Searched refs:vertex (Results 1 – 4 of 4) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLShape.java | 60 GLVertex vertex = iter.next(); in addVertex() local 61 if (vertex.x == x && vertex.y == y && vertex.z == z) { in addVertex() 62 return vertex; in addVertex() 67 GLVertex vertex = mWorld.addVertex(x, y, z); in addVertex() local 68 mVertexList.add(vertex); in addVertex() 69 return vertex; in addVertex() 80 GLVertex vertex = iter.next(); in animateTransform() local 81 mWorld.transformVertex(vertex, transform); in animateTransform()
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D | GLWorld.java | 50 GLVertex vertex = iter2.next(); in generate() local 51 vertex.put(mVertexBuffer, mColorBuffer); in generate() 62 GLVertex vertex = new GLVertex(x, y, z, mVertexList.size()); in addVertex() local 63 mVertexList.add(vertex); in addVertex() 64 return vertex; in addVertex() 67 public void transformVertex(GLVertex vertex, M4 transform) { in transformVertex() argument 68 vertex.update(mVertexBuffer, transform); in transformVertex()
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D | GLFace.java | 55 GLVertex vertex = mVertexList.get(last); in setColor() local 59 while (vertex.color != null) { in setColor() 60 mVertexList.add(0, vertex); in setColor() 62 vertex = mVertexList.get(last); in setColor() 66 vertex.color = c; in setColor()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | SpriteTextRenderer.java | 334 public float getX(int vertex) { in getX() argument 335 return sCoords[3*vertex]; in getX() 338 public float getY(int vertex) { in getY() argument 339 return sCoords[3*vertex+1]; in getY()
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