Searched refs:used (Results 1 – 25 of 54) sorted by relevance
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/development/samples/training/basic/ActivityLifecycle/ |
D | ant.properties | 1 # This file is used to override default values used by the Ant build system. 6 # This file is only used by the Ant script.
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D | build.properties | 1 # This file is used to override default values used by the Ant build system. 6 # This file is only used by the Ant script.
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D | project.properties | 6 # To customize properties used by the Ant build system use,
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D | default.properties | 6 # To customize properties used by the Ant build system use,
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D | local.properties | 7 # location of the SDK. This is only used by Ant
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/development/vndk/tools/header-checker/tests/integration/ifunc/ |
D | ifunc.c | 1 __attribute__((used)) static void *ifunc_resolver() { in ifunc_resolver()
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/development/samples/devbytes/telephony/SmsSampleProject/ |
D | gradle.properties | 10 # Specifies the JVM arguments used for the daemon process. 16 # This option should only be used with decoupled projects. More details, visit
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/development/samples/JetBoy/ |
D | JETBOY_content_README.txt | 3 The "JETBOY_content" folder contains the JET Creator file and assets used in "JETBOY", the Android … 14 The "JETBOY_Music.logic" file is the Logic file used to create the JETBOY music composition. This f…
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D | default.properties | 6 # To customize properties used by the Ant build system use,
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/development/samples/TicTacToeMain/ |
D | default.properties | 22 # To customize properties used by the Ant build system use, 27 # Project target. This requires the tools from SDK Froyo (API 8) to be used.
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/development/sdk/ |
D | sdk.properties | 3 # If it used by various tools to figure out what the platform can do.
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/development/samples/browseable/NetworkConnect/ |
D | _index.jd | 9 HttpsURLConnection. AsyncTask is used to perform the fetch on a background thread.
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/development/samples/TicTacToeLib/src/com/example/android/tictactoe/library/ |
D | GameActivity.java | 154 int used = 0; in handleMessage() local 155 while (used != 0x1F) { in handleMessage() 157 if (((used >> index) & 1) == 0) { in handleMessage() 158 used |= 1 << index; in handleMessage()
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/development/samples/browseable/BasicNotifications/ |
D | _index.jd | 9 NotificationCompat API is used for compatibility with older devices, running Android
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/development/samples/browseable/ElevationDrag/ |
D | _index.jd | 9 z-translation are used to render the shadows and the views are clipped using different
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/development/samples/browseable/Interpolator/ |
D | _index.jd | 9 Material Design. It shows how an ObjectAnimator is used to animate two properties of a
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/development/samples/browseable/LNotifications/ |
D | _index.jd | 9 are used such as Heads-Up notifications, visibility, people, category and priority
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/development/tools/checkcolor/ |
D | README | 2 This project is used to build a lint library to detect the hardcoded
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/development/samples/browseable/MediaRecorder/ |
D | _index.jd | 9 A TextureView is used as the camera preview which limits the code to API 14+. This
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/development/samples/USB/AdbTest/ |
D | default.properties | 6 # To customize properties used by the Ant build system use,
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/development/samples/training/multiscreen/newsreader/ |
D | project.properties | 6 # To customize properties used by the Ant build system use,
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/development/samples/USB/MissileLauncher/ |
D | default.properties | 6 # To customize properties used by the Ant build system use,
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/development/samples/training/AnimationsDemo/ |
D | project.properties | 6 # To customize properties used by the Ant build system use,
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/development/samples/SkeletonApp/ |
D | readme.txt | 42 view hierarchies. The skeleton_activity.xml file here is used by 53 here is used as the image to display in one of the views in 54 skeleton_activity.xml. Like layout files, the base name is used for the
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/development/samples/browseable/CardEmulation/ |
D | _index.jd | 13 The "CardReader" sample can be used to read the loyalty card implemented in this sample.
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