSpeed - mMinObstacleSpeed)
450 float velocityX = (float) Math.cos(direction) * speed;
451 float velocityY = (float) Math.sin(direction) * speed;
671 final float speed = pythag(mVelocityX, mVelocityY);
672 if (speed > maxSpeed) {
673 final float scale = maxSpeed / speed;
/development/samples/LunarLander/src/com/example/android/lunarlander/
DLunarView.java637 double speed = Math.hypot(mDX, mDY); in doDraw() local
638 int speedWidth = (int) (UI_BAR * speed / PHYS_SPEED_MAX); in doDraw()
640 if (speed <= mGoalSpeed) { in doDraw()
759 double speed = Math.hypot(mDX, mDY); in updatePhysics() local
766 && speed > PHYS_SPEED_HYPERSPACE) { in updatePhysics()
778 } else if (speed > mGoalSpeed) { in updatePhysics()
/development/samples/ControllerSample/src/com/example/controllersample/
DGameView.java436 float speed = mRandom.nextFloat() * (mMaxObstacleSpeed - mMinObstacleSpeed) in step() local
438 float velocityX = (float) Math.cos(direction) * speed; in step()
439 float velocityY = (float) Math.sin(direction) * speed; in step()
995 final float speed = pythag(mVelocityX, mVelocityY);
996 if (speed > mMaxSpeed) {
997 final float scale = mMaxSpeed / speed;
/development/tools/emulator/skins/WQVGA432/
Dlayout436 speed full
/development/tools/emulator/skins/WVGA800/
Dlayout437 speed full
/development/tools/emulator/skins/WQVGA400/
Dlayout436 speed full
/development/tools/emulator/skins/QVGA/
Dlayout437 speed full
/development/tools/emulator/skins/WVGA854/
Dlayout437 speed full
/development/tools/emulator/skins/HVGA/
Dlayout441 speed full
/development/samples/SearchableDictionary/res/raw/
Ddefinitions.txt801 rapid - j. characterized by speed; moving with or capable of moving with high speed