Searched refs:tilt (Results 1 – 1 of 1) sorted by relevance
453 float distance, float tilt) { in paint() argument476 drawSplat(mCanvas, x, y, orientation, distance, tilt, mPaint); in paint()514 float distance, float tilt, Paint paint) { in drawSplat() argument518 float nx = (float) (Math.sin(orientation) * Math.sin(tilt)); in drawSplat()519 float ny = (float) (- Math.cos(orientation) * Math.sin(tilt)); in drawSplat()520 float nz = (float) Math.cos(tilt); in drawSplat()540 vy = temp * Math.cos(tilt) - vz * Math.sin(tilt); in drawSplat()541 vz = temp * Math.sin(tilt) + vz * Math.cos(tilt); in drawSplat()